Searched refs:is_srgb (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvolumetexture.c45 BOOL srgb_mode = This->baseTexture.is_srgb;
55 srgb_was_toggled = This->baseTexture.is_srgb != srgb_mode;
56 This->baseTexture.is_srgb = srgb_mode;
H A Dbasetexture.c75 texture->baseTexture.is_srgb = FALSE;
289 This->baseTexture.is_srgb = srgb; /* SRGB mode cache for PreLoad calls outside drawprim */
429 if(This->baseTexture.is_srgb) {
H A Dcubetexture.c64 srgb_mode = This->baseTexture.is_srgb;
345 if(This->baseTexture.is_srgb) {
H A Dtexture.c66 srgb_mode = This->baseTexture.is_srgb;
330 if(This->baseTexture.is_srgb) {
337 surface_set_texture_name(This->surfaces[i], gl_tex->name, This->baseTexture.is_srgb);
H A Dwined3d_private.h2139 BOOL is_srgb; member in struct:IWineD3DBaseTextureClass
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxDbgGl.c297 Assert(!pTexture->baseTexture.is_srgb);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxDbgGl.c297 Assert(!pTexture->baseTexture.is_srgb);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2174 BOOL is_srgb; member in struct:IWineD3DBaseTextureClass

Completed in 70 milliseconds