VBoxVideoTools.h revision 20bc7269cdb015fe47a9a4a0511470f3b26660f8
/* $Id$ */
/** @file
* VBox Video tooling
*/
/*
* Copyright (C) 2012 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*/
#ifndef ___VBoxVideoTools_h__
#define ___VBoxVideoTools_h__
#include <iprt/cdefs.h>
#include <iprt/assert.h>
typedef struct VBOXVTLIST_ENTRY
{
struct VBOXVTLIST_ENTRY *pNext;
} VBOXVTLIST_ENTRY, *PVBOXVTLIST_ENTRY;
typedef struct VBOXVTLIST
{
PVBOXVTLIST_ENTRY pFirst;
PVBOXVTLIST_ENTRY pLast;
} VBOXVTLIST, *PVBOXVTLIST;
DECLINLINE(bool) vboxVtListIsEmpty(PVBOXVTLIST pList)
{
return !pList->pFirst;
}
DECLINLINE(void) vboxVtListInit(PVBOXVTLIST pList)
{
pList->pFirst = pList->pLast = NULL;
}
DECLINLINE(void) vboxVtListPut(PVBOXVTLIST pList, PVBOXVTLIST_ENTRY pFirst, PVBOXVTLIST_ENTRY pLast)
{
Assert(pFirst);
Assert(pLast);
pLast->pNext = NULL;
if (pList->pLast)
{
Assert(pList->pFirst);
pList->pLast->pNext = pFirst;
pList->pLast = pLast;
}
else
{
Assert(!pList->pFirst);
pList->pFirst = pFirst;
pList->pLast = pLast;
}
}
#define vboxVtListPutTail vboxVtListPut
DECLINLINE(void) vboxVtListPutHead(PVBOXVTLIST pList, PVBOXVTLIST_ENTRY pFirst, PVBOXVTLIST_ENTRY pLast)
{
Assert(pFirst);
Assert(pLast);
pLast->pNext = pList->pFirst;
if (!pList->pLast)
{
Assert(!pList->pFirst);
pList->pLast = pLast;
}
else
{
Assert(pList->pFirst);
}
pList->pFirst = pFirst;
}
DECLINLINE(void) vboxVtListPutEntryHead(PVBOXVTLIST pList, PVBOXVTLIST_ENTRY pEntry)
{
vboxVtListPutHead(pList, pEntry, pEntry);
}
DECLINLINE(void) vboxVtListPutEntryTail(PVBOXVTLIST pList, PVBOXVTLIST_ENTRY pEntry)
{
vboxVtListPutTail(pList, pEntry, pEntry);
}
DECLINLINE(void) vboxVtListCat(PVBOXVTLIST pList1, PVBOXVTLIST pList2)
{
vboxVtListPut(pList1, pList2->pFirst, pList2->pLast);
pList2->pFirst = pList2->pLast = NULL;
}
DECLINLINE(void) vboxVtListDetach(PVBOXVTLIST pList, PVBOXVTLIST_ENTRY *ppFirst, PVBOXVTLIST_ENTRY *ppLast)
{
*ppFirst = pList->pFirst;
if (ppLast)
*ppLast = pList->pLast;
pList->pFirst = NULL;
pList->pLast = NULL;
}
DECLINLINE(void) vboxVtListDetach2List(PVBOXVTLIST pList, PVBOXVTLIST pDstList)
{
vboxVtListDetach(pList, &pDstList->pFirst, &pDstList->pLast);
}
DECLINLINE(void) vboxVtListDetachEntries(PVBOXVTLIST pList, PVBOXVTLIST_ENTRY pBeforeDetach, PVBOXVTLIST_ENTRY pLast2Detach)
{
if (pBeforeDetach)
{
pBeforeDetach->pNext = pLast2Detach->pNext;
if (!pBeforeDetach->pNext)
pList->pLast = pBeforeDetach;
}
else
{
pList->pFirst = pLast2Detach->pNext;
if (!pList->pFirst)
pList->pLast = NULL;
}
pLast2Detach->pNext = NULL;
}
DECLINLINE(void) vboxWddmRectUnite(RECT *pR, const RECT *pR2Unite)
{
pR->left = RT_MIN(pR->left, pR2Unite->left);
pR->top = RT_MIN(pR->top, pR2Unite->top);
pR->right = RT_MAX(pR->right, pR2Unite->right);
pR->bottom = RT_MAX(pR->bottom, pR2Unite->bottom);
}
DECLINLINE(bool) vboxWddmRectIntersection(const RECT *a, const RECT *b, RECT *rect)
