Searched refs:D3DXMATRIX (Results 1 - 13 of 13) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dx9math.h141 typedef struct D3DXMATRIX : public D3DMATRIX struct in inherits:D3DMATRIX
143 D3DXMATRIX();
144 D3DXMATRIX(const FLOAT *pf);
145 D3DXMATRIX(const D3DMATRIX& mat);
146 D3DXMATRIX(FLOAT f11, FLOAT f12, FLOAT f13, FLOAT f14,
157 D3DXMATRIX& operator *= (const D3DXMATRIX&);
158 D3DXMATRIX& operator += (const D3DXMATRIX&);
159 D3DXMATRIX
176 } D3DXMATRIX, *LPD3DXMATRIX; typedef in typeref:struct:D3DXMATRIX
178 typedef struct _D3DMATRIX D3DXMATRIX, *LPD3DXMATRIX; typedef in typeref:struct:_D3DMATRIX
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H A Dd3dx9math.inl351 inline D3DXMATRIX::D3DXMATRIX()
355 inline D3DXMATRIX::D3DXMATRIX(const FLOAT *pf)
358 memcpy(&_11, pf, sizeof(D3DXMATRIX));
361 inline D3DXMATRIX::D3DXMATRIX(const D3DMATRIX& mat)
363 memcpy(&_11, &mat, sizeof(D3DXMATRIX));
366 inline D3DXMATRIX::D3DXMATRIX(FLOA
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H A Dd3dx9effect.h151 STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
152 STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
153 STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
154 STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
155 STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
156 STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
157 STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
158 STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
159 STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
160 STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matri
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H A Dd3dx9core.h231 const D3DXMATRIX *transform, D3DCOLOR color) PURE;
429 STDMETHOD(GetTransform)(THIS_ D3DXMATRIX *transform) PURE;
430 STDMETHOD(SetTransform)(THIS_ const D3DXMATRIX *transform) PURE;
431 STDMETHOD(SetWorldViewRH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
432 STDMETHOD(SetWorldViewLH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE;
H A Dd3dx9shader.h160 STDMETHOD(SetMatrix)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, const D3DXMATRIX *value) PURE;
162 const D3DXMATRIX *values, UINT value_count) PURE;
164 const D3DXMATRIX **values, UINT value_count) PURE;
166 const D3DXMATRIX *value) PURE;
168 const D3DXMATRIX *values, UINT value_count) PURE;
170 const D3DXMATRIX **values, UINT value_count) PURE;
H A Dd3dx9mesh.h543 STDMETHOD(SetBoneOffsetMatrix)(THIS_ DWORD bone, const D3DXMATRIX *bone_transform) PURE;
544 STDMETHOD_(D3DXMATRIX *, GetBoneOffsetMatrix)(THIS_ DWORD bone) PURE;
551 STDMETHOD(UpdateSkinnedMesh)(THIS_ const D3DXMATRIX *bone_transforms,
552 const D3DXMATRIX *bone_inv_transpose_transforms, const void *src_vertices, void *dst_vertices) PURE;
785 const D3DXMATRIX *geometry_matrices, const D3DXMATRIX *texture_matrices,
H A Dd3dx9anim.h117 D3DXMATRIX TransformationMatrix;
332 STDMETHOD(RegisterAnimationOutput)(THIS_ const char *name, D3DXMATRIX *matrix,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dx8math.h143 typedef struct D3DXMATRIX : public D3DMATRIX struct in inherits:D3DMATRIX
145 D3DXMATRIX();
146 D3DXMATRIX(CONST FLOAT *pf);
147 D3DXMATRIX(CONST D3DMATRIX& mat);
148 D3DXMATRIX(FLOAT f11, FLOAT f12, FLOAT f13, FLOAT f14,
159 D3DXMATRIX& operator *= (CONST D3DXMATRIX&);
160 D3DXMATRIX& operator += (CONST D3DXMATRIX&);
161 D3DXMATRIX
178 } D3DXMATRIX, *LPD3DXMATRIX; typedef in typeref:struct:D3DXMATRIX
180 typedef struct _D3DMATRIX D3DXMATRIX, *LPD3DXMATRIX; typedef in typeref:struct:_D3DMATRIX
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H A Dd3dx9math.h140 typedef struct D3DXMATRIX : public D3DMATRIX struct in inherits:D3DMATRIX
142 D3DXMATRIX();
143 D3DXMATRIX(CONST FLOAT *pf);
144 D3DXMATRIX(CONST D3DMATRIX& mat);
145 D3DXMATRIX(FLOAT f11, FLOAT f12, FLOAT f13, FLOAT f14,
156 D3DXMATRIX& operator *= (CONST D3DXMATRIX&);
157 D3DXMATRIX& operator += (CONST D3DXMATRIX&);
158 D3DXMATRIX
175 } D3DXMATRIX, *LPD3DXMATRIX; typedef in typeref:struct:D3DXMATRIX
177 typedef struct _D3DMATRIX D3DXMATRIX, *LPD3DXMATRIX; typedef in typeref:struct:_D3DMATRIX
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H A Dd3dx8math.inl360 inline D3DXMATRIX::D3DXMATRIX()
364 inline D3DXMATRIX::D3DXMATRIX(CONST FLOAT *pf)
367 memcpy(&_11, pf, sizeof(D3DXMATRIX));
370 inline D3DXMATRIX::D3DXMATRIX(CONST D3DMATRIX& mat)
372 memcpy(&_11, &mat, sizeof(D3DXMATRIX));
375 inline D3DXMATRIX::D3DXMATRIX(FLOA
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H A Dd3dx9math.inl360 inline D3DXMATRIX::D3DXMATRIX()
364 inline D3DXMATRIX::D3DXMATRIX(CONST FLOAT *pf)
367 memcpy(&_11, pf, sizeof(D3DXMATRIX));
370 inline D3DXMATRIX::D3DXMATRIX(CONST D3DMATRIX& mat)
372 memcpy(&_11, &mat, sizeof(D3DXMATRIX));
375 inline D3DXMATRIX::D3DXMATRIX(FLOA
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H A Dd3dx9shader.h155 STDMETHOD(SetMatrix)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix) PURE;
156 STDMETHOD(SetMatrixArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE;
157 STDMETHOD(SetMatrixPointerArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE;
158 STDMETHOD(SetMatrixTranspose)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix) PURE;
159 STDMETHOD(SetMatrixTransposeArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE;
160 STDMETHOD(SetMatrixTransposePointerArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE;
H A Dd3dx9core.h228 CONST D3DXMATRIX *transform, D3DCOLOR color) PURE;
426 STDMETHOD(GetTransform)(THIS_ D3DXMATRIX *transform) PURE;
427 STDMETHOD(SetTransform)(THIS_ CONST D3DXMATRIX *transform) PURE;
428 STDMETHOD(SetWorldViewRH)(THIS_ CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) PURE;
429 STDMETHOD(SetWorldViewLH)(THIS_ CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) PURE;

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