Lines Matching refs:D3DXCOLOR
235 typedef struct D3DXCOLOR
238 D3DXCOLOR();
239 D3DXCOLOR(DWORD col);
240 D3DXCOLOR(CONST FLOAT *pf);
241 D3DXCOLOR(CONST D3DCOLORVALUE& col);
242 D3DXCOLOR(FLOAT fr, FLOAT fg, FLOAT fb, FLOAT fa);
255 D3DXCOLOR& operator += (CONST D3DXCOLOR&);
256 D3DXCOLOR& operator -= (CONST D3DXCOLOR&);
257 D3DXCOLOR& operator *= (FLOAT);
258 D3DXCOLOR& operator /= (FLOAT);
260 D3DXCOLOR operator + () const;
261 D3DXCOLOR operator - () const;
263 D3DXCOLOR operator + (CONST D3DXCOLOR&) const;
264 D3DXCOLOR operator - (CONST D3DXCOLOR&) const;
265 D3DXCOLOR operator * (FLOAT) const;
266 D3DXCOLOR operator / (FLOAT) const;
268 friend D3DXCOLOR operator * (FLOAT, CONST D3DXCOLOR&);
270 BOOL operator == (CONST D3DXCOLOR&) const;
271 BOOL operator != (CONST D3DXCOLOR&) const;
274 } D3DXCOLOR, *LPD3DXCOLOR;
280 D3DXCOLOR* WINAPI D3DXColorAdjustContrast(D3DXCOLOR *pout, CONST D3DXCOLOR *pc, FLOAT s);
281 D3DXCOLOR* WINAPI D3DXColorAdjustSaturation(D3DXCOLOR *pout, CONST D3DXCOLOR *pc, FLOAT s);