Searched refs:windowTable (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/
H A Dstub.c68 crHashtableSearch(stub.windowTable, (unsigned int) window);
104 crHashtableSearch(stub.windowTable, (unsigned int) window);
126 crHashtableSearch(stub.windowTable, (unsigned int) window);
137 crHashtableSearch(stub.windowTable, (unsigned int) window);
148 crHashtableSearch(stub.windowTable, (unsigned int) window);
164 crHashtableSearch(stub.windowTable, (unsigned int) window);
392 crHashtableWalk(stub.windowTable, stubCBCheckWindowsInfo, (void *) lParam);
400 crHashtableWalk(stub.windowTable, stubCBCheckWindowsInfo, (void *) lParam);
H A Dload.c212 crHashtableLock(stub.windowTable);
218 crHashtableWalkUnlocked(stub.windowTable, stubCheckWindowsCB, context);
223 crHashtableUnlock(stub.windowTable);
326 /* the lock order is windowTable->contextTable (see wglMakeCurrent_prox, glXMakeCurrent)
327 * this is why we need to take a windowTable lock since we will later do stub.windowTable access & locking */
328 crHashtableLock(stub.windowTable);
330 crHashtableUnlock(stub.windowTable);
355 crFreeHashtable(stub.windowTable, crFree);
555 stub.windowTable
[all...]
H A Dcontext.c147 crHashtableSearch(stub.windowTable, (unsigned int) window);
150 crHashtableLock(stub.windowTable);
176 crHashtableDelete(stub.windowTable, window, crFree);
178 crHashtableUnlock(stub.windowTable);
248 crHashtableAdd(stub.windowTable, (unsigned int) spuWin, winInfo);
365 WindowInfo *winInfo = (WindowInfo *) crHashtableSearch(stub.windowTable, (unsigned int) drawable);
376 winInfo = (WindowInfo *) crHashtableSearch(stub.windowTable, (unsigned int) hwnd);
409 crHashtableAdd(stub.windowTable, (unsigned int) drawable, winInfo);
411 crHashtableAdd(stub.windowTable, (unsigned int) hwnd, winInfo);
449 crHashtableWalk(stub.windowTable, stubWindowCheckOwnerC
[all...]
H A Dicd_drv.c121 crHashtableLock(stub.windowTable);
130 crHashtableUnlock(stub.windowTable);
H A Dwgl.c194 crHashtableLock(stub.windowTable);
208 crHashtableUnlock(stub.windowTable);
297 // crHashtableLock(stub.windowTable);
311 // crHashtableUnlock(stub.windowTable);
321 // crHashtableLock(stub.windowTable);
391 crHashtableLock(stub.windowTable);
408 crHashtableUnlock(stub.windowTable);
419 // crHashtableLock(stub.windowTable);
460 // crHashtableLock(stub.windowTable);
471 // crHashtableUnlock(stub.windowTable);
[all...]
H A Dstub.h242 CRHashTable *windowTable; member in struct:__anon2068
H A Dglx.c689 crHashtableLock(stub.windowTable);
716 crHashtableUnlock(stub.windowTable);
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu_init.c165 windowInfo = (WindowInfo *) crHashtableSearch(render_spu.windowTable, CR_RENDER_DEFAULT_WINDOW_ID);
232 render_spu.windowTable = crAllocHashtableEx(1, INT32_MAX);
507 crHashtableWalk(render_spu.windowTable, renderspuBlitterCleanupCB, NULL);
518 crFreeHashtable(render_spu.windowTable, DeleteWindowCallback);
519 render_spu.windowTable = NULL;
528 crHashtableWalk(render_spu.windowTable, renderspuDeleteWindowCB, render_spu.windowTable);
H A Drenderspu.c506 window = (WindowInfo *) crHashtableSearch(render_spu.windowTable, crWindow);
624 id = (GLint)crHashtableAllocKeys(render_spu.windowTable, 1);
633 if (crHashtableIsKeyUsed(render_spu.windowTable, id))
650 crHashtableAdd(render_spu.windowTable, id, window);
676 window = (WindowInfo *) crHashtableSearch(render_spu.windowTable, win);
686 crHashtableDelete(render_spu.windowTable, win, renderspuWinReleaseCb);
700 window = (WindowInfo *) crHashtableSearch(render_spu.windowTable, win);
726 window = (WindowInfo *) crHashtableSearch(render_spu.windowTable, win);
767 window = (WindowInfo *) crHashtableSearch(render_spu.windowTable, win);
781 window = (WindowInfo *) crHashtableSearch(render_spu.windowTable, wi
[all...]
H A Drenderspu.h274 CRHashTable *windowTable; member in struct:__anon16468
H A Drenderspu_glx.c391 if (!crHashtableAllocRegisterKey(render_spu.windowTable, CR_RENDER_WINCMD_ID))
443 crHashtableDelete(render_spu.windowTable, CR_RENDER_WINCMD_ID, NULL);
H A Drenderspu_agl.c185 crHashtableWalk(render_spu.windowTable, crClipRootHelper, NULL);

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