/vbox/src/libs/kStuff/iprt/ |
H A D | kHlpString-iprt.cpp | 34 int kHlpMemComp(const void *pv1, const void *pv2, KSIZE cb) argument 36 return memcmp(pv1, pv2, cb); 42 void *kHlpMemCopy(void *pv1, const void *pv2, KSIZE cb) argument 44 return memcpy(pv1, pv2, cb); 50 void *kHlpMemPCopy(void *pv1, const void *pv2, KSIZE cb) argument 52 return (KU8 *)memcpy(pv1, pv2, cb) + cb; 58 void *kHlpMemMove(void *pv1, const void *pv2, KSIZE cb) argument 60 return memmove(pv1, pv2, cb); 66 void *kHlpMemPMove(void *pv1, const void *pv2, KSIZE cb) argument 68 return (KU8 *)memmove(pv1, pv2, c [all...] |
/vbox/src/VBox/Runtime/common/string/ |
H A D | memcmp_alias.c | 40 extern int (memcmp)(const void *pv1, const void *pv2, size_t cb) argument 42 return RT_NOCRT(memcmp)(pv1, pv2, cb);
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H A D | memcmp.asm | 33 ; @param pv2 gcc: rsi msc: rdx x86:[esp+8]
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3dx9math.inl | 947 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2) 949 if ( !pout || !pv1 || !pv2) return NULL; 950 pout->x = pv1->x + pv2->x; 951 pout->y = pv1->y + pv2->y; 955 static inline FLOAT D3DXVec2CCW(const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2) 957 if ( !pv1 || !pv2) return 0.0f; 958 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) ); 961 static inline FLOAT D3DXVec2Dot(const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2) 963 if ( !pv1 || !pv2) retur [all...] |
H A D | d3dx9math.h | 336 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3); 337 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, const D3DXPLANE *pp, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2); 358 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pv3, FLOAT f, FLOAT g); 359 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv0, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pv3, FLOAT s); 360 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pt1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pt2, FLOAT s); 369 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3, FLOAT f, FLOAT g); 370 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv0, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3, FLOAT s); 371 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pt1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pt2, FLOAT s); 387 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, const D3DXVECTOR4 *pv1, const D3DXVECTOR4 *pv2, const D3DXVECTOR4 *pv3, FLOAT f, FLOAT g); 388 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, const D3DXVECTOR4 *pv0, const D3DXVECTOR4 *pv1, const D3DXVECTOR4 *pv2, cons [all...] |
/vbox/src/VBox/Runtime/testcase/ |
H A D | tstRTMemPool.cpp | 115 void *pv2; local 119 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(pv, i, 'a')) == NULL, ("i=%#x pv=%p off=%#x\n", i, pv, (uintptr_t)pv2 - (uintptr_t)pv)); 126 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(pv, i, 'a')) == NULL, ("i=%#x pv=%p off=%#x\n", i, pv, (uintptr_t)pv2 - (uintptr_t)pv)); 129 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(pv, i, 'a')) == NULL, ("i=%#x pv=%p off=%#x\n", i, pv, (uintptr_t)pv2 - (uintptr_t)pv)); 138 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(pv, i, 'a')) == NULL, ("i=%#x pv=%p off=%#x\n", i, pv, (uintptr_t)pv2 - (uintptr_t)pv)); 146 RTTESTI_CHECK_MSG_RETV((pv2 [all...] |
H A D | tstRTStrCache.cpp | 174 void *pv2; local 176 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(psz, i, 'a')) == NULL && !psz[i], ("i=%#x psz=%p off=%#x\n", i, psz, (uintptr_t)pv2 - (uintptr_t)psz)); 180 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(psz, i, 'a')) == NULL && !psz[i], ("i=%#x psz=%p off=%#x\n", i, psz, (uintptr_t)pv2 - (uintptr_t)psz)); 182 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(psz, i, 'a')) == NULL && !psz[i], ("i=%#x psz=%p off=%#x\n", i, psz, (uintptr_t)pv2 - (uintptr_t)psz)); 188 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(psz, i, 'a')) == NULL && !psz[i], ("i=%#x psz=%p off=%#x\n", i, psz, (uintptr_t)pv2 - (uintptr_t)psz)); 195 RTTESTI_CHECK_MSG_RETV((pv2 [all...] |
H A D | tstUtf8.cpp | 301 int mymemcmp(const void *pv1, const void *pv2, size_t cb, int cBits) argument 304 const uint8_t *pb2 = (const uint8_t *)pv2;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3dx8math.inl | 929 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2) 931 if ( !pout || !pv1 || !pv2) return NULL; 932 pout->x = pv1->x + pv2->x; 933 pout->y = pv1->y + pv2->y; 937 static inline FLOAT D3DXVec2CCW(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2) 939 if ( !pv1 || !pv2) return 0.0f; 940 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) ); 943 static inline FLOAT D3DXVec2Dot(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2) 945 if ( !pv1 || !pv2) retur [all...] |
