af062818b47340eef15700d2f0211576ba3506eevboxsync/*
af062818b47340eef15700d2f0211576ba3506eevboxsync * IWineD3DCubeTexture implementation
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync * Copyright 2002-2005 Jason Edmeades
af062818b47340eef15700d2f0211576ba3506eevboxsync * Copyright 2002-2005 Raphael Junqueira
af062818b47340eef15700d2f0211576ba3506eevboxsync * Copyright 2005 Oliver Stieber
af062818b47340eef15700d2f0211576ba3506eevboxsync * Copyright 2007-2008 Stefan Dösinger for CodeWeavers
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync * Copyright 2009 Henri Verbeet for CodeWeavers
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync * This library is free software; you can redistribute it and/or
af062818b47340eef15700d2f0211576ba3506eevboxsync * modify it under the terms of the GNU Lesser General Public
af062818b47340eef15700d2f0211576ba3506eevboxsync * License as published by the Free Software Foundation; either
af062818b47340eef15700d2f0211576ba3506eevboxsync * version 2.1 of the License, or (at your option) any later version.
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync * This library is distributed in the hope that it will be useful,
af062818b47340eef15700d2f0211576ba3506eevboxsync * but WITHOUT ANY WARRANTY; without even the implied warranty of
af062818b47340eef15700d2f0211576ba3506eevboxsync * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
af062818b47340eef15700d2f0211576ba3506eevboxsync * Lesser General Public License for more details.
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync * You should have received a copy of the GNU Lesser General Public
af062818b47340eef15700d2f0211576ba3506eevboxsync * License along with this library; if not, write to the Free Software
af062818b47340eef15700d2f0211576ba3506eevboxsync * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
af062818b47340eef15700d2f0211576ba3506eevboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync/*
4b9d6701570cb98fd36e209314239d104ec584d3vboxsync * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
4b9d6701570cb98fd36e209314239d104ec584d3vboxsync * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * a choice of LGPL license versions is made available with the language indicating
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * that LGPLv2 or any later version may be used, or where a choice of which version
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * of the LGPL is applied is otherwise unspecified.
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync */
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync#include "config.h"
af062818b47340eef15700d2f0211576ba3506eevboxsync#include "wined3d_private.h"
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncWINE_DEFAULT_DEBUG_CHANNEL(d3d_texture);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsyncstatic void cubetexture_internal_preload(IWineD3DBaseTexture *iface, enum WINED3DSRGB srgb)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync{
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync /* Override the IWineD3DResource Preload method. */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DDeviceImpl *device = This->resource.device;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync struct wined3d_context *context = NULL;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync unsigned int i, j;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync BOOL srgb_mode;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync BOOL *dirty;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync switch (srgb)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync case SRGB_RGB:
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync srgb_mode = FALSE;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync break;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync case SRGB_BOTH:
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync cubetexture_internal_preload(iface, SRGB_RGB);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync /* Fallthrough */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync case SRGB_SRGB:
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync srgb_mode = TRUE;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync break;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync default:
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync srgb_mode = This->baseTexture.is_srgb;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync break;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync dirty = srgb_mode ? &This->baseTexture.texture_srgb.dirty : &This->baseTexture.texture_rgb.dirty;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync TRACE("(%p) : About to load texture: dirtified(%u).\n", This, *dirty);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync /* We only have to activate a context for gl when we're not drawing.
