Lines Matching refs:handler_idx
2171 switch (ins->handler_idx)
2178 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2252 else if(ins->handler_idx == WINED3DSIH_MOVA)
2299 if (ins->handler_idx == WINED3DSIH_DP4)
2394 switch (ins->handler_idx)
2404 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2588 switch(ins->handler_idx)
2593 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
2599 switch(ins->handler_idx)
2617 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
2792 switch(ins->handler_idx)
2796 tmp_ins.handler_idx = WINED3DSIH_DP4;
2800 tmp_ins.handler_idx = WINED3DSIH_DP4;
2804 tmp_ins.handler_idx = WINED3DSIH_DP3;
2808 tmp_ins.handler_idx = WINED3DSIH_DP3;
2812 tmp_ins.handler_idx = WINED3DSIH_DP3;
3052 if (ins->handler_idx == WINED3DSIH_ENDLOOP)
3058 if (ins->handler_idx == WINED3DSIH_ENDREP)
3688 if (ins->handler_idx == WINED3DSIH_TEXBEML)
5455 hw_fct = shader_glsl_instruction_handler_table[ins->handler_idx];
5460 FIXME("Backend can't handle opcode %#x\n", ins->handler_idx);