af062818b47340eef15700d2f0211576ba3506eevboxsync/*
af062818b47340eef15700d2f0211576ba3506eevboxsync *IDirect3DSwapChain9 implementation
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync *Copyright 2002-2003 Jason Edmeades
af062818b47340eef15700d2f0211576ba3506eevboxsync *Copyright 2002-2003 Raphael Junqueira
af062818b47340eef15700d2f0211576ba3506eevboxsync *Copyright 2005 Oliver Stieber
af062818b47340eef15700d2f0211576ba3506eevboxsync *Copyright 2007-2008 Stefan Dösinger for CodeWeavers
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync *This library is free software; you can redistribute it and/or
af062818b47340eef15700d2f0211576ba3506eevboxsync *modify it under the terms of the GNU Lesser General Public
af062818b47340eef15700d2f0211576ba3506eevboxsync *License as published by the Free Software Foundation; either
af062818b47340eef15700d2f0211576ba3506eevboxsync *version 2.1 of the License, or (at your option) any later version.
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync *This library is distributed in the hope that it will be useful,
af062818b47340eef15700d2f0211576ba3506eevboxsync *but WITHOUT ANY WARRANTY; without even the implied warranty of
af062818b47340eef15700d2f0211576ba3506eevboxsync *MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
af062818b47340eef15700d2f0211576ba3506eevboxsync *Lesser General Public License for more details.
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync *You should have received a copy of the GNU Lesser General Public
af062818b47340eef15700d2f0211576ba3506eevboxsync *License along with this library; if not, write to the Free Software
af062818b47340eef15700d2f0211576ba3506eevboxsync *Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
af062818b47340eef15700d2f0211576ba3506eevboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync/*
4b9d6701570cb98fd36e209314239d104ec584d3vboxsync * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
4b9d6701570cb98fd36e209314239d104ec584d3vboxsync * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * a choice of LGPL license versions is made available with the language indicating
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * that LGPLv2 or any later version may be used, or where a choice of which version
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * of the LGPL is applied is otherwise unspecified.
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync */
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync#include "config.h"
af062818b47340eef15700d2f0211576ba3506eevboxsync#include "wined3d_private.h"
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync/*TODO: some of the additional parameters may be required to
af062818b47340eef15700d2f0211576ba3506eevboxsync set the gamma ramp (for some weird reason microsoft have left swap gammaramp in device
af062818b47340eef15700d2f0211576ba3506eevboxsync but it operates on a swapchain, it may be a good idea to move it to IWineD3DSwapChain for IWineD3D)*/
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncWINE_DEFAULT_DEBUG_CHANNEL(d3d);
af062818b47340eef15700d2f0211576ba3506eevboxsyncWINE_DECLARE_DEBUG_CHANNEL(fps);
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync#define GLINFO_LOCATION This->device->adapter->gl_info
af062818b47340eef15700d2f0211576ba3506eevboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifdef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsyncIWineD3DSwapChainImpl * swapchain_find(IWineD3DDeviceImpl *pDevice, HWND hWnd)
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync{
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync UINT i;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync for (i = 0; i < pDevice->NumberOfSwapChains; ++i)
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync IWineD3DSwapChainImpl *pSwapchain = (IWineD3DSwapChainImpl*)pDevice->swapchains[i];
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync if (pSwapchain->win_handle == hWnd)
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync return pSwapchain;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync return NULL;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync}
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsyncstatic VOID swapchain_cleanup_rt_refs(IWineD3DSwapChainImpl *pSwapchain, IWineD3DSurface *rt, int iBb)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync{
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync IWineD3DDeviceImpl *device = pSwapchain->device;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync struct wined3d_context *context;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync UINT i;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync for (i = 0; i < device->numContexts; ++i)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync context = device->contexts[i];
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync if (rt == context->current_rt)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync context->current_rt = NULL;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync if (device->NumberOfSwapChains)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync IWineD3DSwapChainImpl *pDefaultSwapchain = (IWineD3DSwapChainImpl*)device->swapchains[0];
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync for (i = 0; i < device->adapter->gl_info.limits.buffers; ++i)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync if (device->render_targets[i] == rt)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync IWineD3DSurface *newRt;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync if (i)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync newRt = NULL;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync else if (iBb == -1) /* front buffer */
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync newRt = pDefaultSwapchain->frontBuffer;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync else
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync newRt = pDefaultSwapchain->backBuffer ? pDefaultSwapchain->backBuffer[0] : pDefaultSwapchain->frontBuffer;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync IWineD3DDevice_SetRenderTarget((IWineD3DDevice*)device, i, newRt, TRUE);
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync}
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsyncstatic VOID swapchain_cleanup_refs(IWineD3DSwapChainImpl *pSwapchain)
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync{
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync /* first make sure the swapchain is not used by anyone */
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync IWineD3DDeviceImpl *device = pSwapchain->device;
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync struct wined3d_context *context;
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync UINT i;
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync for (i = 0; i < device->numContexts; ++i)
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync {
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync context = device->contexts[i];
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync /* pretty hacky, @todo: check if the context is acquired and re-acquire it with the new swapchain */
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync if (context->currentSwapchain == pSwapchain)
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync {
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync context->currentSwapchain = NULL;
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync }
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync if (pSwapchain->frontBuffer)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync swapchain_cleanup_rt_refs(pSwapchain, pSwapchain->frontBuffer, -1);
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync if (pSwapchain->backBuffer)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync UINT j;
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync for (j = 0; j < pSwapchain->presentParms.BackBufferCount; ++j)
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync swapchain_cleanup_rt_refs(pSwapchain, pSwapchain->backBuffer[j], j);
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync }
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync}
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsyncstatic VOID swapchain_invalidate(IWineD3DSwapChainImpl *pSwapchain)
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync{
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync swapchain_cleanup_refs(pSwapchain);
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync pSwapchain->win_handle = NULL;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync pSwapchain->hDC = NULL;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync}
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync/*IWineD3DSwapChain parts follow: */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic void WINAPI IWineD3DSwapChainImpl_Destroy(IWineD3DSwapChain *iface)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync{
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync unsigned int i;
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("Destroying swapchain %p\n", iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSwapChain_SetGammaRamp(iface, 0, &This->orig_gamma);
af062818b47340eef15700d2f0211576ba3506eevboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync#ifdef VBOX_WITH_WDDM
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync /* first remove swapchain from a list to ensure context is properly acquired
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync * & gl resources are properly cleared on last swapchain destruction */
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync IWineD3DDevice_RemoveSwapChain((IWineD3DDevice*)This->device, (IWineD3DSwapChain*)This);
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync swapchain_cleanup_refs(This);
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync#endif
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync /* Release the swapchain's draw buffers. Make sure This->backBuffer[0] is
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync * the last buffer to be destroyed, FindContext() depends on that. */
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (This->frontBuffer)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_SetContainer(This->frontBuffer, 0);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (IWineD3DSurface_Release(This->frontBuffer))
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("(%p) Something's still holding the front buffer (%p).\n",