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync * In most cases PreLoad will be called during draw and a context was
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync * activated at the beginning of drawPrimitive. */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync if (!device->isInDraw)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* No danger of recursive calls, context_acquire() sets isInDraw to true
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync * when loading offscreen render targets into their texture. */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (This->resource.format_desc->format == WINED3DFMT_P8_UINT
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync || This->resource.format_desc->format == WINED3DFMT_P8_UINT_A8_UNORM)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync for (i = 0; i < This->baseTexture.levels; ++i)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync for (j = WINED3DCUBEMAP_FACE_POSITIVE_X; j <= WINED3DCUBEMAP_FACE_NEGATIVE_Z; ++j)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync if (palette9_changed((IWineD3DSurfaceImpl *)This->surfaces[j][i]))
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync TRACE("Reloading surface because the d3d8/9 palette was changed.\n");
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync /* TODO: This is not necessarily needed with hw palettized texture support. */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync IWineD3DSurface_LoadLocation(This->surfaces[j][i], SFLAG_INSYSMEM, NULL);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync /* Make sure the texture is reloaded because of the palette change,
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync * this kills performance though :( */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync IWineD3DSurface_ModifyLocation(This->surfaces[j][i], SFLAG_INTEXTURE, FALSE);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync /* If the texture is marked dirty or the srgb sampler setting has changed
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync * since the last load then reload the surfaces. */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync if (*dirty)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync for (i = 0; i < This->baseTexture.levels; ++i)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync for (j = WINED3DCUBEMAP_FACE_POSITIVE_X; j <= WINED3DCUBEMAP_FACE_NEGATIVE_Z; ++j)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync IWineD3DSurface_LoadTexture(This->surfaces[j][i], srgb_mode);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync else
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync TRACE("(%p) Texture not dirty, nothing to do.\n" , iface);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync /* No longer dirty. */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync *dirty = FALSE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (context) context_release(context);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync}
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic void cubetexture_cleanup(IWineD3DCubeTextureImpl *This)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync{
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync unsigned int i, j;
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync TRACE("(%p) : Cleaning up.\n", This);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync for (i = 0; i < This->baseTexture.levels; ++i)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync for (j = 0; j < 6; ++j)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync IWineD3DSurface *surface = This->surfaces[j][i];
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync if (surface)
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync {
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync /* Clean out the texture name we gave to the surface so that the
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync * surface doesn't try and release it. */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync surface_set_texture_name(surface, 0, TRUE);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync surface_set_texture_name(surface, 0, FALSE);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync surface_set_texture_target(surface, 0);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync IWineD3DSurface_SetContainer(surface, NULL);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync IWineD3DSurface_Release(surface);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync }
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync basetexture_cleanup((IWineD3DBaseTexture *)This);
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync}
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync/* *******************************************
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTexture IUnknown parts follow
af062818b47340eef15700d2f0211576ba3506eevboxsync ******************************************* */
554f00fe75489f3f3ce7fbb6d126ce1d2c5c922cvboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_QueryInterface(IWineD3DCubeTexture *iface, REFIID riid, LPVOID *ppobj)
af062818b47340eef15700d2f0211576ba3506eevboxsync{
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
af062818b47340eef15700d2f0211576ba3506eevboxsync if (IsEqualGUID(riid, &IID_IUnknown)
af062818b47340eef15700d2f0211576ba3506eevboxsync || IsEqualGUID(riid, &IID_IWineD3DBase)
af062818b47340eef15700d2f0211576ba3506eevboxsync || IsEqualGUID(riid, &IID_IWineD3DResource)
af062818b47340eef15700d2f0211576ba3506eevboxsync || IsEqualGUID(riid, &IID_IWineD3DBaseTexture)
af062818b47340eef15700d2f0211576ba3506eevboxsync || IsEqualGUID(riid, &IID_IWineD3DCubeTexture)) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IUnknown_AddRef(iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync *ppobj = This;
af062818b47340eef15700d2f0211576ba3506eevboxsync return S_OK;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync *ppobj = NULL;
