/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3dtypes.h | 92 typedef float D3DVALUE,*LPD3DVALUE; typedef 102 D3DVALUE x; 103 D3DVALUE dvX; 106 D3DVALUE y; 107 D3DVALUE dvY; 110 D3DVALUE z; 111 D3DVALUE dvZ; 118 _D3DVECTOR(D3DVALUE f); 119 _D3DVECTOR(D3DVALUE _x, D3DVALUE _ [all...] |
H A D | d3drmdef.h | 42 D3DVALUE x; 43 D3DVALUE y; 44 D3DVALUE z; 45 D3DVALUE w; 48 typedef D3DVALUE D3DRMMATRIX4D[4][4]; 51 D3DVALUE s; 183 D3DVALUE dvPower; 237 D3DVALUE tu; 238 D3DVALUE tv; 246 LPD3DRMQUATERNION WINAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION ,LPD3DVECTOR,D3DVALUE); [all...] |
H A D | d3dvec.inl | 33 inline _D3DVECTOR::_D3DVECTOR(D3DVALUE f) 38 inline _D3DVECTOR::_D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z) 69 inline _D3DVECTOR& _D3DVECTOR::operator *= (D3DVALUE s) 75 inline _D3DVECTOR& _D3DVECTOR::operator /= (D3DVALUE s) 105 inline _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s) 110 inline _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v) 115 inline _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s) 120 inline D3DVALUE SquareMagnitud [all...] |
H A D | d3drm.h | 72 STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE; 73 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE; 80 STDMETHOD(CreateShadow)(THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, D3DVALUE px, D3DVALUE py, D3DVALUE pz, 81 D3DVALUE nx, D3DVALUE ny, D3DVALUE n [all...] |
H A D | d3drmobj.h | 140 typedef void (__cdecl *D3DRMFRAMEMOVECALLBACK)(LPDIRECT3DRMFRAME obj, LPVOID arg, D3DVALUE delta); 141 typedef void (__cdecl *D3DRMFRAME3MOVECALLBACK)(LPDIRECT3DRMFRAME3 obj, LPVOID arg, D3DVALUE delta); 161 D3DVALUE tu; 162 D3DVALUE tv; 791 STDMETHOD(SetFront)(THIS_ D3DVALUE) PURE; 792 STDMETHOD(SetBack)(THIS_ D3DVALUE) PURE; 793 STDMETHOD(SetField)(THIS_ D3DVALUE) PURE; 801 STDMETHOD(SetPlane)(THIS_ D3DVALUE left, D3DVALUE right, D3DVALUE botto [all...] |
H A D | d3dhal.h | 82 D3DVALUE dvGuardBandLeft; 83 D3DVALUE dvGuardBandTop; 84 D3DVALUE dvGuardBandRight; 85 D3DVALUE dvGuardBandBottom; 86 D3DVALUE dvExtentsAdjust; 94 D3DVALUE dvMaxVertexW; 425 D3DVALUE dvState; 446 D3DVALUE dwWNear; 447 D3DVALUE dwWFar; 463 D3DVALUE dvMin [all...] |
H A D | d3dcaps.h | 226 D3DVALUE dvGuardBandLeft; 227 D3DVALUE dvGuardBandTop; 228 D3DVALUE dvGuardBandRight; 229 D3DVALUE dvGuardBandBottom; 231 D3DVALUE dvExtentsAdjust; 255 D3DVALUE dvGuardBandLeft; 256 D3DVALUE dvGuardBandTop; 257 D3DVALUE dvGuardBandRight; 258 D3DVALUE dvGuardBandBottom; 260 D3DVALUE dvExtentsAdjus [all...] |
H A D | dsound.h | 45 typedef float D3DVALUE, *LPD3DVALUE; typedef 945 D3DVALUE flDistanceFactor; 946 D3DVALUE flRolloffFactor; 947 D3DVALUE flDopplerFactor; 968 STDMETHOD(SetDistanceFactor)(THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; 969 STDMETHOD(SetDopplerFactor)(THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; 970 STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTo [all...] |
H A D | d3d.h | 821 STDMETHOD(Clear2)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,DWORD dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE; 1300 STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE; 1336 STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE; 1337 STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3dtypes.h | 89 typedef float D3DVALUE,*LPD3DVALUE; typedef 99 D3DVALUE x; 100 D3DVALUE dvX; 103 D3DVALUE y; 104 D3DVALUE dvY; 107 D3DVALUE z; 108 D3DVALUE dvZ; 115 _D3DVECTOR(D3DVALUE f); 116 _D3DVECTOR(D3DVALUE _x, D3DVALUE _ [all...] |
