/* Copyright (c) 2001, Stanford University
* All rights reserved.
*
* See the file LICENSE.txt for information on redistributing this software.
*/
#ifndef CR_PACK_BBOX_H
#define CR_PACK_BBOX_H
#include "cr_pack.h"
#define UPDATE_1D_BBOX() \
#define UPDATE_2D_BBOX() \
#define UPDATE_3D_BBOX() \
#ifdef SIMD
#define UPDATE_3D_BBOX_SIMD() \
__asm {\
}
#define UPDATE_3D_BBOX_SIMD_PACK() \
__asm {\
}
#define UPDATE_3DV_BBOX_SIMD() \
__asm {\
}
#else
#endif
#define CREATE_1D_FLOATS() \
#define CREATE_2D_FLOATS() \
#define CREATE_3D_FLOATS() \
#define CREATE_4D_FLOATS() \
/* For glVertexAttrib4N*ARB */
#define CREATE_3D_FLOATS_B_NORMALIZED() \
#define CREATE_3D_FLOATS_UB_NORMALIZED() \
#define CREATE_3D_FLOATS_US_NORMALIZED() \
#define CREATE_1D_VFLOATS() \
#define CREATE_2D_VFLOATS() \
#define CREATE_3D_VFLOATS() \
#define CREATE_4D_VFLOATS() \
/* For glVertexAttrib4N*ARB */
#define CREATE_4D_FLOATS_UB_NORMALIZED() \
#define CREATE_4D_VFLOATS_B_NORMALIZED() \
#define CREATE_4D_VFLOATS_S_NORMALIZED() \
#define CREATE_4D_VFLOATS_I_NORMALIZED() \
#define CREATE_4D_VFLOATS_UB_NORMALIZED() \
#define CREATE_4D_VFLOATS_US_NORMALIZED() \
#define CREATE_4D_VFLOATS_UI_NORMALIZED() \
#endif /* CR_PACK_BBOX_H */