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync This, This->frontBuffer);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync This->frontBuffer = NULL;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (This->backBuffer)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
9c7e5d48d876c073bd3269be7769be8337671ae7vboxsync i = This->presentParms.BackBufferCount;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync while (i--)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_SetContainer(This->backBuffer[i], 0);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync if (IWineD3DSurface_Release(This->backBuffer[i]))
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("(%p) Something's still holding back buffer %u (%p).\n",
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync This, i, This->backBuffer[i]);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync HeapFree(GetProcessHeap(), 0, This->backBuffer);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync This->backBuffer = NULL;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
4a4f3fbc8663316b63f570e53e2432e19b18da74vboxsync#ifndef VBOX_WINE_WITH_SINGLE_CONTEXT
040b4a09341f574825386333398110f4db3e1e51vboxsync for (i = 0; i < This->num_contexts; ++i)
040b4a09341f574825386333398110f4db3e1e51vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_destroy(This->device, This->context[i]);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
4a4f3fbc8663316b63f570e53e2432e19b18da74vboxsync#endif
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync
6decafdf89f825b3af922ab6fa02345e08e5be7bvboxsync#ifdef VBOX_WITH_WDDM
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync if (This->presentRt)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync {
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DSurfaceImpl *old = (IWineD3DSurfaceImpl*)This->presentRt;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync old->presentSwapchain = NULL;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DSurface_Release(This->presentRt);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync This->presentRt = NULL;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync }
6decafdf89f825b3af922ab6fa02345e08e5be7bvboxsync
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync if(This->win_handle) {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync VBoxExtWndDestroy(This->win_handle, This->hDC);
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync swapchain_invalidate(This);
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync else
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync WARN("null win info");
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync#else
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync IWineD3DDevice_RemoveSwapChain((IWineD3DDevice*)This->device, (IWineD3DSwapChain*)This);
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync if (!This->device->NumberOfSwapChains)
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync {
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync /* Restore the screen resolution if we rendered in fullscreen
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync * This will restore the screen resolution to what it was before creating the swapchain. In case of d3d8 and d3d9
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync * this will be the original desktop resolution. In case of d3d7 this will be a NOP because ddraw sets the resolution
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync * before starting up Direct3D, thus orig_width and orig_height will be equal to the modes in the presentation params
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync */
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync if(This->presentParms.Windowed == FALSE && This->presentParms.AutoRestoreDisplayMode) {
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync WINED3DDISPLAYMODE mode;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync mode.Width = This->orig_width;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync mode.Height = This->orig_height;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync mode.RefreshRate = 0;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync mode.Format = This->orig_fmt;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync IWineD3DDevice_SetDisplayMode((IWineD3DDevice *)This->device, 0, &mode);
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync HeapFree(GetProcessHeap(), 0, This->context);
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
dce32b5ab44d19932db4c40310f864dab2b5df26vboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync HeapFree(GetProcessHeap(), 0, This);
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync/* A GL context is provided by the caller */
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic void swapchain_blit(IWineD3DSwapChainImpl *This, struct wined3d_context *context,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync const RECT *src_rect, const RECT *dst_rect)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DDeviceImpl *device = This->device;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSurfaceImpl *backbuffer = ((IWineD3DSurfaceImpl *) This->backBuffer[0]);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync UINT src_w = src_rect->right - src_rect->left;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync UINT src_h = src_rect->bottom - src_rect->top;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync GLenum gl_filter;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync const struct wined3d_gl_info *gl_info = context->gl_info;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("swapchain %p, context %p, src_rect %s, dst_rect %s.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync This, context, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect));
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (src_w == dst_rect->right - dst_rect->left && src_h == dst_rect->bottom - dst_rect->top)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync gl_filter = GL_NEAREST;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync else
5112e32d7072e280613921c982a6672f2c859cf3vboxsync gl_filter = GL_LINEAR;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
c113f3435253eb5c01a17f6b599c280d505663f7vboxsync if (0 && gl_info->fbo_ops.glBlitFramebuffer && is_identity_fixup(backbuffer->resource.format_desc->color_fixup))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ENTER_GL();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_bind_fbo(context, GL_READ_FRAMEBUFFER, &context->src_fbo);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync context_attach_surface_fbo(context, GL_READ_FRAMEBUFFER, 0, backbuffer);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_attach_depth_stencil_fbo(context, GL_READ_FRAMEBUFFER, NULL, FALSE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_bind_fbo(context, GL_DRAW_FRAMEBUFFER, NULL);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_set_draw_buffer(context, GL_BACK);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glDisable(GL_SCISSOR_TEST);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DDeviceImpl_MarkStateDirty(This->device, STATE_RENDER(WINED3DRS_SCISSORTESTENABLE));
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Note that the texture is upside down */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync gl_info->fbo_ops.glBlitFramebuffer(src_rect->left, src_rect->top, src_rect->right, src_rect->bottom,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync dst_rect->left, dst_rect->bottom, dst_rect->right, dst_rect->top,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync GL_COLOR_BUFFER_BIT, gl_filter);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync checkGLcall("Swapchain present blit(EXT_framebuffer_blit)\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync LEAVE_GL();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync else
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync struct wined3d_context *context2;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync float tex_left = src_rect->left;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync float tex_top = src_rect->top;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync float tex_right = src_rect->right;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync float tex_bottom = src_rect->bottom;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context2 = context_acquire(This->device, This->backBuffer[0], CTXUSAGE_BLIT);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if(backbuffer->Flags & SFLAG_NORMCOORD)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync tex_left /= src_w;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync tex_right /= src_w;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync tex_top /= src_h;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync tex_bottom /= src_h;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (is_complex_fixup(backbuffer->resource.format_desc->color_fixup))
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync gl_filter = GL_NEAREST;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ENTER_GL();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_bind_fbo(context2, GL_DRAW_FRAMEBUFFER, NULL);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Set up the texture. The surface is not in a IWineD3D*Texture container,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * so there are no d3d texture settings to dirtify
5112e32d7072e280613921c982a6672f2c859cf3vboxsync */
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync device->blitter->set_shader((IWineD3DDevice *) device, backbuffer);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MIN_FILTER, gl_filter);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync glTexParameteri(backbuffer->texture_target, GL_TEXTURE_MAG_FILTER, gl_filter);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_set_draw_buffer(context, GL_BACK);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Set the viewport to the destination rectandle, disable any projection
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * transformation set up by CTXUSAGE_BLIT, and draw a (-1,-1)-(1,1) quad.
5112e32d7072e280613921c982a6672f2c859cf3vboxsync *
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * Back up viewport and matrix to avoid breaking last_was_blit
5112e32d7072e280613921c982a6672f2c859cf3vboxsync *
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * Note that CTXUSAGE_BLIT set up viewport and ortho to match the surface
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * size - we want the GL drawable(=window) size.