af062818b47340eef15700d2f0211576ba3506eevboxsync return E_NOINTERFACE;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic ULONG WINAPI IWineD3DCubeTextureImpl_AddRef(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) : AddRef increasing from %d\n", This, This->resource.ref);
af062818b47340eef15700d2f0211576ba3506eevboxsync return InterlockedIncrement(&This->resource.ref);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic ULONG WINAPI IWineD3DCubeTextureImpl_Release(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync ULONG ref;
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) : Releasing from %d\n", This, This->resource.ref);
af062818b47340eef15700d2f0211576ba3506eevboxsync ref = InterlockedDecrement(&This->resource.ref);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (!ref)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync cubetexture_cleanup(This);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync This->resource.parent_ops->wined3d_object_destroyed(This->resource.parent);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync HeapFree(GetProcessHeap(), 0, This);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync return ref;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync/* ****************************************************
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTexture IWineD3DResource parts follow
af062818b47340eef15700d2f0211576ba3506eevboxsync **************************************************** */
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_SetPrivateData(IWineD3DCubeTexture *iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return resource_set_private_data((IWineD3DResource *)iface, refguid, pData, SizeOfData, Flags);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_GetPrivateData(IWineD3DCubeTexture *iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return resource_get_private_data((IWineD3DResource *)iface, refguid, pData, pSizeOfData);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_FreePrivateData(IWineD3DCubeTexture *iface, REFGUID refguid) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return resource_free_private_data((IWineD3DResource *)iface, refguid);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic DWORD WINAPI IWineD3DCubeTextureImpl_SetPriority(IWineD3DCubeTexture *iface, DWORD PriorityNew) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return resource_set_priority((IWineD3DResource *)iface, PriorityNew);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic DWORD WINAPI IWineD3DCubeTextureImpl_GetPriority(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return resource_get_priority((IWineD3DResource *)iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic void WINAPI IWineD3DCubeTextureImpl_PreLoad(IWineD3DCubeTexture *iface) {
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync cubetexture_internal_preload((IWineD3DBaseTexture *) iface, SRGB_ANY);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic void WINAPI IWineD3DCubeTextureImpl_UnLoad(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync unsigned int i, j;
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p)\n", This);
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Unload all the surfaces and reset the texture name. If UnLoad was called on the
af062818b47340eef15700d2f0211576ba3506eevboxsync * surface before, this one will be a NOP and vice versa. Unloading an unloaded
af062818b47340eef15700d2f0211576ba3506eevboxsync * surface is fine
af062818b47340eef15700d2f0211576ba3506eevboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync for (i = 0; i < This->baseTexture.levels; i++) {
af062818b47340eef15700d2f0211576ba3506eevboxsync for (j = WINED3DCUBEMAP_FACE_POSITIVE_X; j <= WINED3DCUBEMAP_FACE_NEGATIVE_Z ; j++) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_UnLoad(This->surfaces[j][i]);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync surface_set_texture_name(This->surfaces[j][i], 0, TRUE);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync surface_set_texture_name(This->surfaces[j][i], 0, FALSE);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync basetexture_unload((IWineD3DBaseTexture *)iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic WINED3DRESOURCETYPE WINAPI IWineD3DCubeTextureImpl_GetType(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return resource_get_type((IWineD3DResource *)iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_GetParent(IWineD3DCubeTexture *iface, IUnknown **pParent) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return resource_get_parent((IWineD3DResource *)iface, pParent);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync#ifdef VBOX_WITH_WDDM
9811e5280582debe26aac8a3b5e30d489450014avboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_SetShRcState(IWineD3DCubeTexture *iface, VBOXWINEEX_SHRC_STATE enmState) {
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl*)iface;
2640750ded450130f16d1f26025338c675c4cf5cvboxsync struct wined3d_context *context = NULL;
9811e5280582debe26aac8a3b5e30d489450014avboxsync HRESULT hr = IWineD3DResourceImpl_SetShRcState((IWineD3DResource*)iface, enmState);
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync unsigned int i, j;
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync if (FAILED(hr))
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync {
9811e5280582debe26aac8a3b5e30d489450014avboxsync ERR("IWineD3DResource_SetShRcState failed");
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync return hr;
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync }
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync for (i = 0; i < This->baseTexture.levels; ++i) {
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync for (j = WINED3DCUBEMAP_FACE_POSITIVE_X; j <= WINED3DCUBEMAP_FACE_NEGATIVE_Z; ++j) {
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync if (This->surfaces[j][i]) {
9811e5280582debe26aac8a3b5e30d489450014avboxsync HRESULT tmpHr = IWineD3DResource_SetShRcState((IWineD3DResource*)This->surfaces[j][i], enmState);
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync Assert(tmpHr == S_OK);
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync }
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync }
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync }
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync
2640750ded450130f16d1f26025338c675c4cf5cvboxsync if (!This->resource.device->isInDraw)
2640750ded450130f16d1f26025338c675c4cf5cvboxsync {
2640750ded450130f16d1f26025338c675c4cf5cvboxsync context = context_acquire(This->resource.device, NULL, CTXUSAGE_RESOURCELOAD);
2640750ded450130f16d1f26025338c675c4cf5cvboxsync if (!context)
2640750ded450130f16d1f26025338c675c4cf5cvboxsync {
2640750ded450130f16d1f26025338c675c4cf5cvboxsync ERR("zero context!");
2640750ded450130f16d1f26025338c675c4cf5cvboxsync return E_FAIL;
2640750ded450130f16d1f26025338c675c4cf5cvboxsync }
2640750ded450130f16d1f26025338c675c4cf5cvboxsync
2640750ded450130f16d1f26025338c675c4cf5cvboxsync if (!context->valid)
2640750ded450130f16d1f26025338c675c4cf5cvboxsync {
2640750ded450130f16d1f26025338c675c4cf5cvboxsync ERR("context invalid!");
2640750ded450130f16d1f26025338c675c4cf5cvboxsync context_release(context);
2640750ded450130f16d1f26025338c675c4cf5cvboxsync return E_FAIL;
2640750ded450130f16d1f26025338c675c4cf5cvboxsync }
2640750ded450130f16d1f26025338c675c4cf5cvboxsync }
2640750ded450130f16d1f26025338c675c4cf5cvboxsync
9811e5280582debe26aac8a3b5e30d489450014avboxsync device_cleanup_durtify_texture_target(This->resource.device, ((IWineD3DSurfaceImpl*)This->surfaces[j][i])->texture_target);
9811e5280582debe26aac8a3b5e30d489450014avboxsync
2640750ded450130f16d1f26025338c675c4cf5cvboxsync if (context)
2640750ded450130f16d1f26025338c675c4cf5cvboxsync context_release(context);
2640750ded450130f16d1f26025338c675c4cf5cvboxsync
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync return WINED3D_OK;
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync}
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync#endif
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync/* ******************************************************
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTexture IWineD3DBaseTexture parts follow
af062818b47340eef15700d2f0211576ba3506eevboxsync ****************************************************** */
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic DWORD WINAPI IWineD3DCubeTextureImpl_SetLOD(IWineD3DCubeTexture *iface, DWORD LODNew) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return basetexture_set_lod((IWineD3DBaseTexture *)iface, LODNew);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic DWORD WINAPI IWineD3DCubeTextureImpl_GetLOD(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return basetexture_get_lod((IWineD3DBaseTexture *)iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic DWORD WINAPI IWineD3DCubeTextureImpl_GetLevelCount(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return basetexture_get_level_count((IWineD3DBaseTexture *)iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_SetAutoGenFilterType(IWineD3DCubeTexture *iface, WINED3DTEXTUREFILTERTYPE FilterType) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return basetexture_set_autogen_filter_type((IWineD3DBaseTexture *)iface, FilterType);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic WINED3DTEXTUREFILTERTYPE WINAPI IWineD3DCubeTextureImpl_GetAutoGenFilterType(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return basetexture_get_autogen_filter_type((IWineD3DBaseTexture *)iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic void WINAPI IWineD3DCubeTextureImpl_GenerateMipSubLevels(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync basetexture_generate_mipmaps((IWineD3DBaseTexture *)iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync/* Internal function, No d3d mapping */
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic BOOL WINAPI IWineD3DCubeTextureImpl_SetDirty(IWineD3DCubeTexture *iface, BOOL dirty) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return basetexture_set_dirty((IWineD3DBaseTexture *)iface, dirty);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync/* Internal function, No d3d mapping */
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic BOOL WINAPI IWineD3DCubeTextureImpl_GetDirty(IWineD3DCubeTexture *iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync return basetexture_get_dirty((IWineD3DBaseTexture *)iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
040b4a09341f574825386333398110f4db3e1e51vboxsync/* Context activation is done by the caller. */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_BindTexture(IWineD3DCubeTexture *iface, BOOL srgb) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync BOOL set_gl_texture_desc;
af062818b47340eef15700d2f0211576ba3506eevboxsync HRESULT hr;
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) : relay to BaseTexture\n", This);
af062818b47340eef15700d2f0211576ba3506eevboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = basetexture_bind((IWineD3DBaseTexture *)iface, srgb, &set_gl_texture_desc);
af062818b47340eef15700d2f0211576ba3506eevboxsync if (set_gl_texture_desc && SUCCEEDED(hr)) {
af062818b47340eef15700d2f0211576ba3506eevboxsync UINT i, j;
af062818b47340eef15700d2f0211576ba3506eevboxsync for (i = 0; i < This->baseTexture.levels; ++i) {
af062818b47340eef15700d2f0211576ba3506eevboxsync for (j = WINED3DCUBEMAP_FACE_POSITIVE_X; j <= WINED3DCUBEMAP_FACE_NEGATIVE_Z; ++j) {
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if(This->baseTexture.is_srgb) {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync surface_set_texture_name(This->surfaces[j][i], This->baseTexture.texture_srgb.name, TRUE);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync } else {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync surface_set_texture_name(This->surfaces[j][i], This->baseTexture.texture_rgb.name, FALSE);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync return hr;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic UINT WINAPI IWineD3DCubeTextureImpl_GetTextureDimensions(IWineD3DCubeTexture *iface)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p.\n", iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync return GL_TEXTURE_CUBE_MAP_ARB;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic BOOL WINAPI IWineD3DCubeTextureImpl_IsCondNP2(IWineD3DCubeTexture *iface)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p.\n", iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync return FALSE;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync/* *******************************************