{
Assert(a);
Assert(b);
Assert(rect);
rect->left = RT_MAX(a->left, b->left);
rect->right = RT_MIN(a->right, b->right);
rect->top = RT_MAX(a->top, b->top);
rect->bottom = RT_MIN(a->bottom, b->bottom);
return (rect->right>rect->left) && (rect->bottom>rect->top);
}
DECLINLINE(bool) vboxWddmRectIsEqual(const RECT *pRect1, const RECT *pRect2)
{
Assert(pRect1);
Assert(pRect2);
if (pRect1->left != pRect2->left)
return false;
if (pRect1->top != pRect2->top)
return false;
if (pRect1->right != pRect2->right)
return false;
if (pRect1->bottom != pRect2->bottom)
return false;
return true;
}
DECLINLINE(bool) vboxWddmRectIsCoveres(const RECT *pRect, const RECT *pCovered)
{
Assert(pRect);
Assert(pCovered);
if (pRect->left > pCovered->left)
return false;
if (pRect->top > pCovered->top)
return false;
if (pRect->right < pCovered->right)
return false;
if (pRect->bottom < pCovered->bottom)
return false;
return true;
}
DECLINLINE(bool) vboxWddmRectIsEmpty(const RECT * pRect)
{
return pRect->left == pRect->right-1 && pRect->top == pRect->bottom-1;
}
DECLINLINE(bool) vboxWddmRectIsIntersect(const RECT * pRect1, const RECT * pRect2)
{
return !((pRect1->left < pRect2->left && pRect1->right <= pRect2->left)
|| (pRect2->left < pRect1->left && pRect2->right <= pRect1->left)
|| (pRect1->top < pRect2->top && pRect1->bottom <= pRect2->top)
|| (pRect2->top < pRect1->top && pRect2->bottom <= pRect1->top));
}
DECLINLINE(void) vboxWddmRectUnited(RECT * pDst, const RECT * pRect1, const RECT * pRect2)
{
pDst->left = RT_MIN(pRect1->left, pRect2->left);
pDst->top = RT_MIN(pRect1->top, pRect2->top);
pDst->right = RT_MAX(pRect1->right, pRect2->right);
pDst->bottom = RT_MAX(pRect1->bottom, pRect2->bottom);
}
DECLINLINE(void) vboxWddmRectTranslate(RECT * pRect, int x, int y)
{
pRect->left += x;
pRect->top += y;
pRect->right += x;
pRect->bottom += y;
}
DECLINLINE(void) vboxWddmRectMove(RECT * pRect, int x, int y)
{
LONG w = pRect->right - pRect->left;
LONG h = pRect->bottom - pRect->top;
pRect->left = x;
pRect->top = y;
pRect->right = w + x;
pRect->bottom = h + y;
}
DECLINLINE(void) vboxWddmRectTranslated(RECT *pDst, const RECT * pRect, int x, int y)
{
*pDst = *pRect;
vboxWddmRectTranslate(pDst, x, y);
}
DECLINLINE(void) vboxWddmRectMoved(RECT *pDst, const RECT * pRect, int x, int y)
{
*pDst = *pRect;
vboxWddmRectMove(pDst, x, y);
}
typedef struct VBOXPOINT3D
{
UINT x;
UINT y;
UINT z;
} VBOXPOINT3D, *PVBOXPOINT3D;
typedef struct VBOXBOX3D
{
UINT Left;
UINT Top;
UINT Right;
UINT Bottom;
UINT Front;
UINT Back;
} VBOXBOX3D, *PVBOXBOX3D;
DECLINLINE(void) vboxWddmBoxTranslate(VBOXBOX3D * pBox, int x, int y, int z)
{
pBox->Left += x;
pBox->Top += y;
pBox->Right += x;
pBox->Bottom += y;
pBox->Front += z;
pBox->Back += z;
}
DECLINLINE(void) vboxWddmBoxMove(VBOXBOX3D * pBox, int x, int y, int z)
{
LONG w = pBox->Right - pBox->Left;
