/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | vertexshader.c | 40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 58 TRACE("%p increasing refcount to %u.\n", iface, ref); 81 TRACE("%p decreasing refcount to %u.\n", iface, ref); 117 TRACE("device %p, declaration %p, shader_handle %#x, decl_ptr %p.\n", 135 TRACE("Created vertex declaration %p.\n", object);
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H A D | swapchain.c | 40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 58 TRACE("%p increasing refcount to %u.\n", iface, ref); 67 TRACE("%p decreasing refcount to %u.\n", iface, ref); 85 TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n", 100 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | resource.c | 191 TRACE("Cleaning up resource %p.\n", resource); 195 TRACE("Decrementing device memory pool by %u.\n", resource->size); 229 TRACE("Searching for private data %s\n", debugstr_guid(tag)); 234 TRACE("Found %p\n", data); 238 TRACE("Not found\n"); 247 TRACE("resource %p, riid %s, data %p, data_size %u, flags %#x.\n", 291 TRACE("resource %p, guid %s, data %p, data_size %p.\n", 325 TRACE("resource %p, guid %s.\n", resource, debugstr_guid(guid)); 350 TRACE("resource %p, new priority %u, returning old priority %u.\n", resource, priority, prev); 356 TRACE("resourc [all...] |
H A D | vertexdeclaration.c | 42 TRACE(" format: %s (%#x)\n", debug_d3dformat(element->format), element->format); 43 TRACE(" input_slot: %u\n", element->input_slot); 44 TRACE(" offset: %u\n", element->offset); 45 TRACE("output_slot: %u\n", element->output_slot); 46 TRACE(" method: %s (%#x)\n", debug_d3ddeclmethod(element->method), element->method); 47 TRACE(" usage: %s (%#x)\n", debug_d3ddeclusage(element->usage), element->usage); 48 TRACE(" usage_idx: %u\n", element->usage_idx); 55 TRACE("%p increasing refcount to %u.\n", declaration, refcount); 64 TRACE("%p decreasing refcount to %u.\n", declaration, refcount); 78 TRACE("declaratio [all...] |
H A D | surface.c | 92 TRACE("surface %p.\n", surface); 107 TRACE("Deleting texture %u.\n", surface->texture_name); 117 TRACE("Deleting PBO %u.\n", surface->pbo); 123 TRACE("Deleting multisample renderbuffer %u.\n", surface->rb_multisample); 129 TRACE("Deleting resolved renderbuffer %u.\n", surface->rb_resolved); 135 TRACE("Deleting renderbuffer %u.\n", entry->id); 196 TRACE("surface %p, swapchain %p.\n", surface, swapchain); 226 TRACE("surface %p, container %p.\n", surface, container); 476 TRACE("surface %p.\n", surface); 515 TRACE("Addin [all...] |
H A D | directx.c | 300 TRACE("Destroying fake GL context.\n"); 357 TRACE("getting context...\n"); 438 TRACE("Adjusted adapter memory by %d to %d.\n", amount, adapter->UsedTextureRam); 453 TRACE("%p increasing refcount to %u.\n", wined3d, refcount); 462 TRACE("%p decreasing refcount to %u.\n", wined3d, refcount); 506 TRACE("OpenGL implementation does not allow indirect addressing offsets > 63\n"); 507 TRACE("error: %s\n", debugstr_a((const char *)gl_info->gl_ops.gl.p_glGetString(GL_PROGRAM_ERROR_STRING_ARB))); 509 } else TRACE("OpenGL implementation allows offsets > 63\n"); 630 TRACE("PBO test successful.\n"); 684 TRACE("G [all...] |
