wined3d: 1.fix shader gen 2.use vboxogl PixelFormat API directly
wine: converted resources fixes
wined3d: profiling; export flushToHost and Finish commands
wddm/3d: volume texture func impl; fixes & cleanup
wddm/3d: fix app crashes on shut down
wine/wddm: shader cache destroy fix
crOgl/wddm: per-context connections
wine: shader cache (enabled for wddm for now)
wine/wddm: basics for non-sinchronized wined3d
wined3d/wddm: fix sporadic app crashes
wined3d: more logging
crOpenGL,wined3d,wddm: second part of fixing resource leakage, basics for cr commands submission from r0 miniport driver (for r0 visible region reporting, WPF 3D rendering fixes w/o Aero, etc.)
wined3d: fix win8 solitaire rendering issues (state handling)
wddm/3d: shared resource destroy handling fixes
wine/XPDM: 1. Additional swapchain creation fixes 2. De-libwine'ize wined3d 3. Single context per swapchain 4. wine & crOgl current context sync fixes 5. Proper Get/ReleaseDC handling
wddm: proper ie rendering under win8 (shared resource open & destroy fixes, zero-init resources on creaate, etc.)
wddm/3d: offscreen rendering to solve one of win8 ie rendering issues
wddm/3d: reuse window for wine swapchains representing one and the same 3d swapchain, bugfixes
wddm/3d: make wine handle gl window create/destroy
wddm/wine: do not delete openned shared resource
wddm/3d: cube texture support fixes + some cleanup & refactoring
wddm/3d: aero multiscreen working
wddm/3d: add cube textures support
*: rebrand Sun (L)GPL disclaimers
crOpenGL/wddm: huge aero speedup with GL_EXT_framebuffer_blit, working but more cases to check/fix
wddm: VBOXWDDM->VBOX_WITH_WDDM
wddm/3d: aero working on win7 (window contents still corrupted)
wddm/3d: wine multi-swapchain fixes, umd driver fixes
wddm/3d: wine multi-swapchain fixes
wddm/3d: wine: flush implementation basics
wddm/3d: Aero: fix gdi-backend textures update, avoid extra memcpy for sysmem textures Lock/Unlock
crOpenGL: update to wine 1.1.43
crOpenGL: update to wine 1.1.36 and disable unnecessary fbo state poll
crOpenGL: update to wine 1.1.30
crOpenGL: update wine to 1.1.27 and better fix for depthstencil surface refcounting
crOpenGL: fix random crashes/memory corruption when running java apps
crOpenGL: update to wine 1.1.26
crOpenGL: update wine to 1.1.23
opengl: update wine to 1.1.21, add d3d9.dll to build list
LGPL disclaimer by filemuncher
export the Wine stuff to OSE