Searched refs:CTXUSAGE_RESOURCELOAD (Results 1 - 15 of 15) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dquery.c72 context = context_acquire(device, query->context->current_rt, CTXUSAGE_RESOURCELOAD);
159 context = context_acquire(device, query->context->current_rt, CTXUSAGE_RESOURCELOAD);
216 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
221 context = context_acquire(device, query->context->current_rt, CTXUSAGE_RESOURCELOAD);
226 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
374 context = context_acquire(This->device, query->context->current_rt, CTXUSAGE_RESOURCELOAD);
511 context = context_acquire(This->device, NULL, CTXUSAGE_RESOURCELOAD);
516 context = context_acquire(This->device, query->context->current_rt, CTXUSAGE_RESOURCELOAD);
527 context = context_acquire(This->device, NULL, CTXUSAGE_RESOURCELOAD);
551 context = context_acquire(This->device, query->context->current_rt, CTXUSAGE_RESOURCELOAD);
[all...]
H A Dsurface.c95 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
550 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
1322 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
1435 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
1737 context = context_acquire(device, (IWineD3DSurface *) This, CTXUSAGE_RESOURCELOAD);
1839 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
1849 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
1890 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
2006 context = context_acquire(myDevice, NULL, CTXUSAGE_RESOURCELOAD);
2174 context = context_acquire(myDevice, NULL, CTXUSAGE_RESOURCELOAD);
[all...]
H A Dbasetexture.c119 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
197 struct wined3d_context *context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
H A Dcubetexture.c78 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
271 context = context_acquire(This->resource.device, NULL, CTXUSAGE_RESOURCELOAD);
H A Dbuffer.c712 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
947 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
1273 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
1379 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
H A Dtexture.c75 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
257 context = context_acquire(This->resource.device, NULL, CTXUSAGE_RESOURCELOAD);
730 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
H A Ddevice.c1745 context = context_acquire(This, swapchain->frontBuffer, CTXUSAGE_RESOURCELOAD);
1880 context = context_acquire(This, NULL, CTXUSAGE_RESOURCELOAD);
4033 context = context_acquire(This, NULL, CTXUSAGE_RESOURCELOAD);
4450 context = context_acquire(This, NULL, CTXUSAGE_RESOURCELOAD);
5537 context = context_acquire(This, NULL, CTXUSAGE_RESOURCELOAD);
5760 context = context_acquire(This, surface, CTXUSAGE_RESOURCELOAD);
5769 context = context_acquire(This, NULL, CTXUSAGE_RESOURCELOAD);
6059 if (!surface_is_offscreen(src_surface)) context = context_acquire(This, src_surface, CTXUSAGE_RESOURCELOAD);
6060 else if (!surface_is_offscreen(dst_surface)) context = context_acquire(This, dst_surface, CTXUSAGE_RESOURCELOAD);
6061 else context = context_acquire(This, NULL, CTXUSAGE_RESOURCELOAD);
[all...]
H A Dvolumetexture.c51 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
H A Dcontext.c1983 if(!context_acquire_context(context, (IWineD3DSurface*)target, CTXUSAGE_RESOURCELOAD, TRUE))
2711 case CTXUSAGE_RESOURCELOAD:
H A Dswapchain.c367 context = context_acquire(This->device, This->backBuffer[0], CTXUSAGE_RESOURCELOAD);
H A Dglsl_shader.c4901 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
4920 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
H A Darb_program_shader.c4531 struct wined3d_context *context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
4565 struct wined3d_context *context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
H A Dwined3d_private.h1265 CTXUSAGE_RESOURCELOAD = 1, /* Only loads textures: No State is applied */ enumerator in enum:ContextUsage
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c5032 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
5051 context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
H A Dwined3d_private.h1293 CTXUSAGE_RESOURCELOAD = 1, /* Only loads textures: No State is applied */ enumerator in enum:ContextUsage

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