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTexture IWineD3DCubeTexture parts follow
af062818b47340eef15700d2f0211576ba3506eevboxsync ******************************************* */
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_GetLevelDesc(IWineD3DCubeTexture *iface, UINT Level, WINED3DSURFACE_DESC* pDesc) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync if (Level < This->baseTexture.levels) {
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) level (%d)\n", This, Level);
af062818b47340eef15700d2f0211576ba3506eevboxsync return IWineD3DSurface_GetDesc(This->surfaces[0][Level], pDesc);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("(%p) level(%d) overflow Levels(%d)\n", This, Level, This->baseTexture.levels);
af062818b47340eef15700d2f0211576ba3506eevboxsync return WINED3DERR_INVALIDCALL;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_GetCubeMapSurface(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level, IWineD3DSurface** ppCubeMapSurface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync HRESULT hr = WINED3DERR_INVALIDCALL;
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync if (Level < This->baseTexture.levels && FaceType <= WINED3DCUBEMAP_FACE_NEGATIVE_Z) {
af062818b47340eef15700d2f0211576ba3506eevboxsync *ppCubeMapSurface = This->surfaces[FaceType][Level];
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_AddRef(*ppCubeMapSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = WINED3D_OK;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync if (WINED3D_OK == hr) {
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) -> faceType(%d) level(%d) returning surface@%p\n", This, FaceType, Level, This->surfaces[FaceType][Level]);
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync WARN("(%p) level(%d) overflow Levels(%d) Or FaceType(%d)\n", This, Level, This->baseTexture.levels, FaceType);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync return hr;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_LockRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level, WINED3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
af062818b47340eef15700d2f0211576ba3506eevboxsync HRESULT hr = WINED3DERR_INVALIDCALL;
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync if (Level < This->baseTexture.levels && FaceType <= WINED3DCUBEMAP_FACE_NEGATIVE_Z) {
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DSurface_LockRect(This->surfaces[FaceType][Level], pLockedRect, pRect, Flags);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync if (WINED3D_OK == hr) {
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) -> faceType(%d) level(%d) returning memory@%p success(%u)\n", This, FaceType, Level, pLockedRect->pBits, hr);
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync WARN("(%p) level(%d) overflow Levels(%d) Or FaceType(%d)\n", This, Level, This->baseTexture.levels, FaceType);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync return hr;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_UnlockRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level) {
af062818b47340eef15700d2f0211576ba3506eevboxsync HRESULT hr = WINED3DERR_INVALIDCALL;
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync if (Level < This->baseTexture.levels && FaceType <= WINED3DCUBEMAP_FACE_NEGATIVE_Z) {
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DSurface_UnlockRect(This->surfaces[FaceType][Level]);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync if (WINED3D_OK == hr) {
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) -> faceType(%d) level(%d) success(%u)\n", This, FaceType, Level, hr);
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync WARN("(%p) level(%d) overflow Levels(%d) Or FaceType(%d)\n", This, Level, This->baseTexture.levels, FaceType);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync return hr;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DCubeTextureImpl_AddDirtyRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) {
af062818b47340eef15700d2f0211576ba3506eevboxsync HRESULT hr = WINED3DERR_INVALIDCALL;
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync This->baseTexture.texture_rgb.dirty = TRUE;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync This->baseTexture.texture_srgb.dirty = TRUE;
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) : dirtyfication of faceType(%d) Level (0)\n", This, FaceType);
af062818b47340eef15700d2f0211576ba3506eevboxsync if (FaceType <= WINED3DCUBEMAP_FACE_NEGATIVE_Z) {
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync surface_add_dirty_rect(This->surfaces[FaceType][0], pDirtyRect);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = WINED3D_OK;
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync WARN("(%p) overflow FaceType(%d)\n", This, FaceType);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync return hr;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl =
af062818b47340eef15700d2f0211576ba3506eevboxsync{
af062818b47340eef15700d2f0211576ba3506eevboxsync /* IUnknown */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_QueryInterface,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_AddRef,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_Release,
af062818b47340eef15700d2f0211576ba3506eevboxsync /* IWineD3DResource */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetParent,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_SetPrivateData,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetPrivateData,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_FreePrivateData,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_SetPriority,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetPriority,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_PreLoad,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_UnLoad,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetType,
