Lines Matching refs:handler_idx
2348 switch (ins->handler_idx)
2360 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2386 switch (ins->handler_idx)
2394 ERR("Unhandled opcode %#x.\n", ins->handler_idx);
2403 switch (ins->handler_idx)
2411 ERR("Unhandled opcode %#x.\n", ins->handler_idx);
2512 else if(ins->handler_idx == WINED3DSIH_MOVA)
2553 if (ins->handler_idx == WINED3DSIH_DP4)
2658 switch (ins->handler_idx)
2669 FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx);
2860 switch(ins->handler_idx)
2865 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
2871 switch(ins->handler_idx)
2889 FIXME("Can't handle opcode %#x\n", ins->handler_idx);
2908 switch (ins->handler_idx)
2926 FIXME("Unhandled instruction %#x.\n", ins->handler_idx);
3064 switch(ins->handler_idx)
3068 tmp_ins.handler_idx = WINED3DSIH_DP4;
3072 tmp_ins.handler_idx = WINED3DSIH_DP4;
3076 tmp_ins.handler_idx = WINED3DSIH_DP3;
3080 tmp_ins.handler_idx = WINED3DSIH_DP3;
3084 tmp_ins.handler_idx = WINED3DSIH_DP3;
3383 if (ins->handler_idx == WINED3DSIH_ENDLOOP)
3389 if (ins->handler_idx == WINED3DSIH_ENDREP)
4044 if (ins->handler_idx == WINED3DSIH_TEXBEML)
6695 hw_fct = shader_glsl_instruction_handler_table[ins->handler_idx];
6700 FIXME("Backend can't handle opcode %#x\n", ins->handler_idx);