Lines Matching refs:D3DVALUE
42 D3DVALUE x;
43 D3DVALUE y;
44 D3DVALUE z;
45 D3DVALUE w;
48 typedef D3DVALUE D3DRMMATRIX4D[4][4];
51 D3DVALUE s;
183 D3DVALUE dvPower;
237 D3DVALUE tu;
238 D3DVALUE tv;
246 LPD3DRMQUATERNION WINAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION ,LPD3DVECTOR,D3DVALUE);
248 LPD3DRMQUATERNION WINAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION, D3DVALUE);
252 D3DVALUE WINAPI D3DRMVectorDotProduct(LPD3DVECTOR, LPD3DVECTOR);
257 D3DVALUE WINAPI D3DRMVectorModulus(LPD3DVECTOR);
259 LPD3DVECTOR WINAPI D3DRMVectorRotate(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
261 LPD3DVECTOR WINAPI D3DRMVectorScale(LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
264 D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
265 D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
266 D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
267 D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
268 D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
269 D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);