5112e32d7072e280613921c982a6672f2c859cf3vboxsync */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glPushAttrib(GL_VIEWPORT_BIT);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glViewport(dst_rect->left, dst_rect->top, dst_rect->right, dst_rect->bottom);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glMatrixMode(GL_PROJECTION);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glPushMatrix();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glLoadIdentity();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glBegin(GL_QUADS);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* bottom left */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glTexCoord2f(tex_left, tex_bottom);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glVertex2i(-1, -1);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* top left */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glTexCoord2f(tex_left, tex_top);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glVertex2i(-1, 1);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* top right */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glTexCoord2f(tex_right, tex_top);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glVertex2i(1, 1);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* bottom right */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glTexCoord2f(tex_right, tex_bottom);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glVertex2i(1, -1);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glEnd();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glPopMatrix();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync glPopAttrib();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->blitter->unset_shader((IWineD3DDevice *) device);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync checkGLcall("Swapchain present blit(manual)\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync LEAVE_GL();
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_release(context2);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync}
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IWineD3DSwapChainImpl_Present(IWineD3DSwapChain *iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync struct wined3d_context *context;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync RECT src_rect, dst_rect;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync BOOL render_to_fbo;
af062818b47340eef15700d2f0211576ba3506eevboxsync unsigned int sync;
af062818b47340eef15700d2f0211576ba3506eevboxsync int retval;
af062818b47340eef15700d2f0211576ba3506eevboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifdef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync /* quickly sort out invalid swapchains */
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync if (!This->hDC)
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync WARN("Invalid swapchain");
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync return WINED3D_OK;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync IWineD3DSwapChain_SetDestWindowOverride(iface, hDestWindowOverride);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context = context_acquire(This->device, This->backBuffer[0], CTXUSAGE_RESOURCELOAD);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (!context->valid)
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync {
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync context_release(context);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync WARN("Invalid context, skipping present.\n");
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync return WINED3D_OK;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Render the cursor onto the back buffer, using our nifty directdraw blitting code :-) */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (This->device->bCursorVisible && This->device->cursorTexture)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurfaceImpl cursor;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync RECT destRect =
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync This->device->xScreenSpace - This->device->xHotSpot,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync This->device->yScreenSpace - This->device->yHotSpot,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync This->device->xScreenSpace + This->device->cursorWidth - This->device->xHotSpot,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync This->device->yScreenSpace + This->device->cursorHeight - This->device->yHotSpot,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync };
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("Rendering the cursor. Creating fake surface at %p\n", &cursor);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Build a fake surface to call the Blitting code. It is not possible to use the interface passed by
af062818b47340eef15700d2f0211576ba3506eevboxsync * the application because we are only supposed to copy the information out. Using a fake surface
af062818b47340eef15700d2f0211576ba3506eevboxsync * allows to use the Blitting engine and avoid copying the whole texture -> render target blitting code.
af062818b47340eef15700d2f0211576ba3506eevboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync memset(&cursor, 0, sizeof(cursor));
af062818b47340eef15700d2f0211576ba3506eevboxsync cursor.lpVtbl = &IWineD3DSurface_Vtbl;
af062818b47340eef15700d2f0211576ba3506eevboxsync cursor.resource.ref = 1;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync cursor.resource.device = This->device;
af062818b47340eef15700d2f0211576ba3506eevboxsync cursor.resource.pool = WINED3DPOOL_SCRATCH;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync cursor.resource.format_desc = getFormatDescEntry(WINED3DFMT_B8G8R8A8_UNORM, context->gl_info);
af062818b47340eef15700d2f0211576ba3506eevboxsync cursor.resource.resourceType = WINED3DRTYPE_SURFACE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync cursor.texture_name = This->device->cursorTexture;
040b4a09341f574825386333398110f4db3e1e51vboxsync cursor.texture_target = GL_TEXTURE_2D;
040b4a09341f574825386333398110f4db3e1e51vboxsync cursor.texture_level = 0;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync cursor.currentDesc.Width = This->device->cursorWidth;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync cursor.currentDesc.Height = This->device->cursorHeight;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* The cursor must have pow2 sizes */
af062818b47340eef15700d2f0211576ba3506eevboxsync cursor.pow2Width = cursor.currentDesc.Width;
af062818b47340eef15700d2f0211576ba3506eevboxsync cursor.pow2Height = cursor.currentDesc.Height;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* The surface is in the texture */
af062818b47340eef15700d2f0211576ba3506eevboxsync cursor.Flags |= SFLAG_INTEXTURE;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* DDBLT_KEYSRC will cause BltOverride to enable the alpha test with GL_NOTEQUAL, 0.0,
af062818b47340eef15700d2f0211576ba3506eevboxsync * which is exactly what we want :-)
af062818b47340eef15700d2f0211576ba3506eevboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync if (This->presentParms.Windowed) {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifdef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync /* @todo: can we actualy be here? */
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync MapWindowPoints(NULL, This->win_handle, (LPPOINT)&destRect, 2);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync IWineD3DSurface_Blt(This->backBuffer[0], &destRect, (IWineD3DSurface *)&cursor,
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync NULL, WINEDDBLT_KEYSRC, NULL, WINED3DTEXF_POINT);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (This->device->logo_surface)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Blit the logo into the upper left corner of the drawable. */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSurface_BltFast(This->backBuffer[0], 0, 0, This->device->logo_surface, NULL, WINEDDBLTFAST_SRCCOLORKEY);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
3b5b00fc19a7b52f11075648a1b93d477137f4d3vboxsync#ifdef VBOX_WITH_WDDM
3b5b00fc19a7b52f11075648a1b93d477137f4d3vboxsync TRACE("Presenting HDC %p.\n", context->currentSwapchain->hDC);
3b5b00fc19a7b52f11075648a1b93d477137f4d3vboxsync#else
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync TRACE("Presenting HDC %p.\n", context->hdc);
3b5b00fc19a7b52f11075648a1b93d477137f4d3vboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync render_to_fbo = This->render_to_fbo;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (pSourceRect)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync src_rect = *pSourceRect;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!render_to_fbo && (src_rect.left || src_rect.top
5112e32d7072e280613921c982a6672f2c859cf3vboxsync || src_rect.right != This->presentParms.BackBufferWidth
5112e32d7072e280613921c982a6672f2c859cf3vboxsync || src_rect.bottom != This->presentParms.BackBufferHeight))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync render_to_fbo = TRUE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync else
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync src_rect.left = 0;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync src_rect.top = 0;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync src_rect.right = This->presentParms.BackBufferWidth;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync src_rect.bottom = This->presentParms.BackBufferHeight;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (pDestRect) dst_rect = *pDestRect;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifndef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync else
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync GetClientRect(This->win_handle, &dst_rect);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!render_to_fbo && (dst_rect.left || dst_rect.top
5112e32d7072e280613921c982a6672f2c859cf3vboxsync || dst_rect.right != This->presentParms.BackBufferWidth
5112e32d7072e280613921c982a6672f2c859cf3vboxsync || dst_rect.bottom != This->presentParms.BackBufferHeight))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync render_to_fbo = TRUE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#else
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync else
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync dst_rect.left = 0;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync dst_rect.top = 0;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync dst_rect.right = This->presentParms.BackBufferWidth;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync dst_rect.bottom = This->presentParms.BackBufferHeight;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Rendering to a window of different size, presenting partial rectangles,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * or rendering to a different window needs help from FBO_blit or a textured
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * draw. Render the swapchain to a FBO in the future.
5112e32d7072e280613921c982a6672f2c859cf3vboxsync *
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * Note that FBO_blit from the backbuffer to the frontbuffer cannot solve
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * all these issues - this fails if the window is smaller than the backbuffer.
