Lines Matching refs:D3DXCOLOR

689 inline D3DXCOLOR::D3DXCOLOR()
693 inline D3DXCOLOR::D3DXCOLOR(DWORD col)
702 inline D3DXCOLOR::D3DXCOLOR(const FLOAT *pf)
711 inline D3DXCOLOR::D3DXCOLOR(const D3DCOLORVALUE& col)
719 inline D3DXCOLOR::D3DXCOLOR(FLOAT fr, FLOAT fg, FLOAT fb, FLOAT fa)
727 inline D3DXCOLOR::operator DWORD () const
737 inline D3DXCOLOR::operator FLOAT * ()
742 inline D3DXCOLOR::operator const FLOAT * () const
747 inline D3DXCOLOR::operator D3DCOLORVALUE * ()
752 inline D3DXCOLOR::operator const D3DCOLORVALUE * () const
757 inline D3DXCOLOR::operator D3DCOLORVALUE& ()
762 inline D3DXCOLOR::operator const D3DCOLORVALUE& () const
767 inline D3DXCOLOR& D3DXCOLOR::operator += (const D3DXCOLOR& col)
776 inline D3DXCOLOR& D3DXCOLOR::operator -= (const D3DXCOLOR& col)
785 inline D3DXCOLOR& D3DXCOLOR::operator *= (FLOAT f)
794 inline D3DXCOLOR& D3DXCOLOR::operator /= (FLOAT f)
804 inline D3DXCOLOR D3DXCOLOR::operator + () const
809 inline D3DXCOLOR D3DXCOLOR::operator - () const
811 return D3DXCOLOR(-r, -g, -b, -a);
814 inline D3DXCOLOR D3DXCOLOR::operator + (const D3DXCOLOR& col) const
816 return D3DXCOLOR(r + col.r, g + col.g, b + col.b, a + col.a);
819 inline D3DXCOLOR D3DXCOLOR::operator - (const D3DXCOLOR& col) const
821 return D3DXCOLOR(r - col.r, g - col.g, b - col.b, a - col.a);
824 inline D3DXCOLOR D3DXCOLOR::operator * (FLOAT f) const
826 return D3DXCOLOR(r * f, g * f, b * f, a * f);
829 inline D3DXCOLOR D3DXCOLOR::operator / (FLOAT f) const
832 return D3DXCOLOR(r * inv, g * inv, b * inv, a * inv);
835 inline D3DXCOLOR operator * (FLOAT f, const D3DXCOLOR& col)
837 return D3DXCOLOR(f * col.r, f * col.g, f * col.b, f * col.a);
840 inline BOOL D3DXCOLOR::operator == (const D3DXCOLOR& col) const
845 inline BOOL D3DXCOLOR::operator != (const D3DXCOLOR& col) const
885 static inline D3DXCOLOR* D3DXColorAdd(D3DXCOLOR *pout, const D3DXCOLOR *pc1, const D3DXCOLOR *pc2)
895 static inline D3DXCOLOR* D3DXColorLerp(D3DXCOLOR *pout, const D3DXCOLOR *pc1, const D3DXCOLOR *pc2, FLOAT s)
905 static inline D3DXCOLOR* D3DXColorModulate(D3DXCOLOR *pout, const D3DXCOLOR *pc1, const D3DXCOLOR *pc2)
915 static inline D3DXCOLOR* D3DXColorNegative(D3DXCOLOR *pout, const D3DXCOLOR *pc)
925 static inline D3DXCOLOR* D3DXColorScale(D3DXCOLOR *pout, const D3DXCOLOR *pc, FLOAT s)
935 static inline D3DXCOLOR* D3DXColorSubtract(D3DXCOLOR *pout, const D3DXCOLOR *pc1, const D3DXCOLOR *pc2)