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync#ifdef VBOX_WITH_WDDM
9811e5280582debe26aac8a3b5e30d489450014avboxsync IWineD3DCubeTextureImpl_SetShRcState,
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync /* IWineD3DBaseTexture */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_SetLOD,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetLOD,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetLevelCount,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_SetAutoGenFilterType,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetAutoGenFilterType,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GenerateMipSubLevels,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_SetDirty,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetDirty,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_BindTexture,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetTextureDimensions,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_IsCondNP2,
af062818b47340eef15700d2f0211576ba3506eevboxsync /* IWineD3DCubeTexture */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetLevelDesc,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_GetCubeMapSurface,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_LockRect,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_UnlockRect,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DCubeTextureImpl_AddDirtyRect
af062818b47340eef15700d2f0211576ba3506eevboxsync};
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncHRESULT cubetexture_init(IWineD3DCubeTextureImpl *texture, UINT edge_length, UINT levels,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync IWineD3DDeviceImpl *device, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool,
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync IUnknown *parent, const struct wined3d_parent_ops *parent_ops
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync#ifdef VBOX_WITH_WDDM
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync , HANDLE *shared_handle
ba6524ccac330688123403ddf0a83d702cd9e371vboxsync , void **pavClientMem
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync#endif
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync )
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync{
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync const struct wined3d_format_desc *format_desc = getFormatDescEntry(format, gl_info);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync UINT pow2_edge_length;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync unsigned int i, j;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync UINT tmp_w;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync HRESULT hr;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync /* TODO: It should only be possible to create textures for formats
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync * that are reported as supported. */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (WINED3DFMT_UNKNOWN >= format)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("(%p) : Texture cannot be created with a format of WINED3DFMT_UNKNOWN.\n", texture);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync return WINED3DERR_INVALIDCALL;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (!gl_info->supported[ARB_TEXTURE_CUBE_MAP] && pool != WINED3DPOOL_SCRATCH)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("(%p) : Tried to create not supported cube texture.\n", texture);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync return WINED3DERR_INVALIDCALL;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync /* Calculate levels for mip mapping */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (usage & WINED3DUSAGE_AUTOGENMIPMAP)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (!gl_info->supported[SGIS_GENERATE_MIPMAP])
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("No mipmap generation support, returning D3DERR_INVALIDCALL.\n");
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync return WINED3DERR_INVALIDCALL;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (levels > 1)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("D3DUSAGE_AUTOGENMIPMAP is set, and level count > 1, returning D3DERR_INVALIDCALL.\n");
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync return WINED3DERR_INVALIDCALL;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync levels = 1;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync else if (!levels)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync levels = wined3d_log2i(edge_length) + 1;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("Calculated levels = %u.\n", levels);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->lpVtbl = &IWineD3DCubeTexture_Vtbl;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = basetexture_init((IWineD3DBaseTextureImpl *)texture, levels, WINED3DRTYPE_CUBETEXTURE,
14e23ea879a4aad5f0beb4cadee81a25cefe6303vboxsync device, 0, usage, format_desc, pool, parent, parent_ops
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifdef VBOX_WITH_WDDM
ba6524ccac330688123403ddf0a83d702cd9e371vboxsync , shared_handle, pavClientMem
14e23ea879a4aad5f0beb4cadee81a25cefe6303vboxsync#endif
14e23ea879a4aad5f0beb4cadee81a25cefe6303vboxsync );
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (FAILED(hr))
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize basetexture, returning %#x\n", hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync return hr;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync /* Find the nearest pow2 match. */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync pow2_edge_length = 1;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync while (pow2_edge_length < edge_length) pow2_edge_length <<= 1;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] || (edge_length == pow2_edge_length))