5112e32d7072e280613921c982a6672f2c859cf3vboxsync */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!This->render_to_fbo && render_to_fbo && wined3d_settings.offscreen_rendering_mode == ORM_FBO)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSurface_LoadLocation(This->backBuffer[0], SFLAG_INTEXTURE, NULL);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSurface_ModifyLocation(This->backBuffer[0], SFLAG_INDRAWABLE, FALSE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync This->render_to_fbo = TRUE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Force the context manager to update the render target configuration next draw. */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context->current_rt = NULL;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if(This->render_to_fbo)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* This codepath should only be hit with the COPY swapeffect. Otherwise a backbuffer-
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * window size mismatch is impossible(fullscreen) and src and dst rectangles are
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * not allowed(they need the COPY swapeffect)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync *
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * The DISCARD swap effect is ok as well since any backbuffer content is allowed after
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * the swap
5112e32d7072e280613921c982a6672f2c859cf3vboxsync */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if(This->presentParms.SwapEffect == WINED3DSWAPEFFECT_FLIP )
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync FIXME("Render-to-fbo with WINED3DSWAPEFFECT_FLIP\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain_blit(This, context, &src_rect, &dst_rect);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifdef VBOX_WITH_WDDM
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync if (This->device->numContexts > 1) wglFinish();
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#else
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (This->num_contexts > 1) wglFinish();
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync#if defined(VBOX_WITH_WDDM) && defined(DEBUG)
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync {
3b5b00fc19a7b52f11075648a1b93d477137f4d3vboxsync HWND wnd = WindowFromDC(context->currentSwapchain->hDC);
3b5b00fc19a7b52f11075648a1b93d477137f4d3vboxsync Assert(wnd == context->currentSwapchain->win_handle);
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync }
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync#endif
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync#ifdef VBOX_WITH_WDDM
287d72581c2d94eb5648fbf52969a600f79cd327vboxsync SwapBuffers(context->currentSwapchain->hDC);
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync#else
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync SwapBuffers(context->hdc); /* TODO: cycle through the swapchain buffers */
6ff14916eae1a5211d0fd98247f489cc0bd0959bvboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("SwapBuffers called, Starting new frame\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync /* FPS support */
af062818b47340eef15700d2f0211576ba3506eevboxsync if (TRACE_ON(fps))
af062818b47340eef15700d2f0211576ba3506eevboxsync {
af062818b47340eef15700d2f0211576ba3506eevboxsync DWORD time = GetTickCount();
af062818b47340eef15700d2f0211576ba3506eevboxsync This->frames++;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* every 1.5 seconds */
af062818b47340eef15700d2f0211576ba3506eevboxsync if (time - This->prev_time > 1500) {
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE_(fps)("%p @ approx %.2ffps\n", This, 1000.0*This->frames/(time - This->prev_time));
af062818b47340eef15700d2f0211576ba3506eevboxsync This->prev_time = time;
af062818b47340eef15700d2f0211576ba3506eevboxsync This->frames = 0;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync#if defined(FRAME_DEBUGGING)
af062818b47340eef15700d2f0211576ba3506eevboxsync{
af062818b47340eef15700d2f0211576ba3506eevboxsync if (GetFileAttributesA("C:\\D3DTRACE") != INVALID_FILE_ATTRIBUTES) {
af062818b47340eef15700d2f0211576ba3506eevboxsync if (!isOn) {
af062818b47340eef15700d2f0211576ba3506eevboxsync isOn = TRUE;
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Enabling D3D Trace\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync __WINE_SET_DEBUGGING(__WINE_DBCL_TRACE, __wine_dbch_d3d, 1);
af062818b47340eef15700d2f0211576ba3506eevboxsync#if defined(SHOW_FRAME_MAKEUP)
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Singe Frame snapshots Starting\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync isDumpingFrames = TRUE;
af062818b47340eef15700d2f0211576ba3506eevboxsync ENTER_GL();
af062818b47340eef15700d2f0211576ba3506eevboxsync glClear(GL_COLOR_BUFFER_BIT);
af062818b47340eef15700d2f0211576ba3506eevboxsync LEAVE_GL();
af062818b47340eef15700d2f0211576ba3506eevboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync#if defined(SINGLE_FRAME_DEBUGGING)
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync#if defined(SHOW_FRAME_MAKEUP)
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Singe Frame snapshots Finishing\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync isDumpingFrames = FALSE;
af062818b47340eef15700d2f0211576ba3506eevboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Singe Frame trace complete\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync DeleteFileA("C:\\D3DTRACE");
af062818b47340eef15700d2f0211576ba3506eevboxsync __WINE_SET_DEBUGGING(__WINE_DBCL_TRACE, __wine_dbch_d3d, 0);
af062818b47340eef15700d2f0211576ba3506eevboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync if (isOn) {
af062818b47340eef15700d2f0211576ba3506eevboxsync isOn = FALSE;
af062818b47340eef15700d2f0211576ba3506eevboxsync#if defined(SHOW_FRAME_MAKEUP)
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Single Frame snapshots Finishing\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync isDumpingFrames = FALSE;
af062818b47340eef15700d2f0211576ba3506eevboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Disabling D3D Trace\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync __WINE_SET_DEBUGGING(__WINE_DBCL_TRACE, __wine_dbch_d3d, 0);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync /* This is disabled, but the code left in for debug purposes.
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync * Since we're allowed to modify the new back buffer on a D3DSWAPEFFECT_DISCARD flip,
af062818b47340eef15700d2f0211576ba3506eevboxsync * we can clear it with some ugly color to make bad drawing visible and ease debugging.
af062818b47340eef15700d2f0211576ba3506eevboxsync * The Debug runtime does the same on Windows. However, a few games do not redraw the
af062818b47340eef15700d2f0211576ba3506eevboxsync * screen properly, like Max Payne 2, which leaves a few pixels undefined.
af062818b47340eef15700d2f0211576ba3506eevboxsync *
af062818b47340eef15700d2f0211576ba3506eevboxsync * Tests show that the content of the back buffer after a discard flip is indeed not
af062818b47340eef15700d2f0211576ba3506eevboxsync * reliable, so no game can depend on the exact content. However, it resembles the
af062818b47340eef15700d2f0211576ba3506eevboxsync * old contents in some way, for example by showing fragments at other locations. In
af062818b47340eef15700d2f0211576ba3506eevboxsync * general, the color theme is still intact. So Max payne, which draws rather dark scenes
af062818b47340eef15700d2f0211576ba3506eevboxsync * gets a dark background image. If we clear it with a bright ugly color, the game's
af062818b47340eef15700d2f0211576ba3506eevboxsync * bug shows up much more than it does on Windows, and the players see single pixels
af062818b47340eef15700d2f0211576ba3506eevboxsync * with wrong colors.
af062818b47340eef15700d2f0211576ba3506eevboxsync * (The Max Payne bug has been confirmed on Windows with the debug runtime)
af062818b47340eef15700d2f0211576ba3506eevboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync if (FALSE && This->presentParms.SwapEffect == WINED3DSWAPEFFECT_DISCARD) {
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("Clearing the color buffer with cyan color\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DDevice_Clear((IWineD3DDevice *)This->device, 0, NULL,
040b4a09341f574825386333398110f4db3e1e51vboxsync WINED3DCLEAR_TARGET, 0xff00ffff, 1.0f, 0);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if(!This->render_to_fbo &&
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ( ((IWineD3DSurfaceImpl *) This->frontBuffer)->Flags & SFLAG_INSYSMEM ||
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ((IWineD3DSurfaceImpl *) This->backBuffer[0])->Flags & SFLAG_INSYSMEM ) ) {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Both memory copies of the surfaces are ok, flip them around too instead of dirtifying
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * Doesn't work with render_to_fbo because we're not flipping
5112e32d7072e280613921c982a6672f2c859cf3vboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurfaceImpl *front = (IWineD3DSurfaceImpl *) This->frontBuffer;
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurfaceImpl *back = (IWineD3DSurfaceImpl *) This->backBuffer[0];
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync if(front->resource.size == back->resource.size) {
af062818b47340eef15700d2f0211576ba3506eevboxsync DWORD fbflags;
af062818b47340eef15700d2f0211576ba3506eevboxsync flip_surface(front, back);
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Tell the front buffer surface that is has been modified. However,
af062818b47340eef15700d2f0211576ba3506eevboxsync * the other locations were preserved during that, so keep the flags.
