Searched refs:handler_idx (Results 1 - 17 of 17) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c533 if (ins.handler_idx == WINED3DSIH_TABLE_SIZE)
540 if (ins.handler_idx == WINED3DSIH_DCL)
570 else if (ins.handler_idx == WINED3DSIH_DCL_CONSTANT_BUFFER)
578 else if (ins.handler_idx == WINED3DSIH_DCL_INPUT_PRIMITIVE)
584 ins.handler_idx, shader_version.type);
586 else if (ins.handler_idx == WINED3DSIH_DCL_OUTPUT_TOPOLOGY)
592 ins.handler_idx, shader_version.type);
594 else if (ins.handler_idx == WINED3DSIH_DCL_VERTICES_OUT)
600 ins.handler_idx, shader_version.type);
602 else if (ins.handler_idx
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H A Dshader_sm4.c196 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_sm4_opcode_info
717 ins->handler_idx = WINED3DSIH_TABLE_SIZE;
722 ins->handler_idx = opcode_info->handler_idx;
786 ins->handler_idx = WINED3DSIH_TABLE_SIZE;
795 ins->handler_idx = WINED3DSIH_TABLE_SIZE;
H A Dshader_sm1.c207 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_sm1_opcode_info
427 while (opcode_table[i].handler_idx != WINED3DSIH_TABLE_SIZE)
707 ins->handler_idx = WINED3DSIH_TABLE_SIZE;
712 ins->handler_idx = opcode_info->handler_idx;
724 if (ins->handler_idx == WINED3DSIH_DCL)
728 else if (ins->handler_idx == WINED3DSIH_DEF)
733 else if (ins->handler_idx == WINED3DSIH_DEFI)
738 else if (ins->handler_idx == WINED3DSIH_DEFB)
H A Darb_program_shader.c1750 switch (ins->handler_idx)
1772 FIXME("Unhandled opcode %#x\n", ins->handler_idx);
1804 if (ins->handler_idx == WINED3DSIH_MOVA)
2133 if (ins->handler_idx == WINED3DSIH_TEXBEML)
2433 switch(ins->handler_idx)
2437 tmp_ins.handler_idx = WINED3DSIH_DP4;
2441 tmp_ins.handler_idx = WINED3DSIH_DP4;
2445 tmp_ins.handler_idx = WINED3DSIH_DP3;
2449 tmp_ins.handler_idx = WINED3DSIH_DP3;
2453 tmp_ins.handler_idx
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H A Dglsl_shader.c2348 switch (ins->handler_idx)
2360 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2386 switch (ins->handler_idx)
2394 ERR("Unhandled opcode %#x.\n", ins->handler_idx);
2403 switch (ins->handler_idx)
2411 ERR("Unhandled opcode %#x.\n", ins->handler_idx);
2512 else if(ins->handler_idx == WINED3DSIH_MOVA)
2553 if (ins->handler_idx == WINED3DSIH_DP4)
2658 switch (ins->handler_idx)
2669 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
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H A Dwined3d_private.h698 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_shader_instruction
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c491 if (ins.handler_idx == WINED3DSIH_TABLE_SIZE)
499 if (ins.handler_idx == WINED3DSIH_DCL)
530 else if (ins.handler_idx == WINED3DSIH_DEF)
560 else if (ins.handler_idx == WINED3DSIH_DEFI)
577 else if (ins.handler_idx == WINED3DSIH_DEFB)
595 else if (ins.handler_idx == WINED3DSIH_LOOP
596 || ins.handler_idx == WINED3DSIH_REP)
603 if (ins.handler_idx == WINED3DSIH_REP)
616 else if (ins.handler_idx == WINED3DSIH_ENDLOOP
617 || ins.handler_idx
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H A Dshader_sm4.c109 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_sm4_opcode_info
299 ins->handler_idx = WINED3DSIH_TABLE_SIZE;
303 ins->handler_idx = opcode_info->handler_idx;
H A Dshader_sm1.c207 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_sm1_opcode_info
424 while (opcode_table[i].handler_idx != WINED3DSIH_TABLE_SIZE)
596 ins->handler_idx = WINED3DSIH_TABLE_SIZE;
601 ins->handler_idx = opcode_info->handler_idx;
H A Dglsl_shader.c2171 switch (ins->handler_idx)
2178 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2252 else if(ins->handler_idx == WINED3DSIH_MOVA)
2299 if (ins->handler_idx == WINED3DSIH_DP4)
2394 switch (ins->handler_idx)
2404 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2588 switch(ins->handler_idx)
2593 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
2599 switch(ins->handler_idx)
2617 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
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H A Dwined3d_private.h637 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_shader_instruction
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c491 if (ins.handler_idx == WINED3DSIH_TABLE_SIZE)
499 if (ins.handler_idx == WINED3DSIH_DCL)
530 else if (ins.handler_idx == WINED3DSIH_DEF)
560 else if (ins.handler_idx == WINED3DSIH_DEFI)
577 else if (ins.handler_idx == WINED3DSIH_DEFB)
595 else if (ins.handler_idx == WINED3DSIH_LOOP
596 || ins.handler_idx == WINED3DSIH_REP)
603 if (ins.handler_idx == WINED3DSIH_REP)
616 else if (ins.handler_idx == WINED3DSIH_ENDLOOP
617 || ins.handler_idx
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H A Dshader_sm4.c109 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_sm4_opcode_info
299 ins->handler_idx = WINED3DSIH_TABLE_SIZE;
303 ins->handler_idx = opcode_info->handler_idx;
H A Dshader_sm1.c207 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_sm1_opcode_info
420 while (opcode_table[i].handler_idx != WINED3DSIH_TABLE_SIZE)
592 ins->handler_idx = WINED3DSIH_TABLE_SIZE;
597 ins->handler_idx = opcode_info->handler_idx;
H A Darb_program_shader.c1636 switch (ins->handler_idx)
1658 FIXME("Unhandled opcode %#x\n", ins->handler_idx);
1690 if(ins->handler_idx == WINED3DSIH_MOVA) {
2013 if (ins->handler_idx == WINED3DSIH_TEXBEML)
2314 switch(ins->handler_idx)
2318 tmp_ins.handler_idx = WINED3DSIH_DP4;
2322 tmp_ins.handler_idx = WINED3DSIH_DP4;
2326 tmp_ins.handler_idx = WINED3DSIH_DP3;
2330 tmp_ins.handler_idx = WINED3DSIH_DP3;
2334 tmp_ins.handler_idx
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H A Dglsl_shader.c2124 switch (ins->handler_idx)
2131 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2166 else if(ins->handler_idx == WINED3DSIH_MOVA)
2207 if (ins->handler_idx == WINED3DSIH_DP4)
2302 switch (ins->handler_idx)
2312 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2465 switch(ins->handler_idx)
2470 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
2476 switch(ins->handler_idx)
2494 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
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H A Dwined3d_private.h626 enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx; member in struct:wined3d_shader_instruction

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