H A D | buffer.c | 128 TRACE("Creating an OpenGL vertex buffer object for wined3d_buffer %p with usage %s.\n", 164 TRACE("Buffer has WINED3DUSAGE_DYNAMIC set.\n"); 273 TRACE("Reconverting because converted attributes occur, and the stride changed\n"); 298 TRACE("Byte %ld in vertex changed\n", idx); 299 TRACE("It was type %d, is %d now\n", This->conversion_map[idx], conversion_type); 390 TRACE("Vertex shaders used, no VBO conversion is needed\n"); 402 TRACE("Finding vertex buffer conversion information\n"); 530 if (ret) TRACE("Conversion information changed\n"); 596 TRACE("%p increasing refcount to %u.\n", buffer, refcount); 625 TRACE("buffe [all...] |
H A D | texture.c | 54 TRACE("texture %p, texture_ops %p, layer_count %u, level_count %u, resource_type %s, format %s, " 148 TRACE("texture %p.\n", texture); 187 TRACE("texture %p, context %p, srgb %#x, set_surface_desc %p.\n", texture, context, srgb, set_surface_desc); 207 TRACE("Assigned shared texture %d\n", gl_tex->name); 218 TRACE("Generated texture %d.\n", gl_tex->name); 292 TRACE("Setting GL_TEXTURE_MAX_LEVEL to %u.\n", texture->level_count - 1); 333 TRACE("Setting param %#x to %#x for target %#x.\n", param, gl_wrap, target); 349 TRACE("texture %p, sampler_states %p.\n", texture, sampler_states); 383 TRACE("Setting border color for %#x to %#x.\n", target, state); 399 TRACE("ValueMA [all...] |
H A D | stateblock.c | 474 TRACE("%p increasing refcount to %u.\n", stateblock, refcount); 605 TRACE("%p decreasing refcount to %u\n", stateblock, refcount); 699 TRACE("stateblock %p.\n", stateblock); 701 TRACE("Capturing state %p.\n", src_state); 705 TRACE("Updating vertex shader from %p to %p\n", 720 TRACE("Setting vs_consts_f[%u] to {%.8e, %.8e, %.8e, %.8e}.\n", idx, 737 TRACE("Setting vs_consts[%u] to {%d, %d, %d, %d}.\n", idx, 754 TRACE("Setting vs_consts_b[%u] to %s.\n", 765 TRACE("Setting ps_consts_f[%u] to {%.8e, %.8e, %.8e, %.8e}.\n", idx, 781 TRACE("Settin [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 313 TRACE("iface %p, riid %s, out %p.\n", 335 TRACE("%p increasing refcount to %u.\n", iface, ref); 350 TRACE("%p decreasing refcount to %u.\n", iface, ref); 357 TRACE("Releasing wined3d device %p.\n", device->wined3d_device); 391 TRACE("iface %p.\n", iface); 395 TRACE("Device is lost.\n"); 407 TRACE("iface %p.\n", iface); 420 TRACE("iface %p, byte_count %u.\n", iface, byte_count); 436 TRACE("iface %p, d3d8 %p.\n", iface, d3d8); 450 TRACE("ifac [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | cubetexture.c | 69 TRACE("(%p) : About to load texture: dirtified(%u).\n", This, *dirty); 90 TRACE("Reloading surface because the d3d8/9 palette was changed.\n"); 115 TRACE("(%p) Texture not dirty, nothing to do.\n" , iface); 128 TRACE("(%p) : Cleaning up.\n", This); 158 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); 174 TRACE("(%p) : AddRef increasing from %d\n", This, This->resource.ref); 181 TRACE("(%p) : Releasing from %d\n", This, This->resource.ref); 222 TRACE("(%p)\n", This); 338 TRACE("(%p) : relay to BaseTexture\n", This); 359 TRACE("ifac [all...] |
H A D | buffer.c | 134 TRACE("Creating an OpenGL vertex buffer object for IWineD3DVertexBuffer %p Usage(%s)\n", 180 TRACE("Gl usage = GL_STREAM_DRAW_ARB\n"); 197 TRACE("Gl usage = GL_DYNAMIC_DRAW_ARB\n"); 274 TRACE("Reconverting because converted attributes occur, and the stride changed\n"); 290 TRACE("Byte %ld in vertex changed\n", idx); 291 TRACE("It was type %d, is %d now\n", This->conversion_map[idx], conversion_type); 353 TRACE("No shift\n"); 400 TRACE("Dumping conversion shift:\n"); 403 TRACE("[%d]", ret[i]); 405 TRACE("\ [all...] |
