Searched refs:D3DXCOLOR (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3dx9math.inl | 689 inline D3DXCOLOR::D3DXCOLOR() 693 inline D3DXCOLOR::D3DXCOLOR(DWORD col) 702 inline D3DXCOLOR::D3DXCOLOR(const FLOAT *pf) 711 inline D3DXCOLOR::D3DXCOLOR(const D3DCOLORVALUE& col) 719 inline D3DXCOLOR::D3DXCOLOR(FLOA [all...] |
H A D | d3dx9math.h | 233 typedef struct D3DXCOLOR struct 236 D3DXCOLOR(); 237 D3DXCOLOR(DWORD col); 238 D3DXCOLOR(const FLOAT *pf); 239 D3DXCOLOR(const D3DCOLORVALUE& col); 240 D3DXCOLOR(FLOAT fr, FLOAT fg, FLOAT fb, FLOAT fa); 253 D3DXCOLOR& operator += (const D3DXCOLOR&); 254 D3DXCOLOR& operator -= (const D3DXCOLOR 272 } D3DXCOLOR, *LPD3DXCOLOR; typedef in typeref:struct:D3DXCOLOR [all...] |
H A D | d3dx9mesh.h | 656 STDMETHOD(GetVertexAlbedo)(THIS_ D3DXCOLOR *vert_colors, UINT num_verts) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3dx8math.inl | 702 inline D3DXCOLOR::D3DXCOLOR() 706 inline D3DXCOLOR::D3DXCOLOR(DWORD col) 715 inline D3DXCOLOR::D3DXCOLOR(CONST FLOAT *pf) 724 inline D3DXCOLOR::D3DXCOLOR(CONST D3DCOLORVALUE& col) 732 inline D3DXCOLOR::D3DXCOLOR(FLOA [all...] |
H A D | d3dx9math.inl | 702 inline D3DXCOLOR::D3DXCOLOR() 706 inline D3DXCOLOR::D3DXCOLOR(DWORD col) 715 inline D3DXCOLOR::D3DXCOLOR(CONST FLOAT *pf) 724 inline D3DXCOLOR::D3DXCOLOR(CONST D3DCOLORVALUE& col) 732 inline D3DXCOLOR::D3DXCOLOR(FLOA [all...] |
H A D | d3dx8math.h | 235 typedef struct D3DXCOLOR struct 238 D3DXCOLOR(); 239 D3DXCOLOR(DWORD col); 240 D3DXCOLOR(CONST FLOAT *pf); 241 D3DXCOLOR(CONST D3DCOLORVALUE& col); 242 D3DXCOLOR(FLOAT fr, FLOAT fg, FLOAT fb, FLOAT fa); 255 D3DXCOLOR& operator += (CONST D3DXCOLOR&); 256 D3DXCOLOR& operator -= (CONST D3DXCOLOR 274 } D3DXCOLOR, *LPD3DXCOLOR; typedef in typeref:struct:D3DXCOLOR [all...] |
H A D | d3dx9math.h | 232 typedef struct D3DXCOLOR struct 235 D3DXCOLOR(); 236 D3DXCOLOR(DWORD col); 237 D3DXCOLOR(CONST FLOAT *pf); 238 D3DXCOLOR(CONST D3DCOLORVALUE& col); 239 D3DXCOLOR(FLOAT fr, FLOAT fg, FLOAT fb, FLOAT fa); 252 D3DXCOLOR& operator += (CONST D3DXCOLOR&); 253 D3DXCOLOR& operator -= (CONST D3DXCOLOR 271 } D3DXCOLOR, *LPD3DXCOLOR; typedef in typeref:struct:D3DXCOLOR [all...] |
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