af062818b47340eef15700d2f0211576ba3506eevboxsync * This serves to update the emulated overlay, if any
af062818b47340eef15700d2f0211576ba3506eevboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync fbflags = front->Flags;
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_ModifyLocation(This->frontBuffer, SFLAG_INDRAWABLE, TRUE);
af062818b47340eef15700d2f0211576ba3506eevboxsync front->Flags = fbflags;
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_ModifyLocation((IWineD3DSurface *) front, SFLAG_INDRAWABLE, TRUE);
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_ModifyLocation((IWineD3DSurface *) back, SFLAG_INDRAWABLE, TRUE);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_ModifyLocation(This->frontBuffer, SFLAG_INDRAWABLE, TRUE);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* If the swapeffect is DISCARD, the back buffer is undefined. That means the SYSMEM
af062818b47340eef15700d2f0211576ba3506eevboxsync * and INTEXTURE copies can keep their old content if they have any defined content.
af062818b47340eef15700d2f0211576ba3506eevboxsync * If the swapeffect is COPY, the content remains the same. If it is FLIP however,
af062818b47340eef15700d2f0211576ba3506eevboxsync * the texture / sysmem copy needs to be reloaded from the drawable
af062818b47340eef15700d2f0211576ba3506eevboxsync */
af062818b47340eef15700d2f0211576ba3506eevboxsync if(This->presentParms.SwapEffect == WINED3DSWAPEFFECT_FLIP) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_ModifyLocation(This->backBuffer[0], SFLAG_INDRAWABLE, TRUE);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (This->device->stencilBufferTarget)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
af062818b47340eef15700d2f0211576ba3506eevboxsync if (This->presentParms.Flags & WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
5112e32d7072e280613921c982a6672f2c859cf3vboxsync || ((IWineD3DSurfaceImpl *)This->device->stencilBufferTarget)->Flags & SFLAG_DISCARD)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync surface_modify_ds_location(This->device->stencilBufferTarget, SFLAG_DS_DISCARDED);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (This->presentParms.PresentationInterval != WINED3DPRESENT_INTERVAL_IMMEDIATE
5112e32d7072e280613921c982a6672f2c859cf3vboxsync && context->gl_info->supported[SGI_VIDEO_SYNC])
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
af062818b47340eef15700d2f0211576ba3506eevboxsync retval = GL_EXTCALL(glXGetVideoSyncSGI(&sync));
af062818b47340eef15700d2f0211576ba3506eevboxsync if(retval != 0) {
af062818b47340eef15700d2f0211576ba3506eevboxsync ERR("glXGetVideoSyncSGI failed(retval = %d\n", retval);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync switch(This->presentParms.PresentationInterval) {
af062818b47340eef15700d2f0211576ba3506eevboxsync case WINED3DPRESENT_INTERVAL_DEFAULT:
af062818b47340eef15700d2f0211576ba3506eevboxsync case WINED3DPRESENT_INTERVAL_ONE:
af062818b47340eef15700d2f0211576ba3506eevboxsync if(sync <= This->vSyncCounter) {
af062818b47340eef15700d2f0211576ba3506eevboxsync retval = GL_EXTCALL(glXWaitVideoSyncSGI(1, 0, &This->vSyncCounter));
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync This->vSyncCounter = sync;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync break;
af062818b47340eef15700d2f0211576ba3506eevboxsync case WINED3DPRESENT_INTERVAL_TWO:
af062818b47340eef15700d2f0211576ba3506eevboxsync if(sync <= This->vSyncCounter + 1) {
af062818b47340eef15700d2f0211576ba3506eevboxsync retval = GL_EXTCALL(glXWaitVideoSyncSGI(2, This->vSyncCounter & 0x1, &This->vSyncCounter));
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync This->vSyncCounter = sync;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync break;
af062818b47340eef15700d2f0211576ba3506eevboxsync case WINED3DPRESENT_INTERVAL_THREE:
af062818b47340eef15700d2f0211576ba3506eevboxsync if(sync <= This->vSyncCounter + 2) {
af062818b47340eef15700d2f0211576ba3506eevboxsync retval = GL_EXTCALL(glXWaitVideoSyncSGI(3, This->vSyncCounter % 0x3, &This->vSyncCounter));
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync This->vSyncCounter = sync;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync break;
af062818b47340eef15700d2f0211576ba3506eevboxsync case WINED3DPRESENT_INTERVAL_FOUR:
af062818b47340eef15700d2f0211576ba3506eevboxsync if(sync <= This->vSyncCounter + 3) {
af062818b47340eef15700d2f0211576ba3506eevboxsync retval = GL_EXTCALL(glXWaitVideoSyncSGI(4, This->vSyncCounter & 0x3, &This->vSyncCounter));
af062818b47340eef15700d2f0211576ba3506eevboxsync } else {
af062818b47340eef15700d2f0211576ba3506eevboxsync This->vSyncCounter = sync;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync break;
af062818b47340eef15700d2f0211576ba3506eevboxsync default:
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Unknown presentation interval %08x\n", This->presentParms.PresentationInterval);
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_release(context);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("returning\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync return WINED3D_OK;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsyncstatic HRESULT WINAPI IWineD3DSwapChainImpl_SetDestWindowOverride(IWineD3DSwapChain *iface, HWND window)
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync{
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifndef VBOX_WITH_WDDM
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync IWineD3DSwapChainImpl *swapchain = (IWineD3DSwapChainImpl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (!window) window = swapchain->device_window;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (window == swapchain->win_handle) return WINED3D_OK;
af062818b47340eef15700d2f0211576ba3506eevboxsync
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync TRACE("Setting swapchain %p window from %p to %p\n", swapchain, swapchain->win_handle, window);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync swapchain->win_handle = window;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync return WINED3D_OK;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync#ifdef VBOX_WITH_WDDM
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsyncstatic HRESULT IWineD3DBaseSwapChainImpl_PresentRtPerform(IWineD3DSwapChainImpl* This)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync{
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DSurface *pBb = This->backBuffer[0];
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync HRESULT hr = IWineD3DSurface_Blt(pBb, NULL, This->presentRt, NULL, 0, NULL, 0);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync if (FAILED(hr))
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync {
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync ERR("IWineD3DSurface_Blt failed with hr(%d)", hr);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync return hr;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync }
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync hr = IWineD3DSwapChainImpl_Present((IWineD3DSwapChain*)This, NULL, NULL, NULL, NULL, 0);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync if (FAILED(hr))
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync {
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync ERR("IWineD3DSurface_Blt failed with hr(%d)", hr);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync return hr;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync }
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync return S_OK;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync}
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsyncHRESULT WINAPI IWineD3DBaseSwapChainImpl_Flush(IWineD3DSwapChain* This)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync{
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync /* @todo: if we're in PresentRt mode, check whether the current present rt is updated
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync * and do present to frontbuffer if needed */
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync return S_OK;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync}
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsyncHRESULT WINAPI IWineD3DBaseSwapChainImpl_PresentRt(IWineD3DSwapChain* iface, IWineD3DSurface* surf)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync{
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl*)iface;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *)surf;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync if (This->presentRt != surf)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync {
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync if (surf)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync {
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DSurface_AddRef(surf);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync if (surface->presentSwapchain)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync {
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync ERR("not expected");
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync Assert(surface->presentSwapchain != iface);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DBaseSwapChainImpl_PresentRt(surface->presentSwapchain, NULL);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync }
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync surface->presentSwapchain = iface;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync }
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync if (This->presentRt)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync {
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DSurfaceImpl *old = (IWineD3DSurfaceImpl*)This->presentRt;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync Assert(old->presentSwapchain == iface);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync old->presentSwapchain = NULL;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DSurface_Release(This->presentRt);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync }
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync This->presentRt = surf;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync }
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync if (surf)
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync return IWineD3DBaseSwapChainImpl_PresentRtPerform(This);
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync return S_OK;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync}
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync#endif
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic const IWineD3DSwapChainVtbl IWineD3DSwapChain_Vtbl =