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync /* Precalculated scaling for 'faked' non power of two texture coords. */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix[0] = 1.0f;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix[5] = 1.0f;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix[10] = 1.0f;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix[15] = 1.0f;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync else
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync /* Precalculated scaling for 'faked' non power of two texture coords. */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix[0] = ((float)edge_length) / ((float)pow2_edge_length);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix[5] = ((float)edge_length) / ((float)pow2_edge_length);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix[10] = ((float)edge_length) / ((float)pow2_edge_length);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix[15] = 1.0f;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.pow2Matrix_identity = FALSE;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync /* Generate all the surfaces. */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync tmp_w = edge_length;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync for (i = 0; i < texture->baseTexture.levels; ++i)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync /* Create the 6 faces. */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync for (j = 0; j < 6; ++j)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync static const GLenum cube_targets[6] =
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync };
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifdef VBOX_WITH_WDDM
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = IWineD3DDeviceParent_CreateSurface(device->device_parent, parent, tmp_w, tmp_w,
9a0dee30f5bea4fb02c0e836cd9689822e4645d1vboxsync format, usage, pool, i /* Level */, j, &texture->surfaces[j][i]
ba6524ccac330688123403ddf0a83d702cd9e371vboxsync , NULL, pavClientMem ? pavClientMem[i * 6 + j] : NULL
9a0dee30f5bea4fb02c0e836cd9689822e4645d1vboxsync );
9a0dee30f5bea4fb02c0e836cd9689822e4645d1vboxsync#else
9a0dee30f5bea4fb02c0e836cd9689822e4645d1vboxsync hr = IWineD3DDeviceParent_CreateSurface(device->device_parent, parent, tmp_w, tmp_w,
9a0dee30f5bea4fb02c0e836cd9689822e4645d1vboxsync format, usage, pool, i /* Level */, j, &texture->surfaces[j][i]
9a0dee30f5bea4fb02c0e836cd9689822e4645d1vboxsync );
9a0dee30f5bea4fb02c0e836cd9689822e4645d1vboxsync#endif
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (FAILED(hr))
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync FIXME("(%p) Failed to create surface, hr %#x.\n", texture, hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->surfaces[j][i] = NULL;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync cubetexture_cleanup(texture);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync return hr;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync IWineD3DSurface_SetContainer(texture->surfaces[j][i], (IWineD3DBase *)texture);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("Created surface level %u @ %p.\n", i, texture->surfaces[j][i]);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync surface_set_texture_target(texture->surfaces[j][i], cube_targets[j]);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync tmp_w = max(1, tmp_w >> 1);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync texture->baseTexture.internal_preload = cubetexture_internal_preload;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync#ifdef VBOX_WITH_WDDM
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync if (VBOXSHRC_IS_SHARED(texture))
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync Assert(shared_handle);
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync for (i = 0; i < texture->baseTexture.levels; ++i)
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync for (j = 0; j < 6; ++j)
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync VBOXSHRC_COPY_SHAREDATA((IWineD3DSurfaceImpl*)texture->surfaces[j][i], texture);
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync#ifdef DEBUG
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync for (i = 0; i < texture->baseTexture.levels; ++i)
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync for (j = 0; j < 6; ++j)
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync Assert(!((IWineD3DSurfaceImpl*)texture->surfaces[j][i])->texture_name);
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync#endif
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync IWineD3DSurface_LoadLocation(texture->surfaces[0][0], SFLAG_INTEXTURE, NULL);
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync if (!VBOXSHRC_IS_SHARED_OPENED(texture))
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync Assert(!(*shared_handle));
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync *shared_handle = VBOXSHRC_GET_SHAREHANDLE(texture);
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync else
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync Assert(*shared_handle);
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync Assert(*shared_handle == VBOXSHRC_GET_SHAREHANDLE(texture));
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync#ifdef DEBUG
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync for (i = 0; i < texture->baseTexture.levels; ++i)
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync for (j = 0; j < 6; ++j)
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
3a343ca21a267ec3c54e2317e2ed18fe99b8ebbbvboxsync Assert((*shared_handle) == (HANDLE)((IWineD3DSurfaceImpl*)texture->surfaces[j][i])->texture_name);
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync#endif
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync else
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync {
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync Assert(!shared_handle);
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync }
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync#endif
e0e6ca112bdf0d25db2d07365a502ecda5b391d3vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync return WINED3D_OK;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync}