Searched refs:fy (Results 1 - 16 of 16) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/packer/
H A Dpack_bbox.h22 if (pc->bounds_min.y > fy) pc->bounds_min.y = fy;\
25 if (pc->bounds_max.y < fy) pc->bounds_max.y = fy;\
30 if (pc->bounds_min.y > fy) pc->bounds_min.y = fy; \
33 if (pc->bounds_max.y < fy) pc->bounds_max.y = fy; \
82 GLfloat fy = (GLfloat) y
86 GLfloat fy
[all...]
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/drivers/dri/common/
H A Dspantmp.h147 const int fy = Y_FLIP(y[i]); local
148 if (CLIPPIXEL(x[i],fy))
149 WRITE_RGBA( x[i], fy,
159 const int fy = Y_FLIP(y[i]); local
160 if (CLIPPIXEL(x[i],fy))
161 WRITE_RGBA( x[i], fy,
235 int fy = Y_FLIP(y[i]); local
236 if (CLIPPIXEL( x[i], fy ))
237 WRITE_PIXEL( x[i], fy, p );
243 int fy local
303 int fy = Y_FLIP( y[i] ); local
311 int fy = Y_FLIP( y[i] ); local
[all...]
H A Dspantmp2.h258 const int fy = Y_FLIP(y[i]); local
259 if (CLIPPIXEL(x[i],fy))
260 WRITE_RGBA( x[i], fy,
270 const int fy = Y_FLIP(y[i]); local
271 if (CLIPPIXEL(x[i],fy))
272 WRITE_RGBA( x[i], fy,
345 int fy = Y_FLIP(y[i]); local
346 if (CLIPPIXEL( x[i], fy ))
347 WRITE_PIXEL( x[i], fy, p );
353 int fy local
542 int fy = Y_FLIP( y[i] ); local
550 int fy = Y_FLIP( y[i] ); local
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/
H A Ds_aalinetemp.h41 const GLfloat fy = (GLfloat) iy; local
64 line->span.array->z[i] = (GLuint) solve_plane(fx, fy, line->zPlane);
67 line->span.array->rgba[i][RCOMP] = solve_plane_chan(fx, fy, line->rPlane);
68 line->span.array->rgba[i][GCOMP] = solve_plane_chan(fx, fy, line->gPlane);
69 line->span.array->rgba[i][BCOMP] = solve_plane_chan(fx, fy, line->bPlane);
70 line->span.array->rgba[i][ACOMP] = solve_plane_chan(fx, fy, line->aPlane);
73 line->span.array->index[i] = (GLint) solve_plane(fx, fy, line->iPlane);
82 const GLfloat invQ = solve_plane_recip(fx, fy, line->attrPlane[attr][3]);
85 attribArray[i][c] = solve_plane(fx, fy, line->attrPlane[attr][c]) * invQ;
94 const GLfloat invW = solve_plane_recip(fx, fy, lin
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast_setup/
H A Dss_tritmp.h57 GLfloat fy = v[1]->attrib[FRAG_ATTRIB_WPOS][1] - v[2]->attrib[FRAG_ATTRIB_WPOS][1]; local
58 GLfloat cc = ex*fy - ey*fx;
157 const GLfloat dzdx = FABSF((ey * fz - ez * fy) * oneOverArea);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/
H A Dt_dd_tritmp.h151 GLfloat fy = VERT_Y(v[1]) - VERT_Y(v[2]); local
152 GLfloat cc = ex*fy - ey*fx;
264 GLfloat a = ey*fz - ez*fy;
413 GLfloat fy = VERT_Y(v[3]) - VERT_Y(v[1]); local
414 GLfloat cc = ex*fy - ey*fx;
535 GLfloat a = ey*fz - ez*fy;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dx9math.h50 D3DXVECTOR2(FLOAT fx, FLOAT fy);
82 D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz);
114 D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
186 D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
H A Dd3dx9math.inl37 inline D3DXVECTOR2::D3DXVECTOR2(FLOAT fx, FLOAT fy)
40 y = fy;
145 inline D3DXVECTOR3::D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz)
148 y = fy;
252 inline D3DXVECTOR4::D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw)
255 y = fy;
524 inline D3DXQUATERNION::D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw)
527 y = fy;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dx8math.h52 D3DXVECTOR2(FLOAT fx, FLOAT fy);
84 D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz);
116 D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
188 D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
H A Dd3dx8math.inl46 inline D3DXVECTOR2::D3DXVECTOR2(FLOAT fx, FLOAT fy)
49 y = fy;
154 inline D3DXVECTOR3::D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz)
157 y = fy;
261 inline D3DXVECTOR4::D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw)
264 y = fy;
533 inline D3DXQUATERNION::D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw)
536 y = fy;
H A Dd3dx9math.inl46 inline D3DXVECTOR2::D3DXVECTOR2(FLOAT fx, FLOAT fy)
49 y = fy;
154 inline D3DXVECTOR3::D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz)
157 y = fy;
261 inline D3DXVECTOR4::D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw)
264 y = fy;
533 inline D3DXQUATERNION::D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw)
536 y = fy;
H A Dd3dx9math.h49 D3DXVECTOR2(FLOAT fx, FLOAT fy);
81 D3DXVECTOR3(FLOAT fx, FLOAT fy, FLOAT fz);
113 D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
185 D3DXQUATERNION(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw);
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu.c1179 GLfloat fx, fy; local
1197 fy = (GLfloat) (winY - (int) winY);
1198 render_spu.self.RasterPos4f( fx, fy, 0.0, 1.0 );
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.3.0.0/
H A Dpicturestr.h103 double fy; member in struct:_PictRadialGradient
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.1.0/
H A Dpicturestr.h103 double fy; member in struct:_PictRadialGradient
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.0.1/
H A Dpicturestr.h103 double fy; member in struct:_PictRadialGradient

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