d3dx9tex.h revision 4b9d6701570cb98fd36e209314239d104ec584d3
/*
* Copyright (C) 2008 Tony Wasserka
*
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
/*
* Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
* other than GPL or LGPL is available it will apply instead, Oracle elects to use only
* the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
* a choice of LGPL license versions is made available with the language indicating
* that LGPLv2 or any later version may be used, or where a choice of which version
* of the LGPL is applied is otherwise unspecified.
*/
#include <d3dx9.h>
#ifndef __WINE_D3DX9TEX_H
#define __WINE_D3DX9TEX_H
/**********************************************
***************** Definitions ****************
**********************************************/
#define D3DX_FILTER_NONE 0x00000001
#define D3DX_FILTER_POINT 0x00000002
#define D3DX_FILTER_LINEAR 0x00000003
#define D3DX_FILTER_TRIANGLE 0x00000004
#define D3DX_FILTER_BOX 0x00000005
#define D3DX_FILTER_MIRROR_U 0x00010000
#define D3DX_FILTER_MIRROR_V 0x00020000
#define D3DX_FILTER_MIRROR_W 0x00040000
#define D3DX_FILTER_MIRROR 0x00070000
#define D3DX_FILTER_DITHER 0x00080000
#define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
#define D3DX_FILTER_SRGB_IN 0x00200000
#define D3DX_FILTER_SRGB_OUT 0x00400000
#define D3DX_FILTER_SRGB 0x00600000
#define D3DX_NORMALMAP_MIRROR_U 0x00010000
#define D3DX_NORMALMAP_MIRROR_V 0x00020000
#define D3DX_NORMALMAP_MIRROR 0x00030000
#define D3DX_NORMALMAP_INVERTSIGN 0x00080000
#define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
#define D3DX_CHANNEL_RED 0x00000001
#define D3DX_CHANNEL_BLUE 0x00000002
#define D3DX_CHANNEL_GREEN 0x00000004
#define D3DX_CHANNEL_ALPHA 0x00000008
#define D3DX_CHANNEL_LUMINANCE 0x00000010
/**********************************************
**************** Typedefs ****************
**********************************************/
typedef enum _D3DXIMAGE_FILEFORMAT
{
D3DXIFF_FORCE_DWORD = 0x7fffffff
typedef struct _D3DXIMAGE_INFO
{
/**********************************************
****************** Functions *****************
**********************************************/
/* Typedefs for callback functions */
typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, CONST D3DXVECTOR2 *texcoord, CONST D3DXVECTOR2 *texelsize, LPVOID data);
typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, CONST D3DXVECTOR3 *texcoord, CONST D3DXVECTOR3 *texelsize, LPVOID data);
#ifdef __cplusplus
extern "C" {
#endif
/* Image Information */
HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info);
HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info);
/* Texture, cube texture and volume texture creation */
#define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
/* Other functions */
#ifdef __cplusplus
}
#endif
#endif /* __WINE_D3DX9TEX_H */