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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.16.0/
H A Dglamor.h157 * @front: front pixmap.
163 extern _X_EXPORT void glamor_egl_exchange_buffers(PixmapPtr front,
166 extern _X_EXPORT void glamor_pixmap_exchange_fbos(PixmapPtr front,
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.17.1/
H A Dglamor.h151 * @front: front pixmap.
157 extern _X_EXPORT void glamor_egl_exchange_buffers(PixmapPtr front,
160 extern _X_EXPORT void glamor_pixmap_exchange_fbos(PixmapPtr front,
/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/C/VfrCompile/Pccts/antlr/
H A Dbuild.c403 j1->p1 = g1.left; /* add generic node in front */
436 j->p1 = g1.left; /* add node in front */
453 * After making loop, always place generic node out front. It becomes
474 Junction *back, *front, *begin; local
479 front = newJunction();
495 front->p1 = g1.left; /* add node to front */
496 g1.left = (Node *) front;
508 * After making loop, always place generic node out front. It becomes
543 j3->p1 = g1.left; /* add node to front */
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/vbox/src/VBox/Main/include/
H A Dobjectslist.h31 * it's less typing. Iterators, front(), size(), begin() and end()
138 MyType q = m_ll.front();
170 MyType front() function in class:ObjectsList
173 return m_ll.front();
/vbox/src/VBox/Main/src-all/
H A DEventImpl.cpp449 * Elements have to be added to the front of the list, to make sure
774 mQueue.front().queryInterfaceTo(aEvent.asOutParam());
894 mQueue.front().queryInterfaceTo(aEvent);
H A DQMTranslatorImpl.cpp106 return com::Utf8Str((CBSTR) &wstr.front(), wstr.size());
/vbox/src/VBox/Main/src-client/
H A DAdditionsFacilityImpl.cpp179 return RTTimeSpecGetMilli(&mData.mStates.front().mTimestamp);
H A DGuestDnDSourceImpl.cpp335 memcpy(&aData.front(), strURIs.c_str(), cbURIs);
344 memcpy(&aData.front(), pvData, cbData);
H A DGuestDnDTargetImpl.cpp419 paParms[i++].setPointer((void*)&aData.front(), (uint32_t)aData.size());
H A DGuestFileImpl.cpp1281 &aData.front(), aToRead, &cbRead);
1321 &aData.front(), aToRead, &cbRead);
1409 void *pvData = cbData > 0? (void *)&aData.front(): NULL;
1440 void *pvData = cbData > 0? (void *)&aData.front(): NULL;
H A DGuestProcessImpl.cpp1747 int vrc = i_readData(aHandle, aToRead, aTimeoutMS, &aData.front(), aToRead, &cbRead, &guestRc);
1896 void *pvData = cbData > 0? (void *)&aData.front(): NULL;
H A DMouseImpl.cpp116 memcpy(&m.shape.front(), pu8Shape, cbShape);
176 memcpy(&aShape.front(), &m.shape.front(), aShape.size());
339 /** Report the front-end's mouse handling capabilities to the VMM device and
347 return E_FAIL; /* No assertion, as the front-ends can send events
404 * itself if it is asked to by the front-end.
451 * held down from the format used by the front-end to the format used by PDM
853 /** @todo the front end should do this conversion to avoid races */
897 const LONG64 *paContacts = aCount > 0? &aContacts.front(): NULL;
1129 * enabled (including the VMM device) and notify the guest and the front
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/vbox/src/VBox/Main/src-server/
H A DApplianceImplImport.cpp2937 const char *pcszIDEType = vsdeHDCIDE.front()->strVBoxCurrent.c_str();
2960 const Utf8Str &hdcVBox = vsdeHDCSATA.front()->strVBoxCurrent;
2986 const Utf8Str &hdcVBox = vsdeHDCSCSI.front()->strVBoxCurrent;
4017 stack.strNameVBox = vsdeName.front()->strVBoxCurrent;
4039 stack.strOsTypeVBox = vsdeOS.front()->strVBoxCurrent;
4046 stack.cCPUs = vsdeCPU.front()->strVBoxCurrent.toUInt32();
4058 stack.ulMemorySizeMB = (ULONG)vsdeRAM.front()->strVBoxCurrent.toUInt64();
4073 stack.strAudioAdapter = vsdeAudioAdapter.front()->strVBoxCurrent;
4079 stack.strDescription = vsdeDescription.front()->strVBoxCurrent;
H A DMachineImpl.cpp3456 rc = mData->mSession.mRemoteControls.front()->AssignRemoteMachine(sessionMachine, console);
3496 mData->mSession.mRemoteControls.front()->Uninitialize();
5110 // errors, simply by going through the list from the front to the back:
5430 BstrFmt(tr("Deleting '%s'"), llFilesToDelete.front().c_str()).raw());
6420 memcpy(&aData.front(), pu8Data, cbData);
6459 memcpy(&aData.front(), pu8PNG, cbPNG);
6527 memcpy(&aData.front(), pu8Data, cbData);
6659 vrc = RTFileReadAt(LogFile, aOffset, cbData? &aData.front(): NULL, cbData, &cbData);
7036 memcpy(&aIcon.front(), &mUserData->mIcon[0], cbIcon);
7051 memcpy(&mUserData->mIcon[0], &aIcon.front(), cbIco
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H A DMediumImpl.cpp1555 ComObjPtr<Medium> pChild = llChildren.front();
3704 uuid = m->llRegistryIDs.front();
3892 return &m->backRefs.front().machineId;
3906 return &m->backRefs.front().machineId;
3927 const BackRef &ref = m->backRefs.front();
3931 return &ref.llSnapshotIds.front();
