Lines Matching refs:handler_idx
2124 switch (ins->handler_idx)
2131 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2166 else if(ins->handler_idx == WINED3DSIH_MOVA)
2207 if (ins->handler_idx == WINED3DSIH_DP4)
2302 switch (ins->handler_idx)
2312 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2465 switch(ins->handler_idx)
2470 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
2476 switch(ins->handler_idx)
2494 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
2669 switch(ins->handler_idx)
2673 tmp_ins.handler_idx = WINED3DSIH_DP4;
2677 tmp_ins.handler_idx = WINED3DSIH_DP4;
2681 tmp_ins.handler_idx = WINED3DSIH_DP3;
2685 tmp_ins.handler_idx = WINED3DSIH_DP3;
2689 tmp_ins.handler_idx = WINED3DSIH_DP3;
2929 if (ins->handler_idx == WINED3DSIH_ENDLOOP)
2935 if (ins->handler_idx == WINED3DSIH_ENDREP)
3565 if (ins->handler_idx == WINED3DSIH_TEXBEML)
5310 hw_fct = shader_glsl_instruction_handler_table[ins->handler_idx];
5315 FIXME("Backend can't handle opcode %#x\n", ins->handler_idx);