3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync/*
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * Copyright 2010 Christian Costa
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync *
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * This library is free software; you can redistribute it and/or
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * modify it under the terms of the GNU Lesser General Public
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * License as published by the Free Software Foundation; either
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * version 2.1 of the License, or (at your option) any later version.
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync *
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * This library is distributed in the hope that it will be useful,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * but WITHOUT ANY WARRANTY; without even the implied warranty of
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * Lesser General Public License for more details.
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync *
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * You should have received a copy of the GNU Lesser General Public
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * License along with this library; if not, write to the Free Software
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync */
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync/*
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync * a choice of LGPL license versions is made available with the language indicating
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync * that LGPLv2 or any later version may be used, or where a choice of which version
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync * of the LGPL is applied is otherwise unspecified.
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync */
930b5f872e89407f445d4000d4e4aaecaa6a0998vboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#include <d3dx9.h>
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#ifndef __D3DX9EFFECT_H__
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define __D3DX9EFFECT_H__
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXFX_DONOTSAVESTATE (1 << 0)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXFX_DONOTSAVESHADERSTATE (1 << 1)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXFX_DONOTSAVESAMPLERSTATE (1 << 2)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXFX_NOT_CLONEABLE (1 << 11)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXFX_LARGEADDRESSAWARE (1 << 17)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DX_PARAMETER_SHARED 1
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DX_PARAMETER_LITERAL 2
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DX_PARAMETER_ANNOTATION 4
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct _D3DXEFFECT_DESC
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *Creator;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Parameters;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Techniques;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Functions;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync} D3DXEFFECT_DESC;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct _D3DXPARAMETER_DESC
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *Name;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *Semantic;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync D3DXPARAMETER_CLASS Class;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync D3DXPARAMETER_TYPE Type;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Rows;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Columns;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Elements;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Annotations;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT StructMembers;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync DWORD Flags;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Bytes;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync} D3DXPARAMETER_DESC;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct _D3DXTECHNIQUE_DESC
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *Name;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Passes;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Annotations;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync} D3DXTECHNIQUE_DESC;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct _D3DXPASS_DESC
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *Name;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Annotations;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const DWORD *pVertexShaderFunction;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const DWORD *pPixelShaderFunction;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync} D3DXPASS_DESC;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct _D3DXFUNCTION_DESC
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *Name;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync UINT Annotations;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync} D3DXFUNCTION_DESC;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct ID3DXEffectPool *LPD3DXEFFECTPOOL;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDEFINE_GUID(IID_ID3DXEffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#undef INTERFACE
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define INTERFACE ID3DXEffectPool
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDECLARE_INTERFACE_(ID3DXEffectPool, IUnknown)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** IUnknown methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, AddRef)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, Release)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync};
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#undef INTERFACE
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct ID3DXBaseEffect *LPD3DXBASEEFFECT;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDEFINE_GUID(IID_ID3DXBaseEffect, 0x17c18ac, 0x103f, 0x4417, 0x8c, 0x51, 0x6b, 0xf6, 0xef, 0x1e, 0x56, 0xbe);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define INTERFACE ID3DXBaseEffect
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDECLARE_INTERFACE_(ID3DXBaseEffect, IUnknown)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** IUnknown methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, AddRef)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, Release)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** ID3DXBaseEffect methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, BOOL b) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, BOOL* b) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const BOOL *b, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, BOOL* b, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync};
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#undef INTERFACE