H A D | d3dvec.inl | 26 inline _D3DVECTOR::_D3DVECTOR(D3DVALUE f) 31 inline _D3DVECTOR::_D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z) 62 inline _D3DVECTOR& _D3DVECTOR::operator *= (D3DVALUE s) 68 inline _D3DVECTOR& _D3DVECTOR::operator /= (D3DVALUE s) 98 inline _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s) 103 inline _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v) 108 inline _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s) 113 inline D3DVALUE SquareMagnitud [all...] |
H A D | d3drmdef.h | 42 D3DVALUE x; 43 D3DVALUE y; 44 D3DVALUE z; 45 D3DVALUE w; 48 typedef D3DVALUE D3DRMMATRIX4D[4][4]; 51 D3DVALUE s; 254 D3DVALUE dvPower; 408 D3DVALUE dvTime; 418 D3DVALUE dvK[4]; 435 D3DVALUE t [all...] |
H A D | d3drm.h | 78 STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE type, D3DVALUE r, D3DVALUE g, D3DVALUE b, 80 STDMETHOD(CreateMaterial)(THIS_ D3DVALUE power, IDirect3DRMMaterial **material) PURE; 91 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE n [all...] |
H A D | d3dhal.h | 79 D3DVALUE dvGuardBandLeft; 80 D3DVALUE dvGuardBandTop; 81 D3DVALUE dvGuardBandRight; 82 D3DVALUE dvGuardBandBottom; 83 D3DVALUE dvExtentsAdjust; 91 D3DVALUE dvMaxVertexW; 420 D3DVALUE dvState; 441 D3DVALUE dwWNear; 442 D3DVALUE dwWFar; 458 D3DVALUE dvMin [all...] |
H A D | d3drmobj.h | 167 typedef void (__cdecl *D3DRMFRAMEMOVECALLBACK)(struct IDirect3DRMFrame *frame, void *ctx, D3DVALUE delta); 168 typedef void (__cdecl *D3DRMFRAME3MOVECALLBACK)(struct IDirect3DRMFrame3 *frame, void *ctx, D3DVALUE delta); 194 D3DVALUE tu; 195 D3DVALUE tv; 824 STDMETHOD(SetFront)(THIS_ D3DVALUE) PURE; 825 STDMETHOD(SetBack)(THIS_ D3DVALUE) PURE; 826 STDMETHOD(SetField)(THIS_ D3DVALUE) PURE; 834 STDMETHOD(SetPlane)(THIS_ D3DVALUE left, D3DVALUE right, D3DVALUE botto [all...] |
H A D | d3dcaps.h | 226 D3DVALUE dvGuardBandLeft; 227 D3DVALUE dvGuardBandTop; 228 D3DVALUE dvGuardBandRight; 229 D3DVALUE dvGuardBandBottom; 231 D3DVALUE dvExtentsAdjust; 255 D3DVALUE dvGuardBandLeft; 256 D3DVALUE dvGuardBandTop; 257 D3DVALUE dvGuardBandRight; 258 D3DVALUE dvGuardBandBottom; 260 D3DVALUE dvExtentsAdjus [all...] |
H A D | dsound.h | 45 typedef float D3DVALUE, *LPD3DVALUE; typedef 952 D3DVALUE flDistanceFactor; 953 D3DVALUE flRolloffFactor; 954 D3DVALUE flDopplerFactor; 975 STDMETHOD(SetDistanceFactor)(THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; 976 STDMETHOD(SetDopplerFactor)(THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; 977 STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTo [all...] |
H A D | d3d.h | 827 STDMETHOD(Clear2)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, DWORD color, D3DVALUE z, DWORD stencil) PURE; 1204 STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count, 1324 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, D3DCOLOR color, D3DVALUE z, DWORD stencil) PURE; 1354 STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count, 1369 STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE; 1370 STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
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