/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/shader/slang/ |
H A D | slang_library_noise.h | 32 GLfloat _slang_library_noise1 (GLfloat); 33 GLfloat _slang_library_noise2 (GLfloat, GLfloat); 34 GLfloat _slang_library_noise3 (GLfloat, GLfloat, GLfloat); 35 GLfloat _slang_library_noise [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/math/ |
H A D | m_eval.h | 60 _math_horner_bezier_curve(const GLfloat *cp, GLfloat *out, GLfloat t, 79 _math_horner_bezier_surf(GLfloat *cn, GLfloat *out, GLfloat u, GLfloat v, 98 _math_de_casteljau_surf(GLfloat *cn, GLfloat *out, GLfloat *d [all...] |
H A D | m_matrix.h | 69 GLfloat *m; /**< 16 matrix elements (16-byte aligned) */ 70 GLfloat *inv; /**< optional 16-element inverse (16-byte aligned) */ 93 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b ); 96 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ); 99 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ); 102 _math_matrix_rotate( GLmatrix *m, GLfloat angle, 103 GLfloat x, GLfloat [all...] |
H A D | m_norm_tmp.h | 44 GLfloat scale, 46 const GLfloat *lengths, 49 GLfloat (*out)[4] = (GLfloat (*)[4])dest->start; 50 const GLfloat *from = in->start; 53 const GLfloat *m = mat->inv; 54 GLfloat m0 = m[0], m4 = m[4], m8 = m[8]; 55 GLfloat m1 = m[1], m5 = m[5], m9 = m[9]; 56 GLfloat m2 = m[2], m6 = m[6], m10 = m[10]; 61 GLfloat t [all...] |
H A D | m_dotprod_tmp.h | 33 static void TAG(dotprod_vec2)( GLfloat *out, 36 const GLfloat plane[4] ) 39 GLfloat *coord = coord_vec->start; 44 const GLfloat plane0 = plane[0], plane1 = plane[1], plane3 = plane[3]; 53 static void TAG(dotprod_vec3)( GLfloat *out, 56 const GLfloat plane[4] ) 59 GLfloat *coord = coord_vec->start; 64 const GLfloat plane0 = plane[0], plane1 = plane[1], plane2 = plane[2]; 65 const GLfloat plane3 = plane[3]; 75 static void TAG(dotprod_vec4)( GLfloat *ou [all...] |
/vbox/src/VBox/GuestHost/OpenGL/packer/ |
H A D | pack_matrices.c | 36 void PACK_APIENTRY crPackMultMatrixf( const GLfloat *m ) 42 WRITE_DATA( 0*sizeof(GLfloat), GLfloat, m[ 0] ); 43 WRITE_DATA( 1*sizeof(GLfloat), GLfloat, m[ 1] ); 44 WRITE_DATA( 2*sizeof(GLfloat), GLfloat, m[ 2] ); 45 WRITE_DATA( 3*sizeof(GLfloat), GLfloat, m[ 3] ); 46 WRITE_DATA( 4*sizeof(GLfloat), GLfloa [all...] |
H A D | pack_bbox.h | 78 GLfloat fx = (GLfloat) x; 81 GLfloat fx = (GLfloat) x; \ 82 GLfloat fy = (GLfloat) y 85 GLfloat fx = (GLfloat) x; \ 86 GLfloat fy = (GLfloat) [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/ |
H A D | accum.h | 46 _mesa_Accum( GLenum op, GLfloat value ); 50 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
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H A D | api_eval.h | 34 extern void _mesa_EvalCoord1f( GLfloat u ); 35 extern void _mesa_EvalCoord2f( GLfloat u, GLfloat v ); 36 extern void _mesa_EvalCoord1fv( const GLfloat *u ); 37 extern void _mesa_EvalCoord2fv( const GLfloat *u );
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H A D | pixel.h | 42 _mesa_GetPixelMapfv( GLenum map, GLfloat *values ); 51 _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); 60 _mesa_PixelStoref( GLenum pname, GLfloat param ); 67 _mesa_PixelTransferf( GLenum pname, GLfloat param ); 73 _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ); 82 _mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], 83 GLfloat rScale, GLfloat gScale, 84 GLfloat bScal [all...] |
H A D | feedback.h | 40 CTX->Feedback.Buffer[CTX->Feedback.Count] = (GLfloat) (T); \ 48 const GLfloat win[4], 49 const GLfloat color[4], 50 GLfloat index, 51 const GLfloat texcoord[4] ); 54 extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ); 58 _mesa_PassThrough( GLfloat token ); 61 _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
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H A D | eval.h | 52 GLenum target, GLfloat *data ); 55 extern GLfloat *_mesa_copy_map_points1f( GLenum target, 57 const GLfloat *points ); 59 extern GLfloat *_mesa_copy_map_points1d( GLenum target, 63 extern GLfloat *_mesa_copy_map_points2f( GLenum target, 66 const GLfloat *points ); 68 extern GLfloat *_mesa_copy_map_points2d(GLenum target, 76 _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, 77 GLint order, const GLfloat *point [all...] |
