Searched refs:TRACE (Results 76 - 100 of 146) sorted by relevance

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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dvertexshader.c40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
81 TRACE("%p decreasing refcount to %u.\n", iface, ref);
117 TRACE("device %p, declaration %p, shader_handle %#x, decl_ptr %p.\n",
135 TRACE("Created vertex declaration %p.\n", object);
H A Dswapchain.c40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
58 TRACE("%p increasing refcount to %u.\n", iface, ref);
67 TRACE("%p decreasing refcount to %u.\n", iface, ref);
85 TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n",
100 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dresource.c191 TRACE("Cleaning up resource %p.\n", resource);
195 TRACE("Decrementing device memory pool by %u.\n", resource->size);
229 TRACE("Searching for private data %s\n", debugstr_guid(tag));
234 TRACE("Found %p\n", data);
238 TRACE("Not found\n");
247 TRACE("resource %p, riid %s, data %p, data_size %u, flags %#x.\n",
291 TRACE("resource %p, guid %s, data %p, data_size %p.\n",
325 TRACE("resource %p, guid %s.\n", resource, debugstr_guid(guid));
350 TRACE("resource %p, new priority %u, returning old priority %u.\n", resource, priority, prev);
356 TRACE("resourc
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H A Dvertexdeclaration.c42 TRACE(" format: %s (%#x)\n", debug_d3dformat(element->format), element->format);
43 TRACE(" input_slot: %u\n", element->input_slot);
44 TRACE(" offset: %u\n", element->offset);
45 TRACE("output_slot: %u\n", element->output_slot);
46 TRACE(" method: %s (%#x)\n", debug_d3ddeclmethod(element->method), element->method);
47 TRACE(" usage: %s (%#x)\n", debug_d3ddeclusage(element->usage), element->usage);
48 TRACE(" usage_idx: %u\n", element->usage_idx);
55 TRACE("%p increasing refcount to %u.\n", declaration, refcount);
64 TRACE("%p decreasing refcount to %u.\n", declaration, refcount);
78 TRACE("declaratio
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H A Dsurface.c92 TRACE("surface %p.\n", surface);
107 TRACE("Deleting texture %u.\n", surface->texture_name);
117 TRACE("Deleting PBO %u.\n", surface->pbo);
123 TRACE("Deleting multisample renderbuffer %u.\n", surface->rb_multisample);
129 TRACE("Deleting resolved renderbuffer %u.\n", surface->rb_resolved);
135 TRACE("Deleting renderbuffer %u.\n", entry->id);
196 TRACE("surface %p, swapchain %p.\n", surface, swapchain);
226 TRACE("surface %p, container %p.\n", surface, container);
476 TRACE("surface %p.\n", surface);
515 TRACE("Addin
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H A Ddirectx.c300 TRACE("Destroying fake GL context.\n");
357 TRACE("getting context...\n");
438 TRACE("Adjusted adapter memory by %d to %d.\n", amount, adapter->UsedTextureRam);
453 TRACE("%p increasing refcount to %u.\n", wined3d, refcount);
462 TRACE("%p decreasing refcount to %u.\n", wined3d, refcount);
506 TRACE("OpenGL implementation does not allow indirect addressing offsets > 63\n");
507 TRACE("error: %s\n", debugstr_a((const char *)gl_info->gl_ops.gl.p_glGetString(GL_PROGRAM_ERROR_STRING_ARB)));
509 } else TRACE("OpenGL implementation allows offsets > 63\n");
630 TRACE("PBO test successful.\n");
684 TRACE("G
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H A Dbuffer.c128 TRACE("Creating an OpenGL vertex buffer object for wined3d_buffer %p with usage %s.\n",
164 TRACE("Buffer has WINED3DUSAGE_DYNAMIC set.\n");
273 TRACE("Reconverting because converted attributes occur, and the stride changed\n");
298 TRACE("Byte %ld in vertex changed\n", idx);