H A D | d3dx9math.inl | 929 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2) 931 if ( !pout || !pv1 || !pv2) return NULL; 932 pout->x = pv1->x + pv2->x; 933 pout->y = pv1->y + pv2->y; 937 static inline FLOAT D3DXVec2CCW(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2) 939 if ( !pv1 || !pv2) return 0.0f; 940 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) ); 943 static inline FLOAT D3DXVec2Dot(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2) 945 if ( !pv1 || !pv2) retur [all...] |
H A D | d3dx8math.h | 317 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3); 318 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, CONST D3DXPLANE *pp, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2); 335 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT f, FLOAT g); 336 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv0, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT s); 337 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pt1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pt2, FLOAT s); 343 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT f, FLOAT g); 344 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv0, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT s); 345 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pt1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pt2, FLOAT s); 353 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONST D3DXVECTOR4 *pv3, FLOAT f, FLOAT g); 354 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv0, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONS [all...] |
H A D | d3dx9math.h | 317 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3); 318 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, CONST D3DXPLANE *pp, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2); 336 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT f, FLOAT g); 337 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv0, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT s); 338 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pt1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pt2, FLOAT s); 347 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT f, FLOAT g); 348 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv0, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT s); 349 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pt1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pt2, FLOAT s); 362 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONST D3DXVECTOR4 *pv3, FLOAT f, FLOAT g); 363 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv0, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONS [all...] |
/vbox/src/VBox/VMM/testcase/ |
H A D | tstVMMR0CallHost-1.cpp | 126 void *pv2 = alloca((i % 63) | 1); local 127 size_t cb2 = (uintptr_t)pvPrev - (uintptr_t)pv2; 128 RTTESTI_CHECK_MSG(cb2 >= 16 && cb2 <= 128, ("cb2=%zu pv2=%p pvPrev=%p iAlloca=%d\n", cb2, pv2, pvPrev, iItr)); 129 memset(pv2, 0xff, cb2); 131 pvPrev = pv2;
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/vbox/src/VBox/Devices/Audio/ |
H A D | DrvHostDSound.cpp | 189 LPVOID pv1, LPVOID pv2, 192 HRESULT hr = IDirectSoundBuffer_Unlock(pDSB, pv1, cb1, pv2, cb2); 201 LPVOID pv1, LPVOID pv2, 204 HRESULT hr = IDirectSoundCaptureBuffer_Unlock(pDSCB, pv1, cb1, pv2, cb2); 221 LPVOID pv2 = NULL; local 225 HRESULT hr = IDirectSoundBuffer_Lock(pDSB, dwOffset, dwBytes, &pv1, &cb1, &pv2, &cb2, dwFlags); 231 hr = IDirectSoundBuffer_Lock(pDSB, dwOffset, dwBytes, &pv1, &cb1, &pv2, &cb2, dwFlags); 242 || (pv2 && (cb2 & pProps->uAlign))) 245 dsoundUnlockOutput(pDSB, pv1, pv2, cb1, cb2); 250 *ppv2 = pv2; 188 dsoundUnlockOutput(LPDIRECTSOUNDBUFFER pDSB, LPVOID pv1, LPVOID pv2, DWORD cb1, DWORD cb2) argument 200 dsoundUnlockInput(LPDIRECTSOUNDCAPTUREBUFFER pDSCB, LPVOID pv1, LPVOID pv2, DWORD cb1, DWORD cb2) argument 264 LPVOID pv2 = NULL; local 477 LPVOID pv1, pv2; local 1150 LPVOID pv1, pv2; local 1373 LPVOID pv1, pv2; local [all...] |
/vbox/include/iprt/nocrt/ |
H A D | string.h | 34 int RT_NOCRT(memcmp)(const void *pv1, const void *pv2, size_t cb);
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/vbox/src/VBox/VMM/VMMRZ/ |
H A D | PGMRZDynMap.cpp | 2507 void *pv2 = (void *)(intptr_t)-2; 2509 int rc2 = pgmRZDynMapHCPageCommon(pVM, cr3, &pv2 RTLOG_COMMA_SRC_POS); 2513 && pv == pv2) 2525 for (i = 0 ; i < UINT16_MAX*2 - 1 && RT_SUCCESS(rc) && pv2 == pv; i++) 2527 pv2 = (void *)(intptr_t)-4; 2528 rc = pgmRZDynMapHCPageCommon(pVM, cr3, &pv2 RTLOG_COMMA_SRC_POS); 2531 if (RT_FAILURE(rc) || pv != pv2) 2533 LogRel(("failed(%d): rc=%Rrc; pv=%p pv2=%p i=%p\n", __LINE__, rc, pv, pv2, i)); 2563 pv2 [all...] |
/vbox/src/VBox/Runtime/r3/posix/ |
H A D | rtmempage-exec-mmap-heap-posix.cpp | 582 void *pv2 = RTAvlrPVRemove(&pHeap->BlockTree, pBlock->Core.Key); Assert(pv2); NOREF(pv2); local
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