Lines Matching refs:D3DXMATRIX

360 inline D3DXMATRIX::D3DXMATRIX()
364 inline D3DXMATRIX::D3DXMATRIX(CONST FLOAT *pf)
367 memcpy(&_11, pf, sizeof(D3DXMATRIX));
370 inline D3DXMATRIX::D3DXMATRIX(CONST D3DMATRIX& mat)
372 memcpy(&_11, &mat, sizeof(D3DXMATRIX));
375 inline D3DXMATRIX::D3DXMATRIX(FLOAT f11, FLOAT f12, FLOAT f13, FLOAT f14,
386 inline FLOAT& D3DXMATRIX::operator () (UINT row, UINT col)
391 inline FLOAT D3DXMATRIX::operator () (UINT row, UINT col) const
396 inline D3DXMATRIX::operator FLOAT* ()
401 inline D3DXMATRIX::operator CONST FLOAT* () const
406 inline D3DXMATRIX& D3DXMATRIX::operator *= (CONST D3DXMATRIX& mat)
412 inline D3DXMATRIX& D3DXMATRIX::operator += (CONST D3DXMATRIX& mat)
421 inline D3DXMATRIX& D3DXMATRIX::operator -= (CONST D3DXMATRIX& mat)
430 inline D3DXMATRIX& D3DXMATRIX::operator *= (FLOAT f)
439 inline D3DXMATRIX& D3DXMATRIX::operator /= (FLOAT f)
449 inline D3DXMATRIX D3DXMATRIX::operator + () const
454 inline D3DXMATRIX D3DXMATRIX::operator - () const
456 return D3DXMATRIX(-_11, -_12, -_13, -_14,
462 inline D3DXMATRIX D3DXMATRIX::operator * (CONST D3DXMATRIX& mat) const
464 D3DXMATRIX buf;
469 inline D3DXMATRIX D3DXMATRIX::operator + (CONST D3DXMATRIX& mat) const
471 return D3DXMATRIX(_11 + mat._11, _12 + mat._12, _13 + mat._13, _14 + mat._14,
477 inline D3DXMATRIX D3DXMATRIX::operator - (CONST D3DXMATRIX& mat) const
479 return D3DXMATRIX(_11 - mat._11, _12 - mat._12, _13 - mat._13, _14 - mat._14,
485 inline D3DXMATRIX D3DXMATRIX::operator * (FLOAT f) const
487 return D3DXMATRIX(_11 * f, _12 * f, _13 * f, _14 * f,
493 inline D3DXMATRIX D3DXMATRIX::operator / (FLOAT f) const
496 return D3DXMATRIX(_11 * inv, _12 * inv, _13 * inv, _14 * inv,
502 inline D3DXMATRIX operator * (FLOAT f, CONST D3DXMATRIX& mat)
504 return D3DXMATRIX(f * mat._11, f * mat._12, f * mat._13, f * mat._14,
510 inline BOOL D3DXMATRIX::operator == (CONST D3DXMATRIX& mat) const
512 return (memcmp(this, &mat, sizeof(D3DXMATRIX)) == 0);
515 inline BOOL D3DXMATRIX::operator != (CONST D3DXMATRIX& mat) const
517 return (memcmp(this, &mat, sizeof(D3DXMATRIX)) != 0);
1171 static inline D3DXMATRIX* D3DXMatrixIdentity(D3DXMATRIX *pout)
1193 static inline BOOL D3DXMatrixIsIdentity(D3DXMATRIX *pm)
1196 D3DXMATRIX testmatrix;