6680 Utf8Str strExt = m->formatObj->i_getFileExtensions().front();
7905 Medium *targetChild = pTarget->i_getChildren().front();
H A DSnapshotImpl.cpp248 ComObjPtr<Snapshot> childSnapshot = m->llChildren.front();
444 return m->llChildren.front();
2749 ComObjPtr<Medium> pReplaceHD = pHD->i_getChildren().front();
3280 ComObjPtr<Medium> pChild = aHD->i_getChildren().front();
3746 targetChild = pDeleteRec->mpTarget->i_getChildren().front();
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c3119 * Thread because this thread runs only on front buffers, but this method
3161 void flip_surface(IWineD3DSurfaceImpl *front, IWineD3DSurfaceImpl *back) { argument
3167 tmp = front->hDC;
3168 front->hDC = back->hDC;
3175 BOOL hasDib = front->Flags & SFLAG_DIBSECTION;
3176 tmp = front->dib.DIBsection;
3177 front->dib.DIBsection = back->dib.DIBsection;
3180 if(back->Flags & SFLAG_DIBSECTION) front->Flags |= SFLAG_DIBSECTION;
3181 else front->Flags &= ~SFLAG_DIBSECTION;
3190 tmp = front
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H A Dswapchain.c89 else if (iBb == -1) /* front buffer */
164 WARN("(%p) Something's still holding the front buffer (%p).\n",
610 IWineD3DSurfaceImpl *front = (IWineD3DSurfaceImpl *) This->frontBuffer; local
613 if(front->resource.size == back->resource.size) {
615 flip_surface(front, back);
617 /* Tell the front buffer surface that is has been modified. However,
621 fbflags = front->Flags;
623 front->Flags = fbflags;
625 IWineD3DSurface_ModifyLocation((IWineD3DSurface *) front, SFLAG_INDRAWABLE, TRUE);
1036 TRACE("Creating front buffe
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H A Dswapchain_gdi.c48 /* release the ref to the front and back buffer parents */
53 WARN("(%p) Something's still holding the front buffer\n",This);
91 * Helper function that blts the front buffer contents to the target window
100 IWineD3DSurfaceImpl *front = (IWineD3DSurfaceImpl *) This->frontBuffer; local
102 if(front->resource.usage & WINED3DUSAGE_RENDERTARGET) {
108 TRACE("(%p)->(%p): Copying to screen\n", front, rc);
110 hSurfaceDC = front->hDC;
130 if (front->palette) {
131 SelectPalette(hDisplayDC, front->palette->hpal, FALSE);
136 drawrect.right = front
184 IWineD3DSurfaceImpl *front, *back; local
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H A Ddevice.c5911 IWineD3DSurface *front, IWineD3DSurface *back)
5913 IWineD3DSurfaceImpl *front_impl = (IWineD3DSurfaceImpl *)front;
5918 TRACE("iface %p, front %p, back %p.\n", iface, front, back);
5928 ERR("Trying to set a front buffer which doesn't have WINED3DUSAGE_RENDERTARGET usage.\n");
5954 if (swapchain->frontBuffer != front)
5956 TRACE("Changing the front buffer from %p to %p.\n", swapchain->frontBuffer, front);
5963 swapchain->frontBuffer = front;
5965 if (front)
5910 IWineD3DDeviceImpl_SetFrontBackBuffers(IWineD3DDevice *iface, IWineD3DSurface *front, IWineD3DSurface *back) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dtexture.c380 dirty_region.front = 0;
773 dirty_region.front = 0;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dtexture.c422 dirty_region.front = 0;
861 dirty_region.front = 0;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c1103 b.front = 0;
1904 /* Use present for back -> front blits. The idea behind this is
5090 void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back) argument
5096 tmp = front->hDC;
5097 front->hDC = back->hDC;
5103 HBITMAP tmp = front->dib.DIBsection;
5104 front->dib.DIBsection = back->dib.DIBsection;
5112 tmp = front->dib.bitmap_data;
5113 front->dib.bitmap_data = back->dib.bitmap_data;
5116 tmp = front
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H A Dswapchain.c65 else if (iBb == -1) /* front buffer */
89 WARN("Something's still holding the front buffer (%p).\n", swapchain->front_buffer);
176 WARN("Something's still holding the front buffer (%p).\n", swapchain->front_buffer);
798 struct wined3d_surface *front = swapchain->front_buffer; local
800 if (front->resource.size == back_buffer->resource.size)
803 flip_surface(front, back_buffer);
805 /* Tell the front buffer surface that is has been modified. However,
808 fbflags = front->flags;
809 surface_modify_location(front, SFLAG_INDRAWABLE, TRUE);
810 front
857 const struct wined3d_surface *front; local
908 struct wined3d_surface *front, *back; local
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H A Dvolume.c70 volume->lockedBox.front = min(volume->lockedBox.front, dirty_box->front);
79 volume->lockedBox.front = 0;
219 volume->lockedBox.front = 0;
231 || box->back <= box->front
240 box, box->left, box->top, box->right, box->bottom, box->front, box->back);
242 + (map_desc->slice_pitch * box->front) /* FIXME: is front < back or vica versa? */
247 volume->lockedBox.front
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