Lines Matching refs:D3DXCOLOR

702 inline D3DXCOLOR::D3DXCOLOR()
706 inline D3DXCOLOR::D3DXCOLOR(DWORD col)
715 inline D3DXCOLOR::D3DXCOLOR(CONST FLOAT *pf)
724 inline D3DXCOLOR::D3DXCOLOR(CONST D3DCOLORVALUE& col)
732 inline D3DXCOLOR::D3DXCOLOR(FLOAT fr, FLOAT fg, FLOAT fb, FLOAT fa)
740 inline D3DXCOLOR::operator DWORD () const
750 inline D3DXCOLOR::operator FLOAT * ()
755 inline D3DXCOLOR::operator CONST FLOAT * () const
760 inline D3DXCOLOR::operator D3DCOLORVALUE * ()
765 inline D3DXCOLOR::operator CONST D3DCOLORVALUE * () const
770 inline D3DXCOLOR::operator D3DCOLORVALUE& ()
775 inline D3DXCOLOR::operator CONST D3DCOLORVALUE& () const
780 inline D3DXCOLOR& D3DXCOLOR::operator += (CONST D3DXCOLOR& col)
789 inline D3DXCOLOR& D3DXCOLOR::operator -= (CONST D3DXCOLOR& col)
798 inline D3DXCOLOR& D3DXCOLOR::operator *= (FLOAT f)
807 inline D3DXCOLOR& D3DXCOLOR::operator /= (FLOAT f)
817 inline D3DXCOLOR D3DXCOLOR::operator + () const
822 inline D3DXCOLOR D3DXCOLOR::operator - () const
824 return D3DXCOLOR(-r, -g, -b, -a);
827 inline D3DXCOLOR D3DXCOLOR::operator + (CONST D3DXCOLOR& col) const
829 return D3DXCOLOR(r + col.r, g + col.g, b + col.b, a + col.a);
832 inline D3DXCOLOR D3DXCOLOR::operator - (CONST D3DXCOLOR& col) const
834 return D3DXCOLOR(r - col.r, g - col.g, b - col.b, a - col.a);
837 inline D3DXCOLOR D3DXCOLOR::operator * (FLOAT f) const
839 return D3DXCOLOR(r * f, g * f, b * f, a * f);
842 inline D3DXCOLOR D3DXCOLOR::operator / (FLOAT f) const
845 return D3DXCOLOR(r * inv, g * inv, b * inv, a * inv);
848 inline D3DXCOLOR operator * (FLOAT f, CONST D3DXCOLOR& col)
850 return D3DXCOLOR(f * col.r, f * col.g, f * col.b, f * col.a);
853 inline BOOL D3DXCOLOR::operator == (CONST D3DXCOLOR& col) const
858 inline BOOL D3DXCOLOR::operator != (CONST D3DXCOLOR& col) const
867 static inline D3DXCOLOR* D3DXColorAdd(D3DXCOLOR *pout, CONST D3DXCOLOR *pc1, CONST D3DXCOLOR *pc2)
877 static inline D3DXCOLOR* D3DXColorLerp(D3DXCOLOR *pout, CONST D3DXCOLOR *pc1, CONST D3DXCOLOR *pc2, FLOAT s)
887 static inline D3DXCOLOR* D3DXColorModulate(D3DXCOLOR *pout, CONST D3DXCOLOR *pc1, CONST D3DXCOLOR *pc2)
897 static inline D3DXCOLOR* D3DXColorNegative(D3DXCOLOR *pout, CONST D3DXCOLOR *pc)
907 static inline D3DXCOLOR* D3DXColorScale(D3DXCOLOR *pout, CONST D3DXCOLOR *pc, FLOAT s)
917 static inline D3DXCOLOR* D3DXColorSubtract(D3DXCOLOR *pout, CONST D3DXCOLOR *pc1, CONST D3DXCOLOR *pc2)