299 TRACE("It was type %d, is %d now\n", This->conversion_map[idx], conversion_type);
390 TRACE("Vertex shaders used, no VBO conversion is needed\n");
402 TRACE("Finding vertex buffer conversion information\n");
530 if (ret) TRACE("Conversion information changed\n");
596 TRACE("%p increasing refcount to %u.\n", buffer, refcount);
625 TRACE("buffe
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H A Dtexture.c54 TRACE("texture %p, texture_ops %p, layer_count %u, level_count %u, resource_type %s, format %s, "
148 TRACE("texture %p.\n", texture);
187 TRACE("texture %p, context %p, srgb %#x, set_surface_desc %p.\n", texture, context, srgb, set_surface_desc);
207 TRACE("Assigned shared texture %d\n", gl_tex->name);
218 TRACE("Generated texture %d.\n", gl_tex->name);
292 TRACE("Setting GL_TEXTURE_MAX_LEVEL to %u.\n", texture->level_count - 1);
333 TRACE("Setting param %#x to %#x for target %#x.\n", param, gl_wrap, target);
349 TRACE("texture %p, sampler_states %p.\n", texture, sampler_states);
383 TRACE("Setting border color for %#x to %#x.\n", target, state);
399 TRACE("ValueMA
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H A Dstateblock.c474 TRACE("%p increasing refcount to %u.\n", stateblock, refcount);
605 TRACE("%p decreasing refcount to %u\n", stateblock, refcount);
699 TRACE("stateblock %p.\n", stateblock);
701 TRACE("Capturing state %p.\n", src_state);
705 TRACE("Updating vertex shader from %p to %p\n",
720 TRACE("Setting vs_consts_f[%u] to {%.8e, %.8e, %.8e, %.8e}.\n", idx,
737 TRACE("Setting vs_consts[%u] to {%d, %d, %d, %d}.\n", idx,
754 TRACE("Setting vs_consts_b[%u] to %s.\n",
765 TRACE("Setting ps_consts_f[%u] to {%.8e, %.8e, %.8e, %.8e}.\n", idx,
781 TRACE("Settin
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c313 TRACE("iface %p, riid %s, out %p.\n",
335 TRACE("%p increasing refcount to %u.\n", iface, ref);
350 TRACE("%p decreasing refcount to %u.\n", iface, ref);
357 TRACE("Releasing wined3d device %p.\n", device->wined3d_device);
391 TRACE("iface %p.\n", iface);
395 TRACE("Device is lost.\n");
407 TRACE("iface %p.\n", iface);
420 TRACE("iface %p, byte_count %u.\n", iface, byte_count);
436 TRACE("iface %p, d3d8 %p.\n", iface, d3d8);
450 TRACE("ifac
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcubetexture.c69 TRACE("(%p) : About to load texture: dirtified(%u).\n", This, *dirty);
90 TRACE("Reloading surface because the d3d8/9 palette was changed.\n");
115 TRACE("(%p) Texture not dirty, nothing to do.\n" , iface);
128 TRACE("(%p) : Cleaning up.\n", This);
158 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
174 TRACE("(%p) : AddRef increasing from %d\n", This, This->resource.ref);
181 TRACE("(%p) : Releasing from %d\n", This, This->resource.ref);
222 TRACE("(%p)\n", This);
338 TRACE("(%p) : relay to BaseTexture\n", This);
359 TRACE("ifac
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H A Dbuffer.c134 TRACE("Creating an OpenGL vertex buffer object for IWineD3DVertexBuffer %p Usage(%s)\n",
180 TRACE("Gl usage = GL_STREAM_DRAW_ARB\n");
197 TRACE("Gl usage = GL_DYNAMIC_DRAW_ARB\n");
274 TRACE("Reconverting because converted attributes occur, and the stride changed\n");
290 TRACE("Byte %ld in vertex changed\n", idx);
291 TRACE("It was type %d, is %d now\n", This->conversion_map[idx], conversion_type);
353 TRACE("No shift\n");
400 TRACE("Dumping conversion shift:\n");
403 TRACE("[%d]", ret[i]);
405 TRACE("\
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H A Dsurface.c87 TRACE("(%p) : Cleaning up.\n", This);
103 TRACE("Deleting texture %u.\n", This->texture_name);