H A D | surface.c | 87 TRACE("(%p) : Cleaning up.\n", This); 103 TRACE("Deleting texture %u.\n", This->texture_name); 512 TRACE("surface %p, memory %p, size %u\n", surface, surface->resource.allocatedMemory, surface->resource.size); 596 TRACE("(%p) : setting texture name %u\n", This, new_name); 631 TRACE("(%p) : setting target %#x\n", This, target); 707 TRACE("(%p) : Calling glGetCompressedTexImageARB level %d, format %#x, type %#x, data %p.\n", 752 TRACE("(%p) : Calling glGetTexImage level %d, format %#x, type %#x, data %p\n", 826 TRACE("(%p) : Repacking the surface data from pitch %d to pitch %d\n", This, src_pitch, dst_pitch); 866 TRACE("This %p, internal %#x, width %d, height %d, format %#x, type %#x, data %p.\n", 868 TRACE("targe [all...] |
H A D | basetexture.c | 144 TRACE("Ignoring SetLOD on %s texture, returning 0\n", debug_d3dpool(This->resource.pool)); 161 TRACE("(%p) : set LOD to %d\n", This, This->baseTexture.LOD); 170 TRACE("(%p) : returning %d\n", This, This->baseTexture.LOD); 178 TRACE("(%p) : returning %d\n", This, This->baseTexture.levels); 189 TRACE("(%p) : returning invalid call\n", This); 224 TRACE("(%p) :\n", This); 287 TRACE("(%p) : About to bind texture\n", This); 307 TRACE("Assigned shared texture %d\n", gl_tex->name); 315 TRACE("Generated texture %d\n", gl_tex->name); 366 TRACE("Settin [all...] |
H A D | surface_base.c | 107 TRACE("(%p)->(%s,%p)\n", This,debugstr_guid(riid),ppobj); 124 TRACE("(%p) : AddRef increasing from %d\n", This,ref - 1); 152 TRACE("(%p) : calling resourceimpl_GetType\n", iface); 157 TRACE("(%p) : calling resourceimpl_GetParent\n", iface); 169 TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer); 179 TRACE("Relaying to QueryInterface\n"); 186 TRACE("(%p) : copying into %p\n", This, pDesc); 203 TRACE("iface %p, flags %#x.\n", iface, Flags); 219 TRACE("(%p)->(%08x)\n",iface,Flags); 232 TRACE("( [all...] |
H A D | texture.c | 49 TRACE("(%p) : About to load texture.\n", This); 85 TRACE("Reloading surface because the d3d8/9 palette was changed.\n"); 105 TRACE("(%p) Texture not dirty, nothing to do.\n", iface); 118 TRACE("(%p) : Cleaning up\n", This); 134 TRACE("(%p) : Cleaning up base texture\n", This); 145 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); 161 TRACE("(%p) : AddRef increasing from %d\n", This, This->resource.ref); 168 TRACE("(%p) : Releasing from %d\n", This, This->resource.ref); 210 TRACE("(%p)\n", This); 323 TRACE("( [all...] |
H A D | stateblock.c | 475 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); 491 TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1); 499 TRACE("(%p) : Releasing from %d\n", This, refCount + 1); 515 TRACE("Vertex buffer still referenced by stateblock, applications has leaked Stream %u, buffer %p\n", counter, This->streamSource[counter]); 608 TRACE("(%p) : Updating state block %p ------------------v\n", targetStateBlock, This); 612 TRACE("Updating vertex shader from %p to %p\n", This->vertexShader, targetStateBlock->vertexShader); 624 TRACE("Setting %p from %p %u to {%.8e, %.8e, %.8e, %.8e}.\n", 642 TRACE("Setting %p from %p %u to {%d, %d, %d, %d}.\n", 660 TRACE("Setting %p from %p %u to %s.\n", 672 TRACE("Settin [all...] |
H A D | surface_gdi.c | 48 TRACE("(%p) : Cleaning up.\n", This); 79 TRACE("(%p) : Releasing from %d\n", This, ref + 1); 85 TRACE("(%p) Released.\n", This); 180 TRACE("(%p)\n", This); 396 TRACE("(%p)->(%p)\n",This,pHDC); 461 TRACE("returning %p\n",*pHDC); 470 TRACE("(%p)->(%p)\n",This,hDC); 494 TRACE("(%p)\n", This); 499 TRACE("(%p): Updating the hdc's palette\n", This); 622 TRACE("( [all...] |
