#include "server_dispatch.h"
#include "server.h"
/**
* All glWindowPos commands go through here.
*/
{
crStateWindowPos3fARB(x, y, z);
}
{
}
{
}
{
crServerWindowPos(x, y, 0.0F);
}
{
}
{
}
{
}
{
crServerWindowPos(x, y, 0.0F);
}
{
}
{
}
{
}
{
crServerWindowPos(x, y, z);
}
{
}
{
}
{
}
{
crServerWindowPos(x, y, z);
}
{
}