d3drmobj.h revision 5112e32d7072e280613921c982a6672f2c859cf3
/*
* Copyright (C) 2008 Vijay Kiran Kamuju
*
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
/*
* Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
* other than GPL or LGPL is available it will apply instead, Sun elects to use only
* the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
* a choice of LGPL license versions is made available with the language indicating
* that LGPLv2 or any later version may be used, or where a choice of which version
* of the LGPL is applied is otherwise unspecified.
*/
#ifndef __D3DRMOBJ_H__
#define __D3DRMOBJ_H__
#include <objbase.h>
#define VIRTUAL
#include <d3drmdef.h>
#include <d3d.h>
#ifdef __cplusplus
extern "C" {
#endif
/*****************************************************************************
* Predeclare the interfaces
*/
DEFINE_GUID(IID_IDirect3DRMObject, 0xeb16cb00, 0xd271, 0x11ce, 0xac, 0x48, 0x00, 0x00, 0xc0, 0x38, 0x25, 0xa1);
DEFINE_GUID(IID_IDirect3DRMVisual, 0xeb16cb04, 0xd271, 0x11ce, 0xac, 0x48, 0x00, 0x00, 0xc0, 0x38, 0x25, 0xa1);
/* ********************************************************************
Types and structures
******************************************************************** */
typedef HRESULT (__cdecl *D3DRMLOADTEXTURECALLBACK)(char *tex_name, void *arg, LPDIRECT3DRMTEXTURE *);
typedef void (__cdecl *D3DRMLOADCALLBACK)(LPDIRECT3DRMOBJECT object, REFIID objectguid, LPVOID arg);
typedef struct _D3DRMPICKDESC
{
typedef struct _D3DRMPICKDESC2
{
/*****************************************************************************
* IDirect3DRMObject interface
*/
#ifdef WINE_NO_UNICODE_MACROS
#endif
#define INTERFACE IDirect3DRMObject
{
/*** IUnknown methods ***/
/*** IDirect3DRMObject methods ***/
};
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
/*** IDirect3DRMObject methods ***/
#else
/*** IUnknown methods ***/
#define IDirect3DRMObject_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DRMObject_AddRef(p) (p)->AddRef()
#define IDirect3DRMObject_Release(p) (p)->Release()
/*** IDirect3DRMObject methods ***/
#define IDirect3DRMObject_Clone(p,a,b,c) (p)->Clone(a,b,c)
#define IDirect3DRMObject_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b)
#define IDirect3DRMObject_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b)
#define IDirect3DRMObject_SetAppData(p,a) (p)->SetAppData(a)
#define IDirect3DRMObject_GetAppData(p) (p)->GetAppData()
#define IDirect3DRMObject_SetName(p,a) (p)->SetName(a)
#define IDirect3DRMObject_GetName(p,a,b) (p)->GetName(a,b)
#define IDirect3DRMObject_GetClassName(p,a,b) (p)->GetClassName(a,b)
#endif
/*****************************************************************************
* IDirect3DRMVisual interface
*/
#define INTERFACE IDirect3DRMVisual
{
/*** IUnknown methods ***/
/*** IDirect3DRMObject methods ***/
};
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
/*** IDirect3DRMObject methods ***/
#else
/*** IUnknown methods ***/
#define IDirect3DRMVisual_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DRMVisual_AddRef(p) (p)->AddRef()
#define IDirect3DRMVisual_Release(p) (p)->Release()
/*** IDirect3DRMObject methods ***/
#define IDirect3DRMVisual_Clone(p,a,b,c) (p)->Clone(a,b,c)
#define IDirect3DRMVisual_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b)
#define IDirect3DRMVisual_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b)
#define IDirect3DRMVisual_SetAppData(p,a) (p)->SetAppData(a)
#define IDirect3DRMVisual_GetAppData(p) (p)->GetAppData()
#define IDirect3DRMVisual_SetName(p,a) (p)->SetName(a)
#define IDirect3DRMVisual_GetName(p,a,b) (p)->GetName(a,b)
#define IDirect3DRMVisual_GetClassName(p,a,b) (p)->GetClassName(a,b)
#endif
#ifdef __cplusplus
};
#endif
#endif /* __D3DRMOBJ_H__ */