/vbox/src/VBox/GuestHost/OpenGL/packer/ |
H A D | pack_bbox.h | 22 if (pc->bounds_min.y > fy) pc->bounds_min.y = fy;\ 25 if (pc->bounds_max.y < fy) pc->bounds_max.y = fy;\ 30 if (pc->bounds_min.y > fy) pc->bounds_min.y = fy; \ 33 if (pc->bounds_max.y < fy) pc->bounds_max.y = fy; \ 82 GLfloat fy = (GLfloat) y 86 GLfloat fy [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/drivers/dri/common/ |
H A D | spantmp.h | 147 const int fy = Y_FLIP(y[i]); local 148 if (CLIPPIXEL(x[i],fy)) 149 WRITE_RGBA( x[i], fy, 159 const int fy = Y_FLIP(y[i]); local 160 if (CLIPPIXEL(x[i],fy)) 161 WRITE_RGBA( x[i], fy, 235 int fy = Y_FLIP(y[i]); local 236 if (CLIPPIXEL( x[i], fy )) 237 WRITE_PIXEL( x[i], fy, p ); 243 int fy local 303 int fy = Y_FLIP( y[i] ); local 311 int fy = Y_FLIP( y[i] ); local [all...] |
H A D | spantmp2.h | 258 const int fy = Y_FLIP(y[i]); local 259 if (CLIPPIXEL(x[i],fy)) 260 WRITE_RGBA( x[i], fy, 270 const int fy = Y_FLIP(y[i]); local 271 if (CLIPPIXEL(x[i],fy)) 272 WRITE_RGBA( x[i], fy, 345 int fy = Y_FLIP(y[i]); local 346 if (CLIPPIXEL( x[i], fy )) 347 WRITE_PIXEL( x[i], fy, p ); 353 int fy local 542 int fy = Y_FLIP( y[i] ); local 550 int fy = Y_FLIP( y[i] ); local [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/ |
H A D | s_aalinetemp.h | 41 const GLfloat fy = (GLfloat) iy; local 64 line->span.array->z[i] = (GLuint) solve_plane(fx, fy, line->zPlane); 67 line->span.array->rgba[i][RCOMP] = solve_plane_chan(fx, fy, line->rPlane); 68 line->span.array->rgba[i][GCOMP] = solve_plane_chan(fx, fy, line->gPlane); 69 line->span.array->rgba[i][BCOMP] = solve_plane_chan(fx, fy, line->bPlane); 70 line->span.array->rgba[i][ACOMP] = solve_plane_chan(fx, fy, line->aPlane); 73 line->span.array->index[i] = (GLint) solve_plane(fx, fy, line->iPlane); 82 const GLfloat invQ = solve_plane_recip(fx, fy, line->attrPlane[attr][3]); 85 attribArray[i][c] = solve_plane(fx, fy, line->attrPlane[attr][c]) * invQ; 94 const GLfloat invW = solve_plane_recip(fx, fy, lin [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast_setup/ |
H A D | ss_tritmp.h | 57 GLfloat fy = v[1]->attrib[FRAG_ATTRIB_WPOS][1] - v[2]->attrib[FRAG_ATTRIB_WPOS][1]; local 58 GLfloat cc = ex*fy - ey*fx; 157 const GLfloat dzdx = FABSF((ey * fz - ez * fy) * oneOverArea);
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/ |
H A D | t_dd_tritmp.h | 151 GLfloat fy = VERT_Y(v[1]) - VERT_Y(v[2]); local 152 GLfloat cc = ex*fy - ey*fx; 264 GLfloat a = ey*fz - ez*fy; 413 GLfloat fy = VERT_Y(v[3]) - VERT_Y(v[1]); local 414 GLfloat cc = ex*fy - ey*fx; 535 GLfloat a = ey*fz - ez*fy;
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3dx9math.h | 50 D3DXVECTOR2(FLOAT fx, FLOAT fy); 82 D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz); 114 D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw); 186 D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
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H A D | d3dx9math.inl | 37 inline D3DXVECTOR2::D3DXVECTOR2(FLOAT fx, FLOAT fy) 40 y = fy; 145 inline D3DXVECTOR3::D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz) 148 y = fy; 252 inline D3DXVECTOR4::D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw) 255 y = fy; 524 inline D3DXQUATERNION::D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw) 527 y = fy;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3dx8math.h | 52 D3DXVECTOR2(FLOAT fx, FLOAT fy); 84 D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz); 116 D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw); 188 D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
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H A D | d3dx8math.inl | 46 inline D3DXVECTOR2::D3DXVECTOR2(FLOAT fx, FLOAT fy) 49 y = fy; 154 inline D3DXVECTOR3::D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz) 157 y = fy; 261 inline D3DXVECTOR4::D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw) 264 y = fy; 533 inline D3DXQUATERNION::D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw) 536 y = fy;
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H A D | d3dx9math.inl | 46 inline D3DXVECTOR2::D3DXVECTOR2(FLOAT fx, FLOAT fy) 49 y = fy; 154 inline D3DXVECTOR3::D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz) 157 y = fy; 261 inline D3DXVECTOR4::D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw) 264 y = fy; 533 inline D3DXQUATERNION::D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw) 536 y = fy;
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H A D | d3dx9math.h | 49 D3DXVECTOR2(FLOAT fx, FLOAT fy); 81 D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz); 113 D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw); 185 D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
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/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu.c | 1179 GLfloat fx, fy; local 1197 fy = (GLfloat) (winY - (int) winY); 1198 render_spu.self.RasterPos4f( fx, fy, 0.0, 1.0 );
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.3.0.0/ |
H A D | picturestr.h | 103 double fy; member in struct:_PictRadialGradient
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.1.0/ |
H A D | picturestr.h | 103 double fy; member in struct:_PictRadialGradient
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.0.1/ |
H A D | picturestr.h | 103 double fy; member in struct:_PictRadialGradient
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