H A D | api_noop.h | 32 _mesa_noop_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); 41 _mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat *param);
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H A D | vtxfmt_tmp.h | 41 static void GLAPIENTRY TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b ) 47 static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v ) 53 static void GLAPIENTRY TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) 59 static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v ) 71 static void GLAPIENTRY TAG(EvalCoord1f)( GLfloat [all...] |
H A D | rastpos.h | 42 _mesa_RasterPos2f(GLfloat x, GLfloat y); 54 _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z); 66 _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 78 _mesa_RasterPos2fv(const GLfloat * [all...] |
/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_bbox.h | 26 crProjectBBox(const GLfloat modl[16], const GLfloat proj[16], 27 GLfloat *x1, GLfloat *y1, GLfloat *z1, 28 GLfloat *x2, GLfloat *y2, GLfloat *z2);
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/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_winpos.c | 9 static void crServerWindowPos( GLfloat x, GLfloat y, GLfloat z ) 18 crServerWindowPos((GLfloat) x, (GLfloat) y, 0.0F); 23 crServerWindowPos((GLfloat) v[0], (GLfloat) v[1], 0.0F); 26 void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2fARB( GLfloat x, GLfloat y ) 31 void SERVER_DISPATCH_APIENTRY crServerDispatchWindowPos2fvARB( const GLfloat * [all...] |
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_rasterpos.c | 19 crStateRasterPosUpdate(GLfloat x, GLfloat y, GLfloat z, GLfloat w) 78 c->rasterAttrib[VERT_ATTRIB_FOG][0] = 0.0; /*(GLfloat) 84 static void RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) 98 RasterPos4f((GLfloat) [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/shader/ |
H A D | prog_execute.h | 29 typedef void (*FetchTexelLodFunc)(GLcontext *ctx, const GLfloat texcoord[4], 30 GLfloat lambda, GLuint unit, GLfloat color[4]); 32 typedef void (*FetchTexelDerivFunc)(GLcontext *ctx, const GLfloat texcoord[4], 33 const GLfloat texdx[4], 34 const GLfloat texdy[4], 35 GLfloat lodBias, 36 GLuint unit, GLfloat color[4]); 51 GLfloat (*Attribs)[MAX_WIDTH][4]; 52 GLfloat (*Deriv [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/imm/ |
H A D | t_dd_imm_tapi.h | 43 static void TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) 50 static void TAG(TexCoord4fv)( const GLfloat *v ) 57 static void TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s, 58 GLfloat t, GLfloat r, GLfloat q ) 65 static void TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat * [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/ |
H A D | t_dd_vertex.h | 30 GLfloat x, y, z, w; 53 GLfloat x, y, z, w; 56 GLfloat u0, v0; 57 GLfloat u1, v1; 58 GLfloat u2, v2; 59 GLfloat u3, v3; 62 GLfloat x, y, z, w; 65 GLfloat u0, v0, q0; 66 GLfloat u1, v1, q1; 67 GLfloat u [all...] |
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/ |
H A D | s_fog.h | 35 extern GLfloat 36 _swrast_z_to_fogfactor(GLcontext *ctx, GLfloat z);
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/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_pixel.h | 33 GLfloat depthScale; 35 GLfloat depthBias; 36 GLfloat xZoom; 37 GLfloat yZoom; 41 GLfloat mapItoR[CR_MAX_PIXEL_MAP_TABLE]; 42 GLfloat mapItoG[CR_MAX_PIXEL_MAP_TABLE]; 43 GLfloat mapItoB[CR_MAX_PIXEL_MAP_TABLE]; 44 GLfloat mapItoA[CR_MAX_PIXEL_MAP_TABLE]; 45 GLfloat mapRtoR[CR_MAX_PIXEL_MAP_TABLE]; 46 GLfloat mapGto [all...] |
H A D | cr_current.h | 51 GLfloat attrib[CR_MAX_VERTEX_ATTRIBS][4]; 53 GLfloat colorIndex; 63 GLfloat vertexAttrib[CR_MAX_VERTEX_ATTRIBS][4]; 64 GLfloat vertexAttribPre[CR_MAX_VERTEX_ATTRIBS][4]; 69 GLfloat rasterAttrib[CR_MAX_VERTEX_ATTRIBS][4]; 70 GLfloat rasterAttribPre[CR_MAX_VERTEX_ATTRIBS][4]; 75 GLfloat colorIndex; 76 GLfloat colorIndexPre; 99 DECLEXPORT(void) crStateRasterPosUpdate(GLfloat x, GLfloat [all...] |
/vbox/src/VBox/HostServices/SharedOpenGL/unpacker/ |
H A D | unpack_matrices.c | 21 GLfloat *m = DATA_POINTER( 0, GLfloat ); 24 INCR_DATA_PTR( 16*sizeof( GLfloat ) ); 38 GLfloat *m = DATA_POINTER( 0, GLfloat ); 41 INCR_DATA_PTR( 16*sizeof( GLfloat ) ); 54 GLfloat *m = DATA_POINTER( 8, GLfloat ); 69 GLfloat *m = DATA_POINTER( 8, GLfloat ); [all...] |