crOpenGL: fix flickering on osx
crOpenGL: saved state fixes, misc fixes
crOpenGL: presentation infrastructure rework (still work in progress)
crOpenGL: fix OSX win8.1 rendering
crOpenGL: seamles mode support impl; bugfizes & cleanup
crOpenGL/glx: do not allow zero window sizes
crOpenGL/win: fix redraw concurrency
crOpenGL: OSX backend rework; oddscreen rendering generalization
*: spelling fixes, thanks Timeless!
crOpenGl;FE/Qt4: added initial 3D support on OSX for the mutli-monitor case (the dock still needs some work)
crOpenGL-OSX: check for a valid region
OpenGL-OSX: Disable update context, cause it doesn't work with DirectX apps. (Seems not necessary anyway)
crOpenGL-OSX: Do an additional check if we are initialized when we get messages from the Qt thread.
crOpenGL-OSX: more clipping updates
crOpenGL-OSX: more fixes
crOpenGL-OSX: more fixes for clipping on the root window
crOpenGL: add seamless mode clip regions to opengl ones
crOpenGL-OSX: burn fix
crOpenGL-OSX: initial fix for compiz enabled linux guest
renderspu_agl.c: Just made it build and link, it will not work.
crOpenGL: export to OSE