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct ID3DXEffectStateManager *LPD3DXEFFECTSTATEMANAGER;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDEFINE_GUID(IID_ID3DXEffectStateManager, 0x79aab587, 0x6dbc, 0x4fa7, 0x82, 0xde, 0x37, 0xfa, 0x17, 0x81, 0xc5, 0xce);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define INTERFACE ID3DXEffectStateManager
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDECLARE_INTERFACE_(ID3DXEffectStateManager, IUnknown)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** IUnknown methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, AddRef)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, Release)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** ID3DXEffectStateManager methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(LightEnable)(THIS_ DWORD index, BOOL enable) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD value) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetTexture)(THIS_ DWORD stage, struct IDirect3DBaseTexture9 *texture) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetSamplerState)(THIS_ DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetNPatchMode)(THIS_ FLOAT num_segments) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetFVF)(THIS_ DWORD format) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVertexShader)(THIS_ struct IDirect3DVertexShader9 *shader) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT register_index, const FLOAT *constant_data, UINT register_count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT register_index, const INT *constant_data, UINT register_count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT register_index, const BOOL *constant_data, UINT register_count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetPixelShader)(THIS_ struct IDirect3DPixelShader9 *shader) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT register_index, const FLOAT *constant_data, UINT register_count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT register_index, const INT *constant_data, UINT register_count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT register_index, const BOOL *constant_data, UINT register_count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync};
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#undef INTERFACE
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct ID3DXEffect *LPD3DXEFFECT;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDEFINE_GUID(IID_ID3DXEffect, 0xf6ceb4b3, 0x4e4c, 0x40dd, 0xb8, 0x83, 0x8d, 0x8d, 0xe5, 0xea, 0xc, 0xd5);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define INTERFACE ID3DXEffect
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** IUnknown methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, AddRef)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, Release)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** ID3DXBaseEffect methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, BOOL b) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, BOOL* b) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const BOOL *b, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, BOOL* b, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** ID3DXEffect methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetPool)(THIS_ ID3DXEffectPool **pool) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetTechnique)(THIS_ D3DXHANDLE technique) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetCurrentTechnique)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(ValidateTechnique)(THIS_ D3DXHANDLE technique) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(FindNextValidTechnique)(THIS_ D3DXHANDLE technique, D3DXHANDLE* next_technique) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(BOOL, IsParameterUsed)(THIS_ D3DXHANDLE parameter, D3DXHANDLE technique) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(Begin)(THIS_ UINT *passes, DWORD flags) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(BeginPass)(THIS_ UINT pass) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(CommitChanges)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(EndPass)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(End)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(OnLostDevice)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(OnResetDevice)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetStateManager)(THIS_ ID3DXEffectStateManager *manager) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetStateManager)(THIS_ ID3DXEffectStateManager **manager) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(BeginParameterBlock)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, EndParameterBlock)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(ApplyParameterBlock)(THIS_ D3DXHANDLE parameter_block) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(DeleteParameterBlock)(THIS_ D3DXHANDLE parameter_block) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(CloneEffect)(THIS_ struct IDirect3DDevice9 *device, struct ID3DXEffect **effect) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetRawValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT byte_offset, UINT bytes) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync};
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#undef INTERFACE
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsynctypedef struct ID3DXEffectCompiler *LPD3DXEFFECTCOMPILER;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDEFINE_GUID(IID_ID3DXEffectCompiler, 0x51b8a949, 0x1a31, 0x47e6, 0xbe, 0xa0, 0x4b, 0x30, 0xdb, 0x53, 0xf1, 0xe0);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define INTERFACE ID3DXEffectCompiler
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncDECLARE_INTERFACE_(ID3DXEffectCompiler, ID3DXBaseEffect)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync{
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** IUnknown methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, AddRef)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(ULONG, Release)(THIS) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** ID3DXBaseEffect methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetDesc)(THIS_ D3DXEFFECT_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetParameterDesc)(THIS_ D3DXHANDLE parameter, D3DXPARAMETER_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetTechniqueDesc)(THIS_ D3DXHANDLE technique, D3DXTECHNIQUE_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetPassDesc)(THIS_ D3DXHANDLE pass, D3DXPASS_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFunctionDesc)(THIS_ D3DXHANDLE shader, D3DXFUNCTION_DESC* desc) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameter)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterByName)(THIS_ D3DXHANDLE parameter, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterBySemantic)(THIS_ D3DXHANDLE parameter, const char *semantic) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetParameterElement)(THIS_ D3DXHANDLE parameter, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetTechnique)(THIS_ UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetTechniqueByName)(THIS_ const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetPass)(THIS_ D3DXHANDLE technique, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetPassByName)(THIS_ D3DXHANDLE technique, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetFunction)(THIS_ UINT index);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetFunctionByName)(THIS_ const char *name);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetAnnotation)(THIS_ D3DXHANDLE object, UINT index) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD_(D3DXHANDLE, GetAnnotationByName)(THIS_ D3DXHANDLE object, const char *name) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetValue)(THIS_ D3DXHANDLE parameter, const void *data, UINT bytes) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetValue)(THIS_ D3DXHANDLE parameter, void *data, UINT bytes) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetBool)(THIS_ D3DXHANDLE parameter, BOOL b) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetBool)(THIS_ D3DXHANDLE parameter, BOOL* b) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetBoolArray)(THIS_ D3DXHANDLE parameter, const BOOL *b, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetBoolArray)(THIS_ D3DXHANDLE parameter, BOOL* b, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetInt)(THIS_ D3DXHANDLE parameter, INT n) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetInt)(THIS_ D3DXHANDLE parameter, INT* n) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetIntArray)(THIS_ D3DXHANDLE parameter, const INT *n, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetIntArray)(THIS_ D3DXHANDLE parameter, INT* n, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetFloat)(THIS_ D3DXHANDLE parameter, FLOAT f) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFloat)(THIS_ D3DXHANDLE parameter, FLOAT* f) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetFloatArray)(THIS_ D3DXHANDLE parameter, const FLOAT *f, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetFloatArray)(THIS_ D3DXHANDLE parameter, FLOAT* f, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVector)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVector)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetVectorArray)(THIS_ D3DXHANDLE parameter, const D3DXVECTOR4 *vector, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVectorArray)(THIS_ D3DXHANDLE parameter, D3DXVECTOR4* vector, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrix)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrix)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixPointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTranspose)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTranspose)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX* matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetMatrixTransposePointerArray)(THIS_ D3DXHANDLE parameter, D3DXMATRIX** matrix, UINT count) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetString)(THIS_ D3DXHANDLE parameter, const char *string) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, const char **string) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync /*** ID3DXEffectCompiler methods ***/
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(SetLiteral)(THIS_ D3DXHANDLE parameter, BOOL literal) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(GetLiteral)(THIS_ D3DXHANDLE parameter, BOOL* literal) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(CompileEffect)(THIS_ DWORD flags, ID3DXBuffer **effect, ID3DXBuffer **error_msgs) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync STDMETHOD(CompileShader)(THIS_ D3DXHANDLE function, const char *target, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync ID3DXBuffer **shader, ID3DXBuffer **error_msgs, ID3DXConstantTable **constant_table) PURE;
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync};
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#undef INTERFACE
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#ifdef __cplusplus
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncextern "C" {
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#endif
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectPool(ID3DXEffectPool **pool);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffect(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *srcdata, UINT srcdatalen,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectCompiler(const char *srcdata, UINT srcdatalen, const D3DXMACRO *defines,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **compiler, ID3DXBuffer **parse_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXCreateEffectFromFileEx WINELIB_NAME_AW(D3DXCreateEffectFromFileEx)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectFromFileA(struct IDirect3DDevice9 *device, const char *srcfile,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectFromFileW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXCreateEffectFromFile WINELIB_NAME_AW(D3DXCreateEffectFromFile)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *skip_constants, DWORD flags, struct ID3DXEffectPool *pool,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *skip_constants, DWORD flags, struct ID3DXEffectPool *pool,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXCreateEffectFromResourceEx WINELIB_NAME_AW(D3DXCreateEffectFromResourceEx)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectFromResourceA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const char *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectFromResourceW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const WCHAR *srcresource, const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXCreateEffectFromResource WINELIB_NAME_AW(D3DXCreateEffectFromResource)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectCompilerFromFileA(const char *srcfile, const D3DXMACRO *defines,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectCompilerFromFileW(const WCHAR *srcfile, const D3DXMACRO *defines,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync ID3DXInclude *include, DWORD flags, ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXCreateEffectCompilerFromFile WINELIB_NAME_AW(D3DXCreateEffectCompilerFromFile)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule, const char *srcresource,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const D3DXMACRO *defines, ID3DXInclude *include, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncHRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, const WCHAR *srcresource,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync const D3DXMACRO *defines, ID3DXInclude *include, DWORD flags,
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync ID3DXEffectCompiler **effectcompiler, ID3DXBuffer **parseerrors);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define D3DXCreateEffectCompilerFromResource WINELIB_NAME_AW(D3DXCreateEffectCompilerFromResource)
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#ifdef __cplusplus
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync}
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#endif
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#endif /* __D3DX9EFFECT_H__ */