af062818b47340eef15700d2f0211576ba3506eevboxsync{
af062818b47340eef15700d2f0211576ba3506eevboxsync /* IUnknown */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_QueryInterface,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_AddRef,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_Release,
af062818b47340eef15700d2f0211576ba3506eevboxsync /* IWineD3DSwapChain */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_GetParent,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSwapChainImpl_Destroy,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_GetDevice,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSwapChainImpl_Present,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSwapChainImpl_SetDestWindowOverride,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_GetFrontBufferData,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_GetBackBuffer,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_GetRasterStatus,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_GetDisplayMode,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_GetPresentParameters,
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseSwapChainImpl_SetGammaRamp,
0c274283a9861b59b9fe178c992ce415c8f0bf8avboxsync IWineD3DBaseSwapChainImpl_GetGammaRamp,
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync#ifdef VBOX_WITH_WDDM
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DBaseSwapChainImpl_Flush,
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync IWineD3DBaseSwapChainImpl_PresentRt,
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync};
af062818b47340eef15700d2f0211576ba3506eevboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic LONG fullscreen_style(LONG style)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Make sure the window is managed, otherwise we won't get keyboard input. */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync style |= WS_POPUP | WS_SYSMENU;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync style &= ~(WS_CAPTION | WS_THICKFRAME);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync return style;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync}
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic LONG fullscreen_exstyle(LONG exstyle)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Filter out window decorations. */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync exstyle &= ~(WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync return exstyle;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync}
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncvoid swapchain_setup_fullscreen_window(IWineD3DSwapChainImpl *swapchain, UINT w, UINT h)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifdef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync ERR("not supported");
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#else
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DDeviceImpl *device = swapchain->device;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync HWND window = swapchain->device_window;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync BOOL filter_messages;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync LONG style, exstyle;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Setting up window %p for fullscreen mode.\n", window);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (device->style || device->exStyle)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ERR("Changing the window style for window %p, but another style (%08x, %08x) is already stored.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync window, device->style, device->exStyle);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->style = GetWindowLongW(window, GWL_STYLE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->exStyle = GetWindowLongW(window, GWL_EXSTYLE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync style = fullscreen_style(device->style);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync exstyle = fullscreen_exstyle(device->exStyle);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Old style was %08x, %08x, setting to %08x, %08x.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->style, device->exStyle, style, exstyle);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync filter_messages = device->filter_messages;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->filter_messages = TRUE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync SetWindowLongW(window, GWL_STYLE, style);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync SetWindowLongW(window, GWL_EXSTYLE, exstyle);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync SetWindowPos(window, HWND_TOP, 0, 0, w, h, SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOACTIVATE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->filter_messages = filter_messages;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync}
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncvoid swapchain_restore_fullscreen_window(IWineD3DSwapChainImpl *swapchain)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifdef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync ERR("not supported");
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#else
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DDeviceImpl *device = swapchain->device;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync HWND window = swapchain->device_window;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync BOOL filter_messages;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync LONG style, exstyle;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!device->style && !device->exStyle) return;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Restoring window style of window %p to %08x, %08x.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync window, device->style, device->exStyle);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync style = GetWindowLongW(window, GWL_STYLE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync exstyle = GetWindowLongW(window, GWL_EXSTYLE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync filter_messages = device->filter_messages;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->filter_messages = TRUE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Only restore the style if the application didn't modify it during the
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * fullscreen phase. Some applications change it before calling Reset()
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * when switching between windowed and fullscreen modes (HL2), some
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * depend on the original style (Eve Online). */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (style == fullscreen_style(device->style) && exstyle == fullscreen_exstyle(device->exStyle))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync SetWindowLongW(window, GWL_STYLE, device->style);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync SetWindowLongW(window, GWL_EXSTYLE, device->exStyle);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync SetWindowPos(window, 0, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->filter_messages = filter_messages;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Delete the old values. */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->style = 0;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->exStyle = 0;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync}
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncHRESULT swapchain_init(IWineD3DSwapChainImpl *swapchain, WINED3DSURFTYPE surface_type,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DDeviceImpl *device, WINED3DPRESENT_PARAMETERS *present_parameters, IUnknown *parent)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync const struct wined3d_adapter *adapter = device->adapter;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync const struct wined3d_format_desc *format_desc;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync BOOL displaymode_set = FALSE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WINED3DDISPLAYMODE mode;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync RECT client_rect;
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync HWND window = NULL;
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#ifdef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync IWineD3DSwapChainImpl *overridenSwapchain = NULL;
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync HDC hDC = NULL;
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync HRESULT hr;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync UINT i;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (present_parameters->BackBufferCount > WINED3DPRESENT_BACK_BUFFER_MAX)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync ERR("The application requested %u back buffers, this is not supported.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync present_parameters->BackBufferCount);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync return WINED3DERR_INVALIDCALL;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (present_parameters->BackBufferCount > 1)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync FIXME("The application requested more than one back buffer, this is not properly supported.\n"
5112e32d7072e280613921c982a6672f2c859cf3vboxsync "Please configure the application to use double buffering (1 back buffer) if possible.\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync switch (surface_type)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync case SURFACE_GDI:
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->lpVtbl = &IWineGDISwapChain_Vtbl;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync break;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync case SURFACE_OPENGL:
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->lpVtbl = &IWineD3DSwapChain_Vtbl;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync break;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync case SURFACE_UNKNOWN:
5112e32d7072e280613921c982a6672f2c859cf3vboxsync FIXME("Caller tried to create a SURFACE_UNKNOWN swapchain.\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync return WINED3DERR_INVALIDCALL;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#ifdef VBOX_WITH_WDDM
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync if (present_parameters->hDeviceWindow)
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync overridenSwapchain = swapchain_find(device, present_parameters->hDeviceWindow);