LONG h = pBox->Bottom - pBox->Top;
LONG d = pBox->Back - pBox->Front;
pBox->Left = x;
pBox->Top = y;
pBox->Right = w + x;
pBox->Bottom = h + y;
pBox->Front = z;
pBox->Back = d + z;
}
#define VBOXWDDM_BOXDIV_U(_v, _d, _nz) do { \
UINT tmp = (_v) / (_d); \
if (!tmp && (_v) && (_nz)) \
(_v) = 1; \
else \
(_v) = tmp; \
} while (0)
DECLINLINE(void) vboxWddmBoxDivide(VBOXBOX3D * pBox, int div, bool fDontReachZero)
{
VBOXWDDM_BOXDIV_U(pBox->Left, div, fDontReachZero);
VBOXWDDM_BOXDIV_U(pBox->Top, div, fDontReachZero);
VBOXWDDM_BOXDIV_U(pBox->Right, div, fDontReachZero);
VBOXWDDM_BOXDIV_U(pBox->Bottom, div, fDontReachZero);
VBOXWDDM_BOXDIV_U(pBox->Front, div, fDontReachZero);
VBOXWDDM_BOXDIV_U(pBox->Back, div, fDontReachZero);
}
DECLINLINE(void) vboxWddmPoint3DDivide(VBOXPOINT3D * pPoint, int div, bool fDontReachZero)
{
VBOXWDDM_BOXDIV_U(pPoint->x, div, fDontReachZero);
VBOXWDDM_BOXDIV_U(pPoint->y, div, fDontReachZero);
VBOXWDDM_BOXDIV_U(pPoint->y, div, fDontReachZero);
}
DECLINLINE(void) vboxWddmBoxTranslated(VBOXBOX3D * pDst, const VBOXBOX3D * pBox, int x, int y, int z)
{
*pDst = *pBox;
vboxWddmBoxTranslate(pDst, x, y, z);
}
DECLINLINE(void) vboxWddmBoxMoved(VBOXBOX3D * pDst, const VBOXBOX3D * pBox, int x, int y, int z)
{
*pDst = *pBox;
vboxWddmBoxMove(pDst, x, y, z);
}
DECLINLINE(void) vboxWddmBoxDivided(VBOXBOX3D * pDst, const VBOXBOX3D * pBox, int div, bool fDontReachZero)
{
*pDst = *pBox;
vboxWddmBoxDivide(pDst, div, fDontReachZero);
}
DECLINLINE(void) vboxWddmPoint3DDivided(VBOXPOINT3D * pDst, const VBOXPOINT3D * pPoint, int div, bool fDontReachZero)
{
*pDst = *pPoint;
vboxWddmPoint3DDivide(pDst, div, fDontReachZero);
}
/* the dirty rect info is valid */
#define VBOXWDDM_DIRTYREGION_F_VALID 0x00000001
#define VBOXWDDM_DIRTYREGION_F_RECT_VALID 0x00000002
typedef struct VBOXWDDM_DIRTYREGION
{
uint32_t fFlags; /* <-- see VBOXWDDM_DIRTYREGION_F_xxx flags above */
RECT Rect;
} VBOXWDDM_DIRTYREGION, *PVBOXWDDM_DIRTYREGION;
DECLINLINE(void) vboxWddmDirtyRegionAddRect(PVBOXWDDM_DIRTYREGION pInfo, const RECT *pRect)
{
if (!(pInfo->fFlags & VBOXWDDM_DIRTYREGION_F_VALID))
{
pInfo->fFlags = VBOXWDDM_DIRTYREGION_F_VALID;
if (pRect)
{
pInfo->fFlags |= VBOXWDDM_DIRTYREGION_F_RECT_VALID;
pInfo->Rect = *pRect;
}
}
else if (!!(pInfo->fFlags & VBOXWDDM_DIRTYREGION_F_RECT_VALID))
{
if (pRect)
vboxWddmRectUnite(&pInfo->Rect, pRect);
else
pInfo->fFlags &= ~VBOXWDDM_DIRTYREGION_F_RECT_VALID;
}
}
DECLINLINE(void) vboxWddmDirtyRegionUnite(PVBOXWDDM_DIRTYREGION pInfo, const PVBOXWDDM_DIRTYREGION pInfo2)
{
if (pInfo2->fFlags & VBOXWDDM_DIRTYREGION_F_VALID)
{
if (pInfo2->fFlags & VBOXWDDM_DIRTYREGION_F_RECT_VALID)
vboxWddmDirtyRegionAddRect(pInfo, &pInfo2->Rect);
else
vboxWddmDirtyRegionAddRect(pInfo, NULL);
}
}
DECLINLINE(void) vboxWddmDirtyRegionClear(PVBOXWDDM_DIRTYREGION pInfo)
{
pInfo->fFlags = 0;
}
#endif /* #ifndef ___VBoxVideoTools_h__ */