H A D | context.c | 67 TRACE("Created FBO %u.\n", *fbo); 203 TRACE("Attach depth stencil %p\n", depth_stencil); 275 TRACE("Attach surface %p to %u\n", surface, idx); 302 TRACE("FBO complete\n"); 370 TRACE("Destroy FBO %d\n", entry->id); 514 TRACE("Allocated occlusion query %u in context %p.\n", query->id, context); 568 TRACE("Allocated event query %p in context %p.\n", query->object.sync, context); 577 TRACE("Allocated event query %u in context %p.\n", query->object.id, context); 586 TRACE("Allocated event query %u in context %p.\n", query->object.id, context); 687 TRACE("Update [all...] |
/vbox/src/VBox/Additions/linux/sharedfolders/ |
H A D | vfsmod.c | 54 TRACE(); 195 TRACE(); 228 TRACE(); 369 TRACE(); 385 TRACE(); 400 TRACE(); 521 TRACE(); 533 TRACE(); 540 TRACE(); 547 TRACE(); [all...] |
H A D | dirops.c | 37 TRACE(); 105 TRACE(); 127 TRACE(); 240 TRACE(); 351 TRACE(); 450 TRACE(); 516 TRACE(); 616 TRACE(); 634 TRACE(); 654 TRACE(); [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | vertexdeclaration.c | 209 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); 227 TRACE("%p increasing refcount to %u.\n", iface, ref); 259 TRACE("%p decreasing refcount to %u.\n", iface, ref); 280 TRACE("iface %p, device %p.\n", iface, device); 285 TRACE("Returning device %p.\n", *device); 293 TRACE("iface %p, elements %p, element_count %p.\n", iface, pDecl, pNumElements); 299 TRACE("NULL pDecl passed. Returning D3D_OK.\n"); 303 TRACE("Copying %p to %p\n", This->elements, pDecl); 339 TRACE("d3d9_elements %p, wined3d_elements %p\n", d3d9_elements, wined3d_elements); 430 TRACE("ifac [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | vertexdeclaration.c | 212 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); 233 TRACE("%p increasing refcount to %u.\n", iface, refcount); 251 TRACE("%p decreasing refcount to %u.\n", iface, refcount); 271 TRACE("iface %p, device %p.\n", iface, device); 276 TRACE("Returning device %p.\n", *device); 286 TRACE("iface %p, elements %p, element_count %p.\n", iface, elements, element_count); 294 TRACE("Copying %p to %p.\n", declaration->elements, elements); 338 TRACE("d3d9_elements %p, wined3d_elements %p\n", d3d9_elements, wined3d_elements); 441 TRACE("Created vertex declaration %p.\n", object);
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/vbox/src/VBox/Devices/EFI/Firmware/AppPkg/Applications/Python/PyMod-2.7.1/Modules/ |
H A D | _sre.c | 109 #define TRACE(v) printf v macro 111 #define TRACE(v) macro 279 TRACE(("allocate/grow stack %d\n", cursize)); 538 TRACE(("|%p|%p|COUNT IN\n", pattern, ptr)); 545 TRACE(("|%p|%p|COUNT ANY\n", pattern, ptr)); 553 TRACE(("|%p|%p|COUNT ANY_ALL\n", pattern, ptr)); 560 TRACE(("|%p|%p|COUNT LITERAL %d\n", pattern, ptr, chr)); 568 TRACE(("|%p|%p|COUNT LITERAL_IGNORE %d\n", pattern, ptr, chr)); 576 TRACE(("|%p|%p|COUNT NOT_LITERAL %d\n", pattern, ptr, chr)); 584 TRACE(("| [all...] |
/vbox/src/VBox/Devices/EFI/Firmware/AppPkg/Applications/Python/PyMod-2.7.2/Modules/ |
H A D | _sre.c | 118 #define TRACE(v) printf v macro 120 #define TRACE(v) macro 288 TRACE(("allocate/grow stack %d\n", cursize)); 547 TRACE(("|%p|%p|COUNT IN\n", pattern, ptr)); 554 TRACE(("|%p|%p|COUNT ANY\n", pattern, ptr)); 562 TRACE(("|%p|%p|COUNT ANY_ALL\n", pattern, ptr)); 569 TRACE(("|%p|%p|COUNT LITERAL %d\n", pattern, ptr, chr)); 577 TRACE(("|%p|%p|COUNT LITERAL_IGNORE %d\n", pattern, ptr, chr)); 585 TRACE(("|%p|%p|COUNT NOT_LITERAL %d\n", pattern, ptr, chr)); 593 TRACE(("| [all...] |