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync if (!overridenSwapchain)
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync ERR("invalid window handle supplied");
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync return E_FAIL;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync window = overridenSwapchain->win_handle;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync hDC = overridenSwapchain->hDC;
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync else
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync hr = VBoxExtWndCreate(present_parameters->BackBufferWidth, present_parameters->BackBufferHeight, &window, &hDC);
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync if (FAILED(hr))
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync ERR("VBoxExtWndCreate failed, hr 0x%x", hr);
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync return hr;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync }
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync }
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync Assert(window);
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync Assert(hDC);
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync present_parameters->hDeviceWindow = window;
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#else
5112e32d7072e280613921c982a6672f2c859cf3vboxsync window = present_parameters->hDeviceWindow ? present_parameters->hDeviceWindow : device->createParms.hFocusWindow;
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->device = device;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->parent = parent;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->ref = 1;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->win_handle = window;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifndef VBOX_WITH_WDDM
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync swapchain->device_window = window;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#else
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync Assert(window);
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync swapchain->hDC = hDC;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync swapchain->presentRt = NULL;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!present_parameters->Windowed && window)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain_setup_fullscreen_window(swapchain, present_parameters->BackBufferWidth,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync present_parameters->BackBufferHeight);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3D_GetAdapterDisplayMode(device->wined3d, adapter->ordinal, &mode);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->orig_width = mode.Width;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->orig_height = mode.Height;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->orig_fmt = mode.Format;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync format_desc = getFormatDescEntry(mode.Format, &adapter->gl_info);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifndef VBOX_WITH_WDDM
5112e32d7072e280613921c982a6672f2c859cf3vboxsync GetClientRect(window, &client_rect);
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#else
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync client_rect.left = 0;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync client_rect.top = 0;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync client_rect.right = present_parameters->BackBufferWidth;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync client_rect.bottom = present_parameters->BackBufferHeight;
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (present_parameters->Windowed
5112e32d7072e280613921c982a6672f2c859cf3vboxsync && (!present_parameters->BackBufferWidth || !present_parameters->BackBufferHeight
5112e32d7072e280613921c982a6672f2c859cf3vboxsync || present_parameters->BackBufferFormat == WINED3DFMT_UNKNOWN))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!present_parameters->BackBufferWidth)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync present_parameters->BackBufferWidth = client_rect.right;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Updating width to %u.\n", present_parameters->BackBufferWidth);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!present_parameters->BackBufferHeight)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync present_parameters->BackBufferHeight = client_rect.bottom;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Updating height to %u.\n", present_parameters->BackBufferHeight);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (present_parameters->BackBufferFormat == WINED3DFMT_UNKNOWN)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync present_parameters->BackBufferFormat = swapchain->orig_fmt;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Updating format to %s.\n", debug_d3dformat(swapchain->orig_fmt));
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms = *present_parameters;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (wined3d_settings.offscreen_rendering_mode == ORM_FBO
5112e32d7072e280613921c982a6672f2c859cf3vboxsync && present_parameters->BackBufferCount
5112e32d7072e280613921c982a6672f2c859cf3vboxsync && (present_parameters->BackBufferWidth != client_rect.right
5112e32d7072e280613921c982a6672f2c859cf3vboxsync || present_parameters->BackBufferHeight != client_rect.bottom))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Rendering to FBO. Backbuffer %ux%u, window %ux%u.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync present_parameters->BackBufferWidth,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync present_parameters->BackBufferHeight,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync client_rect.right, client_rect.bottom);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->render_to_fbo = TRUE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Creating front buffer.\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDeviceParent_CreateRenderTarget(device->device_parent, parent,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.BackBufferWidth, swapchain->presentParms.BackBufferHeight,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.BackBufferFormat, swapchain->presentParms.MultiSampleType,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.MultiSampleQuality, TRUE /* Lockable */, &swapchain->frontBuffer);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (FAILED(hr))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WARN("Failed to create front buffer, hr %#x.\n", hr);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync goto err;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSurface_SetContainer(swapchain->frontBuffer, (IWineD3DBase *)swapchain);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ((IWineD3DSurfaceImpl *)swapchain->frontBuffer)->Flags |= SFLAG_SWAPCHAIN;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (surface_type == SURFACE_OPENGL)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSurface_ModifyLocation(swapchain->frontBuffer, SFLAG_INDRAWABLE, TRUE);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* MSDN says we're only allowed a single fullscreen swapchain per device,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * so we should really check to see if there is a fullscreen swapchain
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * already. Does a single head count as full screen? */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!present_parameters->Windowed)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WINED3DDISPLAYMODE mode;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Change the display settings */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync mode.Width = present_parameters->BackBufferWidth;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync mode.Height = present_parameters->BackBufferHeight;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync mode.Format = present_parameters->BackBufferFormat;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync mode.RefreshRate = present_parameters->FullScreen_RefreshRateInHz;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDevice_SetDisplayMode((IWineD3DDevice *)device, 0, &mode);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (FAILED(hr))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WARN("Failed to set display mode, hr %#x.\n", hr);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync goto err;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync displaymode_set = TRUE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifndef VBOX_WITH_WDDM
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->context = HeapAlloc(GetProcessHeap(), 0, sizeof(swapchain->context));
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!swapchain->context)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ERR("Failed to create the context array.\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = E_OUTOFMEMORY;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync goto err;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->num_contexts = 1;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (surface_type == SURFACE_OPENGL)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#ifdef VBOX_WITH_WDDM
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync struct wined3d_context * swapchainContext;
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#endif
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync /* In WGL both color, depth and stencil are features of a pixel format. In case of D3D they are separate.
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * You are able to add a depth + stencil surface at a later stage when you need it.
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * In order to support this properly in WineD3D we need the ability to recreate the opengl context and
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * drawable when this is required. This is very tricky as we need to reapply ALL opengl states for the new
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * context, need torecreate shaders, textures and other resources.
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync *
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * The context manager already takes care of the state problem and for the other tasks code from Reset
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * can be used. These changes are way to risky during the 1.0 code freeze which is taking place right now.
