Searched defs:coord_mask (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c80 DWORD coord_mask; member in struct:__anon13229
1856 sample_function->coord_mask = WINED3DSP_WRITEMASK_0;
1900 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1;
1922 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1 | WINED3DSP_WRITEMASK_2;
1944 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1 | WINED3DSP_WRITEMASK_2;
1948 sample_function->coord_mask = 0;
2092 if (sample_function->coord_mask & WINED3DSP_WRITEMASK_1)
2095 shader_glsl_add_src_param(ins, &ins->src[0], sample_function->coord_mask, &coord_param);
2112 FIXME("Unexpected coord_mask with t_mirror\n");
3232 mask |= sample_function.coord_mask;
3241 char coord_mask[6]; local
3652 char coord_mask[6]; local
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c71 DWORD coord_mask; member in struct:__anon1958
1809 sample_function->coord_mask = WINED3DSP_WRITEMASK_0;
1853 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1;
1875 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1 | WINED3DSP_WRITEMASK_2;
1897 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1 | WINED3DSP_WRITEMASK_2;
1901 sample_function->coord_mask = 0;
2045 if (sample_function->coord_mask & WINED3DSP_WRITEMASK_1)
2048 shader_glsl_add_src_param(ins, &ins->src[0], sample_function->coord_mask, &coord_param);
2065 FIXME("Unexpected coord_mask with t_mirror\n");
3109 mask |= sample_function.coord_mask;
3118 char coord_mask[6]; local
3529 char coord_mask[6]; local
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c74 DWORD coord_mask; member in struct:glsl_sample_function
1965 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1;
1989 sample_function->coord_mask = WINED3DSP_WRITEMASK_0;
2042 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1 | WINED3DSP_WRITEMASK_2;
2092 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1;
2101 sample_function->coord_mask = 0;
2125 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1 | WINED3DSP_WRITEMASK_2;
2134 sample_function->coord_mask = 0;
2158 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1 | WINED3DSP_WRITEMASK_2;
2164 sample_function->coord_mask
3600 char coord_mask[6]; local
3934 char coord_mask[6]; local
3965 char coord_mask[6]; local
4000 char coord_mask[6]; local
5504 const char *texture_function, *coord_mask; local
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