Lines Matching refs:D3DXMATRIX

351 inline D3DXMATRIX::D3DXMATRIX()
355 inline D3DXMATRIX::D3DXMATRIX(const FLOAT *pf)
358 memcpy(&_11, pf, sizeof(D3DXMATRIX));
361 inline D3DXMATRIX::D3DXMATRIX(const D3DMATRIX& mat)
363 memcpy(&_11, &mat, sizeof(D3DXMATRIX));
366 inline D3DXMATRIX::D3DXMATRIX(FLOAT f11, FLOAT f12, FLOAT f13, FLOAT f14,
377 inline FLOAT& D3DXMATRIX::operator () (UINT row, UINT col)
382 inline FLOAT D3DXMATRIX::operator () (UINT row, UINT col) const
387 inline D3DXMATRIX::operator FLOAT* ()
392 inline D3DXMATRIX::operator const FLOAT* () const
397 inline D3DXMATRIX& D3DXMATRIX::operator *= (const D3DXMATRIX& mat)
403 inline D3DXMATRIX& D3DXMATRIX::operator += (const D3DXMATRIX& mat)
412 inline D3DXMATRIX& D3DXMATRIX::operator -= (const D3DXMATRIX& mat)
421 inline D3DXMATRIX& D3DXMATRIX::operator *= (FLOAT f)
430 inline D3DXMATRIX& D3DXMATRIX::operator /= (FLOAT f)
440 inline D3DXMATRIX D3DXMATRIX::operator + () const
445 inline D3DXMATRIX D3DXMATRIX::operator - () const
447 return D3DXMATRIX(-_11, -_12, -_13, -_14,
453 inline D3DXMATRIX D3DXMATRIX::operator * (const D3DXMATRIX& mat) const
455 D3DXMATRIX buf;
460 inline D3DXMATRIX D3DXMATRIX::operator + (const D3DXMATRIX& mat) const
462 return D3DXMATRIX(_11 + mat._11, _12 + mat._12, _13 + mat._13, _14 + mat._14,
468 inline D3DXMATRIX D3DXMATRIX::operator - (const D3DXMATRIX& mat) const
470 return D3DXMATRIX(_11 - mat._11, _12 - mat._12, _13 - mat._13, _14 - mat._14,
476 inline D3DXMATRIX D3DXMATRIX::operator * (FLOAT f) const
478 return D3DXMATRIX(_11 * f, _12 * f, _13 * f, _14 * f,
484 inline D3DXMATRIX D3DXMATRIX::operator / (FLOAT f) const
487 return D3DXMATRIX(_11 * inv, _12 * inv, _13 * inv, _14 * inv,
493 inline D3DXMATRIX operator * (FLOAT f, const D3DXMATRIX& mat)
495 return D3DXMATRIX(f * mat._11, f * mat._12, f * mat._13, f * mat._14,
501 inline BOOL D3DXMATRIX::operator == (const D3DXMATRIX& mat) const
503 return (memcmp(this, &mat, sizeof(D3DXMATRIX)) == 0);
506 inline BOOL D3DXMATRIX::operator != (const D3DXMATRIX& mat) const
508 return (memcmp(this, &mat, sizeof(D3DXMATRIX)) != 0);
1192 static inline D3DXMATRIX* D3DXMatrixIdentity(D3DXMATRIX *pout)
1214 static inline BOOL D3DXMatrixIsIdentity(D3DXMATRIX *pm)
1217 D3DXMATRIX testmatrix;