/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.17.1/ |
H A D | xf86DDC.h | 90 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.16.0/ |
H A D | xf86DDC.h | 95 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.8.0/ |
H A D | xf86DDC.h | 118 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.9.0/ |
H A D | xf86DDC.h | 118 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.10.0/ |
H A D | xf86DDC.h | 118 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.11.0/ |
H A D | xf86DDC.h | 118 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/ |
H A D | xf86DDC.h | 113 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/ |
H A D | xf86DDC.h | 97 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/ |
H A D | xf86DDC.h | 97 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.15.0/ |
H A D | xf86DDC.h | 95 ddc_quirk_t quirks, int hsize, int vsize);
|
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 675 gl_info->quirks |= WINED3D_QUIRK_SET_TEXCOORD_W; 680 gl_info->quirks |= WINED3D_QUIRK_GLSL_CLIP_VARYING; 685 gl_info->quirks |= WINED3D_QUIRK_ALLOWS_SPECULAR_ALPHA; 696 gl_info->quirks |= WINED3D_QUIRK_NV_CLIP_BROKEN; 701 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE; 714 gl_info->quirks |= WINED3D_QUIRK_FULLSIZE_BLIT; 747 gl_info->quirks |= WINED3D_QUIRK_FORCE_BLIT; 2366 if (test_arb_vs_offset_limit(gl_info)) gl_info->quirks |= WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT; 2380 * @todo: perhaps should be movet to quirks? 2407 * @todo: perhaps should be movet to quirks [all...] |
H A D | glsl_shader.c | 1025 if (gl_info->quirks & WINED3D_QUIRK_GLSL_CLIP_VARYING) ret -= 1; 1115 /* Set by driver quirks in directx.c */ 4139 if ((gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) 4188 if (!(gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) || ps_major > 0)
|
H A D | shader.c | 1823 && (gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT)
|
H A D | wined3d_private.h | 86 /* Driver quirks */ 1544 DWORD quirks; member in struct:wined3d_gl_info
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | directx.c | 992 gl_info->quirks |= WINED3D_QUIRK_SET_TEXCOORD_W; 997 gl_info->quirks |= WINED3D_QUIRK_GLSL_CLIP_VARYING; 1002 gl_info->quirks |= WINED3D_QUIRK_ALLOWS_SPECULAR_ALPHA; 1007 gl_info->quirks |= WINED3D_QUIRK_NV_CLIP_BROKEN; 1012 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE; 1017 gl_info->quirks |= WINED3D_QUIRK_BROKEN_RGBA16; 1022 gl_info->quirks |= WINED3D_QUIRK_INFO_LOG_SPAM; 1032 gl_info->quirks |= WINED3D_QUIRK_LIMITED_TEX_FILTERING; 1050 gl_info->quirks |= WINED3D_QUIRK_BROKEN_ARB_FOG; 1064 gl_info->quirks | [all...] |
H A D | arb_program_shader.c | 359 && !(gl_info->quirks & WINED3D_QUIRK_NV_CLIP_BROKEN); 367 if (gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT) return TRUE; /* Load the immval offset. */ 368 if (gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) return TRUE; /* Have to init texcoords. */ 3703 if (gl_info->quirks & WINED3D_QUIRK_BROKEN_ARB_FOG) 4277 if (gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W && !priv->ffp_proj_control) 4450 if ((gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT) 6265 if (gl_info->quirks & WINED3D_QUIRK_BROKEN_ARB_FOG)
|
H A D | utils.c | 1142 || !(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING)) 1484 if (!(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING)) 1832 if (gl_info->quirks & WINED3D_QUIRK_BROKEN_RGBA16)
|
H A D | glsl_shader.c | 315 if (gl_info->quirks & WINED3D_QUIRK_INFO_LOG_SPAM) 988 if (gl_info->quirks & WINED3D_QUIRK_GLSL_CLIP_VARYING) ret -= 1; 1067 /* Set by driver quirks in directx.c */ 4428 if (!(gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) || ps_major > 0)
|
H A D | wined3d_private.h | 88 /* Driver quirks */ 1660 DWORD quirks; member in struct:wined3d_gl_info
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | directx.c | 852 gl_info->quirks |= WINED3D_QUIRK_SET_TEXCOORD_W; 857 gl_info->quirks |= WINED3D_QUIRK_GLSL_CLIP_VARYING; 862 gl_info->quirks |= WINED3D_QUIRK_ALLOWS_SPECULAR_ALPHA; 873 gl_info->quirks |= WINED3D_QUIRK_NV_CLIP_BROKEN; 878 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE; 891 gl_info->quirks |= WINED3D_QUIRK_FULLSIZE_BLIT; 924 gl_info->quirks |= WINED3D_QUIRK_FORCE_BLIT; 2531 if (test_arb_vs_offset_limit(gl_info)) gl_info->quirks |= WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT; 2544 * @todo: perhaps should be movet to quirks? 2571 * @todo: perhaps should be movet to quirks [all...] |
H A D | surface.c | 909 if (gl_info->quirks & WINED3D_QUIRK_FBO_TEX_UPDATE) 986 if (gl_info->quirks & WINED3D_QUIRK_FBO_TEX_UPDATE) 3931 && (!(myDevice->adapter->gl_info.quirks & WINED3D_QUIRK_FULLSIZE_BLIT) 3940 if ((myDevice->adapter->gl_info.quirks & WINED3D_QUIRK_FORCE_BLIT) 3977 && (!(myDevice->adapter->gl_info.quirks & WINED3D_QUIRK_FULLSIZE_BLIT)
|
H A D | glsl_shader.c | 1004 if (gl_info->quirks & WINED3D_QUIRK_GLSL_CLIP_VARYING) ret -= 1; 1094 /* Set by driver quirks in directx.c */ 4016 if ((gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) 4065 if (!(gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) || ps_major > 0)
|
H A D | arb_program_shader.c | 104 && !(gl_info->quirks & WINED3D_QUIRK_NV_CLIP_BROKEN); 110 || gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT /* Load the immval offset. */ 111 || gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W /* Have to init texcoords. */ 4007 if (gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W && !device->frag_pipe->ffp_proj_control)
|
H A D | shader.c | 1819 && (gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT)
|
H A D | wined3d_private.h | 75 /* Driver quirks */ 1516 DWORD quirks; member in struct:wined3d_gl_info
|