Searched refs:quirks (Results 1 - 25 of 28) sorted by relevance

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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.17.1/
H A Dxf86DDC.h90 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.16.0/
H A Dxf86DDC.h95 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.8.0/
H A Dxf86DDC.h118 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.9.0/
H A Dxf86DDC.h118 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.10.0/
H A Dxf86DDC.h118 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.11.0/
H A Dxf86DDC.h118 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/
H A Dxf86DDC.h113 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/
H A Dxf86DDC.h97 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/
H A Dxf86DDC.h97 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.15.0/
H A Dxf86DDC.h95 ddc_quirk_t quirks, int hsize, int vsize);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c675 gl_info->quirks |= WINED3D_QUIRK_SET_TEXCOORD_W;
680 gl_info->quirks |= WINED3D_QUIRK_GLSL_CLIP_VARYING;
685 gl_info->quirks |= WINED3D_QUIRK_ALLOWS_SPECULAR_ALPHA;
696 gl_info->quirks |= WINED3D_QUIRK_NV_CLIP_BROKEN;
701 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE;
714 gl_info->quirks |= WINED3D_QUIRK_FULLSIZE_BLIT;
747 gl_info->quirks |= WINED3D_QUIRK_FORCE_BLIT;
2366 if (test_arb_vs_offset_limit(gl_info)) gl_info->quirks |= WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT;
2380 * @todo: perhaps should be movet to quirks?
2407 * @todo: perhaps should be movet to quirks
[all...]
H A Dglsl_shader.c1025 if (gl_info->quirks & WINED3D_QUIRK_GLSL_CLIP_VARYING) ret -= 1;
1115 /* Set by driver quirks in directx.c */
4139 if ((gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W)
4188 if (!(gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) || ps_major > 0)
H A Dshader.c1823 && (gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT)
H A Dwined3d_private.h86 /* Driver quirks */
1544 DWORD quirks; member in struct:wined3d_gl_info
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddirectx.c992 gl_info->quirks |= WINED3D_QUIRK_SET_TEXCOORD_W;
997 gl_info->quirks |= WINED3D_QUIRK_GLSL_CLIP_VARYING;
1002 gl_info->quirks |= WINED3D_QUIRK_ALLOWS_SPECULAR_ALPHA;
1007 gl_info->quirks |= WINED3D_QUIRK_NV_CLIP_BROKEN;
1012 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE;
1017 gl_info->quirks |= WINED3D_QUIRK_BROKEN_RGBA16;
1022 gl_info->quirks |= WINED3D_QUIRK_INFO_LOG_SPAM;
1032 gl_info->quirks |= WINED3D_QUIRK_LIMITED_TEX_FILTERING;
1050 gl_info->quirks |= WINED3D_QUIRK_BROKEN_ARB_FOG;
1064 gl_info->quirks |
[all...]
H A Darb_program_shader.c359 && !(gl_info->quirks & WINED3D_QUIRK_NV_CLIP_BROKEN);
367 if (gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT) return TRUE; /* Load the immval offset. */
368 if (gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) return TRUE; /* Have to init texcoords. */
3703 if (gl_info->quirks & WINED3D_QUIRK_BROKEN_ARB_FOG)
4277 if (gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W && !priv->ffp_proj_control)
4450 if ((gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT)
6265 if (gl_info->quirks & WINED3D_QUIRK_BROKEN_ARB_FOG)
H A Dutils.c1142 || !(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING))
1484 if (!(gl_info->quirks & WINED3D_QUIRK_LIMITED_TEX_FILTERING))
1832 if (gl_info->quirks & WINED3D_QUIRK_BROKEN_RGBA16)
H A Dglsl_shader.c315 if (gl_info->quirks & WINED3D_QUIRK_INFO_LOG_SPAM)
988 if (gl_info->quirks & WINED3D_QUIRK_GLSL_CLIP_VARYING) ret -= 1;
1067 /* Set by driver quirks in directx.c */
4428 if (!(gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) || ps_major > 0)
H A Dwined3d_private.h88 /* Driver quirks */
1660 DWORD quirks; member in struct:wined3d_gl_info
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c852 gl_info->quirks |= WINED3D_QUIRK_SET_TEXCOORD_W;
857 gl_info->quirks |= WINED3D_QUIRK_GLSL_CLIP_VARYING;
862 gl_info->quirks |= WINED3D_QUIRK_ALLOWS_SPECULAR_ALPHA;
873 gl_info->quirks |= WINED3D_QUIRK_NV_CLIP_BROKEN;
878 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE;
891 gl_info->quirks |= WINED3D_QUIRK_FULLSIZE_BLIT;
924 gl_info->quirks |= WINED3D_QUIRK_FORCE_BLIT;
2531 if (test_arb_vs_offset_limit(gl_info)) gl_info->quirks |= WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT;
2544 * @todo: perhaps should be movet to quirks?
2571 * @todo: perhaps should be movet to quirks
[all...]
H A Dsurface.c909 if (gl_info->quirks & WINED3D_QUIRK_FBO_TEX_UPDATE)
986 if (gl_info->quirks & WINED3D_QUIRK_FBO_TEX_UPDATE)
3931 && (!(myDevice->adapter->gl_info.quirks & WINED3D_QUIRK_FULLSIZE_BLIT)
3940 if ((myDevice->adapter->gl_info.quirks & WINED3D_QUIRK_FORCE_BLIT)
3977 && (!(myDevice->adapter->gl_info.quirks & WINED3D_QUIRK_FULLSIZE_BLIT)
H A Dglsl_shader.c1004 if (gl_info->quirks & WINED3D_QUIRK_GLSL_CLIP_VARYING) ret -= 1;
1094 /* Set by driver quirks in directx.c */
4016 if ((gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W)
4065 if (!(gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W) || ps_major > 0)
H A Darb_program_shader.c104 && !(gl_info->quirks & WINED3D_QUIRK_NV_CLIP_BROKEN);
110 || gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT /* Load the immval offset. */
111 || gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W /* Have to init texcoords. */
4007 if (gl_info->quirks & WINED3D_QUIRK_SET_TEXCOORD_W && !device->frag_pipe->ffp_proj_control)
H A Dshader.c1819 && (gl_info->quirks & WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT)
H A Dwined3d_private.h75 /* Driver quirks */
1516 DWORD quirks; member in struct:wined3d_gl_info

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