512 TRACE("surface %p, memory %p, size %u\n", surface, surface->resource.allocatedMemory, surface->resource.size);
596 TRACE("(%p) : setting texture name %u\n", This, new_name);
631 TRACE("(%p) : setting target %#x\n", This, target);
707 TRACE("(%p) : Calling glGetCompressedTexImageARB level %d, format %#x, type %#x, data %p.\n",
752 TRACE("(%p) : Calling glGetTexImage level %d, format %#x, type %#x, data %p\n",
826 TRACE("(%p) : Repacking the surface data from pitch %d to pitch %d\n", This, src_pitch, dst_pitch);
866 TRACE("This %p, internal %#x, width %d, height %d, format %#x, type %#x, data %p.\n",
868 TRACE("targe
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H A Dbasetexture.c144 TRACE("Ignoring SetLOD on %s texture, returning 0\n", debug_d3dpool(This->resource.pool));
161 TRACE("(%p) : set LOD to %d\n", This, This->baseTexture.LOD);
170 TRACE("(%p) : returning %d\n", This, This->baseTexture.LOD);
178 TRACE("(%p) : returning %d\n", This, This->baseTexture.levels);
189 TRACE("(%p) : returning invalid call\n", This);
224 TRACE("(%p) :\n", This);
287 TRACE("(%p) : About to bind texture\n", This);
307 TRACE("Assigned shared texture %d\n", gl_tex->name);
315 TRACE("Generated texture %d\n", gl_tex->name);
366 TRACE("Settin
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H A Dsurface_base.c107 TRACE("(%p)->(%s,%p)\n", This,debugstr_guid(riid),ppobj);
124 TRACE("(%p) : AddRef increasing from %d\n", This,ref - 1);
152 TRACE("(%p) : calling resourceimpl_GetType\n", iface);
157 TRACE("(%p) : calling resourceimpl_GetParent\n", iface);
169 TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer);
179 TRACE("Relaying to QueryInterface\n");
186 TRACE("(%p) : copying into %p\n", This, pDesc);
203 TRACE("iface %p, flags %#x.\n", iface, Flags);
219 TRACE("(%p)->(%08x)\n",iface,Flags);
232 TRACE("(
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H A Dtexture.c49 TRACE("(%p) : About to load texture.\n", This);
85 TRACE("Reloading surface because the d3d8/9 palette was changed.\n");
105 TRACE("(%p) Texture not dirty, nothing to do.\n", iface);
118 TRACE("(%p) : Cleaning up\n", This);
134 TRACE("(%p) : Cleaning up base texture\n", This);
145 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
161 TRACE("(%p) : AddRef increasing from %d\n", This, This->resource.ref);
168 TRACE("(%p) : Releasing from %d\n", This, This->resource.ref);
210 TRACE("(%p)\n", This);
323 TRACE("(
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H A Dstateblock.c475 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
491 TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
499 TRACE("(%p) : Releasing from %d\n", This, refCount + 1);
515 TRACE("Vertex buffer still referenced by stateblock, applications has leaked Stream %u, buffer %p\n", counter, This->streamSource[counter]);
608 TRACE("(%p) : Updating state block %p ------------------v\n", targetStateBlock, This);
612 TRACE("Updating vertex shader from %p to %p\n", This->vertexShader, targetStateBlock->vertexShader);
624 TRACE("Setting %p from %p %u to {%.8e, %.8e, %.8e, %.8e}.\n",
642 TRACE("Setting %p from %p %u to {%d, %d, %d, %d}.\n",
660 TRACE("Setting %p from %p %u to %s.\n",
672 TRACE("Settin
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H A Dsurface_gdi.c48 TRACE("(%p) : Cleaning up.\n", This);
79 TRACE("(%p) : Releasing from %d\n", This, ref + 1);
85 TRACE("(%p) Released.\n", This);
180 TRACE("(%p)\n", This);
396 TRACE("(%p)->(%p)\n",This,pHDC);
461 TRACE("returning %p\n",*pHDC);
470 TRACE("(%p)->(%p)\n",This,hDC);
494 TRACE("(%p)\n", This);
499 TRACE("(%p): Updating the hdc's palette\n", This);
