Searched refs:texture_name (Results 1 - 16 of 16) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxDbgGl.c313 Assert(pSurf->texture_name);
314 Assert(pSurf->texture_name == curTex);
315 Assert(pSurf->texture_name == pTexture->baseTexture.texture_rgb.name);
324 dbglCmpTexImage2D(gl_info, "matching tex data state", pSurf->texture_target, pSurf->texture_name, iLevel, pSurf->resource.allocatedMemory,
333 dbglGetTexImage2D(gl_info, pSurf->texture_target, pSurf->texture_name, iLevel, &pvImage, &w, &h, GL_BGRA, GL_UNSIGNED_BYTE);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxDbgGl.c313 Assert(pSurf->texture_name);
314 Assert(pSurf->texture_name == curTex);
315 Assert(pSurf->texture_name == pTexture->baseTexture.texture_rgb.name);
324 dbglCmpTexImage2D(gl_info, "matching tex data state", pSurf->texture_target, pSurf->texture_name, iLevel, pSurf->resource.allocatedMemory,
333 dbglGetTexImage2D(gl_info, pSurf->texture_target, pSurf->texture_name, iLevel, &pvImage, &w, &h, GL_BGRA, GL_UNSIGNED_BYTE);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/
H A DVBoxDbgGl.c349 Assert(surface->texture_name == (pTexture->flags & WINED3D_TEXTURE_IS_SRGB) ? pTexture->texture_srgb.name : pTexture->texture_rgb.name);
355 dbglCmpTexImage2D(gl_info, "matching tex data state", pSurf->texture_target, pSurf->texture_name, iLevel, pSurf->resource.allocatedMemory,
364 dbglGetTexImage2D(gl_info, pSurf->texture_target, pSurf->texture_name, iLevel, &pvImage, &w, &h, GL_BGRA, GL_UNSIGNED_BYTE);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c94 if (surface->texture_name || (surface->flags & SFLAG_PBO)
105 if (surface->texture_name)
107 TRACE("Deleting texture %u.\n", surface->texture_name);
109 texture_gl_delete(surface->texture_name);
111 gl_info->gl_ops.gl.p_glDeleteTextures(1, &surface->texture_name);
414 context_bind_texture(context, info.bind_target, src_surface->texture_name);
681 surface->texture_name = (GLuint)VBOXSHRC_GET_SHAREHANDLE(surface);
746 if (!surface->texture_name)
753 surface->texture_name = (GLuint)VBOXSHRC_GET_SHAREHANDLE(surface);
754 Assert(surface->texture_name);
[all...]
H A Dtexture.c995 Assert(!surface_from_resource(texture->sub_resources[idx])->texture_name);
1060 Assert((GLuint)(*shared_handle) == surface_from_resource(texture->sub_resources[idx])->texture_name);
1071 Assert((GLuint)(*shared_handle) == surface_from_resource(texture->sub_resources[idx])->texture_name);
1282 Assert(!surface_from_resource(texture->sub_resources[i])->texture_name);
1343 Assert((GLuint)(*shared_handle) == surface_from_resource(texture->sub_resources[i])->texture_name);
H A Dswapchain.c533 context_bind_texture(context2, backbuffer->texture_target, backbuffer->texture_name);
630 cursor.texture_name = swapchain->device->cursorTexture;
H A Dcontext.c161 depth_stencil->texture_target, depth_stencil->texture_name,
169 depth_stencil->texture_target, depth_stencil->texture_name,
H A Dwined3d_private.h2275 GLuint texture_name; member in struct:wined3d_surface
2319 ? surface->texture_name_srgb : surface->texture_name;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c100 if (This->texture_name)
103 TRACE("Deleting texture %u.\n", This->texture_name);
104 texture_gl_delete(This, This->texture_name);
342 glBindTexture(info.bind_target, src_surface->texture_name);
592 name = &This->texture_name;
1344 glPrioritizeTextures(1, &This->texture_name, &tmp);
1462 texture_gl_delete(This, This->texture_name);
1464 This->texture_name = 0;
1856 This->texture_name = (GLuint)VBOXSHRC_GET_SHAREHANDLE(This);
2292 if(This->texture_name)
[all...]
H A Dcubetexture.c639 Assert(!((IWineD3DSurfaceImpl*)texture->surfaces[j][i])->texture_name);
659 Assert((*shared_handle) == (HANDLE)((IWineD3DSurfaceImpl*)texture->surfaces[j][i])->texture_name);
H A Dtexture.c701 Assert(!((IWineD3DSurfaceImpl*)texture->surfaces[i])->texture_name);
722 Assert((GLuint)(*shared_handle) == ((IWineD3DSurfaceImpl*)texture->surfaces[i])->texture_name);
H A Dcontext.c187 glBindTexture(bind_target, surface->texture_name);
233 depth_stencil->texture_target, depth_stencil->texture_name,
241 depth_stencil->texture_target, depth_stencil->texture_name,
283 surface->texture_name, surface->texture_level);
H A Dswapchain.c398 cursor.texture_name = This->device->cursorTexture;
H A Ddevice.c6534 if (surface->texture_name)
6539 texture_gl_delete(surface, surface->texture_name);
6542 surface->texture_name = 0;
H A Dwined3d_private.h2385 GLuint texture_name; member in struct:IWineD3DSurfaceImpl
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2420 GLuint texture_name; member in struct:IWineD3DSurfaceImpl

Completed in 197 milliseconds