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * Likely a lot of other new bugs will be exposed. For that reason request a depth stencil surface all the
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * time. It can cause a slight performance hit but fixes a lot of regressions. A fixme reminds of that this
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync * issue needs to be fixed. */
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (!present_parameters->EnableAutoDepthStencil
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync || swapchain->presentParms.AutoDepthStencilFormat != WINED3DFMT_D24_UNORM_S8_UINT)
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync {
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync FIXME("Add OpenGL context recreation support to context_validate_onscreen_formats\n");
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync }
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync swapchain->ds_format = getFormatDescEntry(WINED3DFMT_D24_UNORM_S8_UINT, gl_info);
6ce53b61ec00c84abbe9936d7a179c687db124e6vboxsync
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifdef VBOX_WITH_WDDM
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync swapchainContext = context_find_create(device, swapchain, (IWineD3DSurfaceImpl *)swapchain->frontBuffer,
6ce53b61ec00c84abbe9936d7a179c687db124e6vboxsync swapchain->ds_format);
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync if (!swapchainContext)
6ce53b61ec00c84abbe9936d7a179c687db124e6vboxsync#else
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync swapchain->context[0] = context_create(swapchain, (IWineD3DSurfaceImpl *)swapchain->frontBuffer,
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync swapchain->ds_format);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!swapchain->context[0])
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WARN("Failed to create context.\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = WINED3DERR_NOTAVAILABLE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync goto err;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifdef VBOX_WITH_WDDM
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync context_release(swapchainContext);
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#else
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_release(swapchain->context[0]);
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync else
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifndef VBOX_WITH_WDDM
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->context[0] = NULL;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (swapchain->presentParms.BackBufferCount > 0)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->backBuffer = HeapAlloc(GetProcessHeap(), 0,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync sizeof(*swapchain->backBuffer) * swapchain->presentParms.BackBufferCount);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!swapchain->backBuffer)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ERR("Failed to allocate backbuffer array memory.\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = E_OUTOFMEMORY;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync goto err;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync for (i = 0; i < swapchain->presentParms.BackBufferCount; ++i)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Creating back buffer %u.\n", i);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDeviceParent_CreateRenderTarget(device->device_parent, parent,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.BackBufferWidth, swapchain->presentParms.BackBufferHeight,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.BackBufferFormat, swapchain->presentParms.MultiSampleType,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.MultiSampleQuality, TRUE /* Lockable */, &swapchain->backBuffer[i]);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (FAILED(hr))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WARN("Failed to create back buffer %u, hr %#x.\n", i, hr);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync goto err;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSurface_SetContainer(swapchain->backBuffer[i], (IWineD3DBase *)swapchain);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ((IWineD3DSurfaceImpl *)swapchain->backBuffer[i])->Flags |= SFLAG_SWAPCHAIN;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Swapchains share the depth/stencil buffer, so only create a single depthstencil surface. */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (present_parameters->EnableAutoDepthStencil && surface_type == SURFACE_OPENGL)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Creating depth/stencil buffer.\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (!device->auto_depth_stencil_buffer)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDeviceParent_CreateDepthStencilSurface(device->device_parent, parent,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.BackBufferWidth, swapchain->presentParms.BackBufferHeight,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.AutoDepthStencilFormat, swapchain->presentParms.MultiSampleType,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync swapchain->presentParms.MultiSampleQuality, FALSE /* FIXME: Discard */,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync &device->auto_depth_stencil_buffer);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (FAILED(hr))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WARN("Failed to create the auto depth stencil, hr %#x.\n", hr);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync goto err;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSurface_SetContainer(device->auto_depth_stencil_buffer, NULL);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DSwapChain_GetGammaRamp((IWineD3DSwapChain *)swapchain, &swapchain->orig_gamma);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#ifdef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync if (overridenSwapchain)
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync swapchain_invalidate(overridenSwapchain);
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync#endif
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync return WINED3D_OK;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncerr:
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (displaymode_set)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync DEVMODEW devmode;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ClipCursor(NULL);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Change the display settings */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync memset(&devmode, 0, sizeof(devmode));
5112e32d7072e280613921c982a6672f2c859cf3vboxsync devmode.dmSize = sizeof(devmode);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync devmode.dmBitsPerPel = format_desc->byte_count * 8;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync devmode.dmPelsWidth = swapchain->orig_width;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync devmode.dmPelsHeight = swapchain->orig_height;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ChangeDisplaySettingsExW(adapter->DeviceName, &devmode, NULL, CDS_FULLSCREEN, NULL);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (swapchain->backBuffer)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync for (i = 0; i < swapchain->presentParms.BackBufferCount; ++i)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (swapchain->backBuffer[i]) IWineD3DSurface_Release(swapchain->backBuffer[i]);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync HeapFree(GetProcessHeap(), 0, swapchain->backBuffer);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifdef VBOX_WITH_WDDM
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync if (!device->NumberOfSwapChains)
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync {
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync while (device->numContexts)
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync {
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync context_destroy(device, device->contexts[0]);
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync }
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync }
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#else
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (swapchain->context)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (swapchain->context[0])
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync {
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync context_release(swapchain->context[0]);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync context_destroy(device, swapchain->context[0]);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync swapchain->num_contexts = 0;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync }
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync HeapFree(GetProcessHeap(), 0, swapchain->context);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync }
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (swapchain->frontBuffer) IWineD3DSurface_Release(swapchain->frontBuffer);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#ifdef VBOX_WITH_WDDM
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync if (!overridenSwapchain && swapchain->win_handle)
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync {
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync VBoxExtWndDestroy(swapchain->win_handle, swapchain->hDC);
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync }
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync
bf7ab711aa3580b3a587dcbc4653fe78c99fff37vboxsync swapchain_invalidate(swapchain);
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync#endif
3a974120cf0d8d23b2531cd62fe04532e6ac205evboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsync return hr;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync}
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstruct wined3d_context *swapchain_create_context_for_thread(IWineD3DSwapChain *iface)
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync{
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *) iface;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync#ifndef VBOX_WITH_WDDM
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync struct wined3d_context **newArray;
40bd0fc692d21a6d579862d7ccdc20c2ccf361a5vboxsync#endif
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync struct wined3d_context *ctx;
af062818b47340eef15700d2f0211576ba3506eevboxsync
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("Creating a new context for swapchain %p, thread %d\n", This, GetCurrentThreadId());
af062818b47340eef15700d2f0211576ba3506eevboxsync
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync#ifdef VBOX_WITH_WDDM
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync ERR("Should not be here");
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync#endif
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync if (!(ctx = context_create(This, (IWineD3DSurfaceImpl *)This->frontBuffer, This->ds_format
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync#ifdef VBOX_WITH_WDDM
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync , This->device->pHgsmi
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync#endif
d10b60270f0c0eeb87f45002a010cff8ba2126b1vboxsync )))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync {
af062818b47340eef15700d2f0211576ba3506eevboxsync ERR("Failed to create a new context for the swapchain\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync return NULL;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_release(ctx);
e068057c82b010bc7cc663e8f57ac3ef1890a33cvboxsync#ifdef VBOX_WITH_WDDM
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync /* no need to do anything since context gets added to the device context list within the context_create call */
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#else
a9da9db446b8d082e528e55ec2afaf76ee852d86vboxsync newArray = HeapAlloc(GetProcessHeap(), 0, sizeof(*newArray) * (This->num_contexts + 1));
af062818b47340eef15700d2f0211576ba3506eevboxsync if(!newArray) {
af062818b47340eef15700d2f0211576ba3506eevboxsync ERR("Out of memory when trying to allocate a new context array\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync context_destroy(This->device, ctx);
af062818b47340eef15700d2f0211576ba3506eevboxsync return NULL;
af062818b47340eef15700d2f0211576ba3506eevboxsync }
af062818b47340eef15700d2f0211576ba3506eevboxsync memcpy(newArray, This->context, sizeof(*newArray) * This->num_contexts);
af062818b47340eef15700d2f0211576ba3506eevboxsync HeapFree(GetProcessHeap(), 0, This->context);
af062818b47340eef15700d2f0211576ba3506eevboxsync newArray[This->num_contexts] = ctx;
af062818b47340eef15700d2f0211576ba3506eevboxsync This->context = newArray;
af062818b47340eef15700d2f0211576ba3506eevboxsync This->num_contexts++;
06bfdb01d92810c68168b1304ac7aef2130c86a0vboxsync#endif
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("Returning context %p\n", ctx);
af062818b47340eef15700d2f0211576ba3506eevboxsync return ctx;
af062818b47340eef15700d2f0211576ba3506eevboxsync}
af062818b47340eef15700d2f0211576ba3506eevboxsync
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsyncvoid get_drawable_size_swapchain(struct wined3d_context *context, UINT *width, UINT *height)
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync{
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *)context->current_rt;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* The drawable size of an onscreen drawable is the surface size.
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync * (Actually: The window size, but the surface is created in window size) */
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync *width = surface->currentDesc.Width;
114410893548b9522c46fdcbd8f63385eb8bfb68vboxsync *height = surface->currentDesc.Height;
af062818b47340eef15700d2f0211576ba3506eevboxsync}