622 TRACE("(
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H A Dcontext.c67 TRACE("Created FBO %u.\n", *fbo);
203 TRACE("Attach depth stencil %p\n", depth_stencil);
275 TRACE("Attach surface %p to %u\n", surface, idx);
302 TRACE("FBO complete\n");
370 TRACE("Destroy FBO %d\n", entry->id);
514 TRACE("Allocated occlusion query %u in context %p.\n", query->id, context);
568 TRACE("Allocated event query %p in context %p.\n", query->object.sync, context);
577 TRACE("Allocated event query %u in context %p.\n", query->object.id, context);
586 TRACE("Allocated event query %u in context %p.\n", query->object.id, context);
687 TRACE("Update
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/vbox/src/VBox/Additions/linux/sharedfolders/
H A Dvfsmod.c54 TRACE();
195 TRACE();
228 TRACE();
369 TRACE();
385 TRACE();
400 TRACE();
521 TRACE();
533 TRACE();
540 TRACE();
547 TRACE();
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H A Ddirops.c37 TRACE();
105 TRACE();
127 TRACE();
240 TRACE();
351 TRACE();
450 TRACE();
516 TRACE();
616 TRACE();
634 TRACE();
654 TRACE();
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvertexdeclaration.c209 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
227 TRACE("%p increasing refcount to %u.\n", iface, ref);
259 TRACE("%p decreasing refcount to %u.\n", iface, ref);
280 TRACE("iface %p, device %p.\n", iface, device);
285 TRACE("Returning device %p.\n", *device);
293 TRACE("iface %p, elements %p, element_count %p.\n", iface, pDecl, pNumElements);
299 TRACE("NULL pDecl passed. Returning D3D_OK.\n");
303 TRACE("Copying %p to %p\n", This->elements, pDecl);
339 TRACE("d3d9_elements %p, wined3d_elements %p\n", d3d9_elements, wined3d_elements);
430 TRACE("ifac
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dvertexdeclaration.c212 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
233 TRACE("%p increasing refcount to %u.\n", iface, refcount);
251 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
271 TRACE("iface %p, device %p.\n", iface, device);
276 TRACE("Returning device %p.\n", *device);
286 TRACE("iface %p, elements %p, element_count %p.\n", iface, elements, element_count);
294 TRACE("Copying %p to %p.\n", declaration->elements, elements);
338 TRACE("d3d9_elements %p, wined3d_elements %p\n", d3d9_elements, wined3d_elements);
441 TRACE("Created vertex declaration %p.\n", object);
/vbox/src/VBox/Devices/EFI/Firmware/AppPkg/Applications/Python/PyMod-2.7.1/Modules/
H A D_sre.c109 #define TRACE(v) printf v macro
111 #define TRACE(v) macro
279 TRACE(("allocate/grow stack %d\n", cursize));
538 TRACE(("|%p|%p|COUNT IN\n", pattern, ptr));
545 TRACE(("|%p|%p|COUNT ANY\n", pattern, ptr));
553 TRACE(("|%p|%p|COUNT ANY_ALL\n", pattern, ptr));
560 TRACE(("|%p|%p|COUNT LITERAL %d\n", pattern, ptr, chr));
568 TRACE(("|%p|%p|COUNT LITERAL_IGNORE %d\n", pattern, ptr, chr));
576 TRACE(("|%p|%p|COUNT NOT_LITERAL %d\n", pattern, ptr, chr));
584 TRACE(("|
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/vbox/src/VBox/Devices/EFI/Firmware/AppPkg/Applications/Python/PyMod-2.7.2/Modules/
H A D_sre.c118 #define TRACE(v) printf v macro
120 #define TRACE(v) macro
288 TRACE(("allocate/grow stack %d\n", cursize));
547 TRACE(("|%p|%p|COUNT IN\n", pattern, ptr));
554 TRACE(("|%p|%p|COUNT ANY\n", pattern, ptr));
562 TRACE(("|%p|%p|COUNT ANY_ALL\n", pattern, ptr));
569 TRACE(("|%p|%p|COUNT LITERAL %d\n", pattern, ptr, chr));
577 TRACE(("|%p|%p|COUNT LITERAL_IGNORE %d\n", pattern, ptr, chr));
585 TRACE(("|%p|%p|COUNT NOT_LITERAL %d\n", pattern, ptr, chr));
593 TRACE(("|
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