Searched defs:r2 (Results 1 - 14 of 14) sorted by relevance

/inkscape/src/2geom/
H A Dcircle.cpp63 Coord r2 = _center[X] * _center[X] + _center[Y] * _center[Y] - d; local
65 if (r2 < 0) {
69 _radius = std::sqrt(r2);
H A Dline.cpp390 Ray const& r2,
399 r2.vector(),
400 r2.origin() );
416 if ( are_near(r2.origin(), ls1) ) {
417 bool eqvs = (dot(direction, r2.vector()) > 0);
418 if ( are_near(ls1.initialPoint(), r2.origin()) && !eqvs) {
421 } else if ( are_near(ls1.finalPoint(), r2.origin()) && eqvs) {
433 } else if ( are_near(ls1.initialPoint(), r2) ) {
457 OptCrossing intersection(Ray const& r1, Ray const& r2) argument
461 r2
389 intersection_impl( LineSegment const& ls1, Ray const& r2, unsigned int i ) argument
[all...]
H A Dray.h137 bool are_same(Ray const& r1, Ray const& r2, double eps = EPSILON) { argument
138 return are_near(r1.vector(), r2.vector(), eps)
139 && are_near(r1.origin(), r2.origin(), eps);
142 // evaluate the angle between r1 and r2 rotating r1 in cw or ccw direction on r2
145 double angle_between(Ray const& r1, Ray const& r2, bool cw = true) { argument
146 double angle = angle_between(r1.vector(), r2.vector());
155 * @a r1 is rotated half the way to @a r2 in either clockwise or counter-clockwise direction.
161 * - If @a cw is set to @c true, the returned ray will equal the passed rays @a r1 and @a r2.
167 Ray make_angle_bisector_ray(Ray const& r1, Ray const& r2, boo argument
[all...]
H A Dintersection-graph.cpp283 PathVector r1, r2; local
285 r2 = getBminusA();
286 std::copy(r2.begin(), r2.end(), std::back_inserter(r1));
H A Dline.h538 Ray const& r2,
551 OptCrossing intersection(Line const& l1, Ray const& r2) argument
553 return detail::intersection_impl(r2, l1, 1);
569 OptCrossing intersection(LineSegment const& ls1, Ray const& r2) argument
571 return detail::intersection_impl(ls1, r2, 0);
584 OptCrossing intersection(Ray const& r1, Ray const& r2);
/inkscape/src/widgets/
H A Dstar-toolbar.cpp138 gdouble r2 = 1.0; local
140 sp_repr_get_double(repr, "sodipodi:r2", &r2);
141 if (r2 < r1) {
142 sp_repr_set_svg_double(repr, "sodipodi:r2",
146 r2*gtk_adjustment_get_value(adj));
327 } else if ((!strcmp(name, "sodipodi:r1") || !strcmp(name, "sodipodi:r2")) && (!isFlatSided) ) {
330 gdouble r2 = 1.0; local
332 sp_repr_get_double(repr, "sodipodi:r2", &r2);
[all...]
/inkscape/src/
H A Dunclump.cpp96 double r2 = 0.5 * (wh2[Geom::X] + (wh2[Geom::Y] - wh2[Geom::X]) * (a2/(M_PI/2))); local
99 double dist_r = (Geom::L2 (c2 - c1) - r1 - r2);
H A Dsp-star.cpp58 this->readAttr( "sodipodi:r2" );
77 sp_repr_set_svg_double(repr, "sodipodi:r2", this->r[1]);
469 sp_star_position_set (SPStar *star, gint sides, Geom::Point center, gdouble r1, gdouble r2, gdouble arg1, gdouble arg2, bool isflat, double rounded, double randomized) argument
479 star->r[1] = CLAMP(r2, 0.0, star->r[0]);
/inkscape/src/extension/internal/filter/
H A Dcolor.h627 std::ostringstream r2; local
641 r2 << ((color2 >> 24) & 0xff);
681 a2.str().c_str(), r2.str().c_str(), g2.str().c_str(), b2.str().c_str(), swap2.str().c_str(),
/inkscape/src/libavoid/
H A Dconnector.cpp1039 static bool pointRepLessThan(PointRep *r1, PointRep *r2) argument
1042 size_t r2less = r2->inner_set.size();
/inkscape/src/extension/dbus/
H A Ddocument-interface.cpp415 sp_repr_set_int(newNode, "sodipodi:r2", radius);
427 int r1, int r2, int sides, gdouble rounded,
436 sp_repr_set_int(newNode, "sodipodi:r2", r2);
426 document_interface_star(DocumentInterface *doc_interface, int cx, int cy, int r1, int r2, int sides, gdouble rounded, gdouble arg1, gdouble arg2, GError **error) argument
/inkscape/src/helper/
H A Dgeom-pathstroke.cpp297 double r2 = circle2.radius(); local
298 double delta_r = r2 - r1;
336 circle2 = Geom::Circle( c2 + dr*n2, r2+dr );
/inkscape/src/ui/widget/
H A Dgimpcolorwheel.c1018 gint x2, y2, r2, g2, b2; /* Second vertex */ local
1054 get_color (priv->h, 1.0, 0.0, &r2, &g2, &b2);
1064 SWAP (r2, r3, t);
1082 SWAP (r1, r2, t);
1104 rl = LERP (r1, r2, y1, y2, y_interp);
1112 rl = LERP (r2, r3, y2, y3, y_interp);
/inkscape/src/extension/internal/pdfinput/
H A Dsvg-builder.cpp774 double x1, y1, r1, x2, y2, r2; local
775 radial_shading->getCoords(&x1, &y1, &r1, &x2, &y2, &r2);
781 sp_repr_set_svg_double(gradient, "r", r2);

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