Searched refs:pv1 (Results 1 - 12 of 12) sorted by relevance

/vbox/src/libs/kStuff/iprt/
H A DkHlpString-iprt.cpp34 int kHlpMemComp(const void *pv1, const void *pv2, KSIZE cb) argument
36 return memcmp(pv1, pv2, cb);
42 void *kHlpMemCopy(void *pv1, const void *pv2, KSIZE cb) argument
44 return memcpy(pv1, pv2, cb);
50 void *kHlpMemPCopy(void *pv1, const void *pv2, KSIZE cb) argument
52 return (KU8 *)memcpy(pv1, pv2, cb) + cb;
58 void *kHlpMemMove(void *pv1, const void *pv2, KSIZE cb) argument
60 return memmove(pv1, pv2, cb);
66 void *kHlpMemPMove(void *pv1, const void *pv2, KSIZE cb) argument
68 return (KU8 *)memmove(pv1, pv
74 kHlpMemSet(void *pv1, int ch, KSIZE cb) argument
82 kHlpMemPSet(void *pv1, int ch, KSIZE cb) argument
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/vbox/src/VBox/Runtime/common/string/
H A Dmemcmp_alias.c40 extern int (memcmp)(const void *pv1, const void *pv2, size_t cb) argument
42 return RT_NOCRT(memcmp)(pv1, pv2, cb);
H A Dmemcmp.asm32 ; @param pv1 gcc: rdi msc: rcx x86:[esp+4]
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dx9math.inl947 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2)
949 if ( !pout || !pv1 || !pv2) return NULL;
950 pout->x = pv1->x + pv2->x;
951 pout->y = pv1->y + pv2->y;
955 static inline FLOAT D3DXVec2CCW(const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2)
957 if ( !pv1 || !pv2) return 0.0f;
958 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) );
961 static inline FLOAT D3DXVec2Dot(const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2)
963 if ( !pv1 || !pv
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H A Dd3dx9math.h336 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3);
337 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, const D3DXPLANE *pp, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2);
358 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pv3, FLOAT f, FLOAT g);
359 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv0, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pv3, FLOAT s);
360 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pt1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pt2, FLOAT s);
369 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3, FLOAT f, FLOAT g);
370 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv0, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3, FLOAT s);
371 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pt1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pt2, FLOAT s);
387 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, const D3DXVECTOR4 *pv1, const D3DXVECTOR4 *pv2, const D3DXVECTOR4 *pv3, FLOAT f, FLOAT g);
388 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, const D3DXVECTOR4 *pv0, const D3DXVECTOR4 *pv1, cons
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dx8math.inl929 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
931 if ( !pout || !pv1 || !pv2) return NULL;
932 pout->x = pv1->x + pv2->x;
933 pout->y = pv1->y + pv2->y;
937 static inline FLOAT D3DXVec2CCW(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
939 if ( !pv1 || !pv2) return 0.0f;
940 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) );
943 static inline FLOAT D3DXVec2Dot(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
945 if ( !pv1 || !pv
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H A Dd3dx9math.inl929 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
931 if ( !pout || !pv1 || !pv2) return NULL;
932 pout->x = pv1->x + pv2->x;
933 pout->y = pv1->y + pv2->y;
937 static inline FLOAT D3DXVec2CCW(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
939 if ( !pv1 || !pv2) return 0.0f;
940 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) );
943 static inline FLOAT D3DXVec2Dot(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
945 if ( !pv1 || !pv
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H A Dd3dx8math.h317 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3);
318 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, CONST D3DXPLANE *pp, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2);
335 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT f, FLOAT g);
336 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv0, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT s);
337 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pt1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pt2, FLOAT s);
343 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT f, FLOAT g);
344 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv0, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT s);
345 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pt1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pt2, FLOAT s);
353 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONST D3DXVECTOR4 *pv3, FLOAT f, FLOAT g);
354 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv0, CONST D3DXVECTOR4 *pv1, CONS
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H A Dd3dx9math.h317 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3);
318 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, CONST D3DXPLANE *pp, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2);
336 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT f, FLOAT g);
337 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv0, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT s);
338 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pt1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pt2, FLOAT s);
347 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT f, FLOAT g);
348 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv0, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT s);
349 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pt1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pt2, FLOAT s);
362 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONST D3DXVECTOR4 *pv3, FLOAT f, FLOAT g);
363 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv0, CONST D3DXVECTOR4 *pv1, CONS
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/vbox/src/VBox/Devices/Audio/
H A DDrvHostDSound.cpp189 LPVOID pv1, LPVOID pv2,
192 HRESULT hr = IDirectSoundBuffer_Unlock(pDSB, pv1, cb1, pv2, cb2);
201 LPVOID pv1, LPVOID pv2,
204 HRESULT hr = IDirectSoundCaptureBuffer_Unlock(pDSCB, pv1, cb1, pv2, cb2);
220 LPVOID pv1 = NULL; local
225 HRESULT hr = IDirectSoundBuffer_Lock(pDSB, dwOffset, dwBytes, &pv1, &cb1, &pv2, &cb2, dwFlags);
231 hr = IDirectSoundBuffer_Lock(pDSB, dwOffset, dwBytes, &pv1, &cb1, &pv2, &cb2, dwFlags);
241 if ( (pv1 && (cb1 & pProps->uAlign))
245 dsoundUnlockOutput(pDSB, pv1, pv2, cb1, cb2);
249 *ppv1 = pv1;
188 dsoundUnlockOutput(LPDIRECTSOUNDBUFFER pDSB, LPVOID pv1, LPVOID pv2, DWORD cb1, DWORD cb2) argument
200 dsoundUnlockInput(LPDIRECTSOUNDCAPTUREBUFFER pDSCB, LPVOID pv1, LPVOID pv2, DWORD cb1, DWORD cb2) argument
263 LPVOID pv1 = NULL; local
477 LPVOID pv1, pv2; local
1150 LPVOID pv1, pv2; local
1373 LPVOID pv1, pv2; local
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/vbox/include/iprt/nocrt/
H A Dstring.h34 int RT_NOCRT(memcmp)(const void *pv1, const void *pv2, size_t cb);
/vbox/src/VBox/Runtime/testcase/
H A DtstUtf8.cpp301 int mymemcmp(const void *pv1, const void *pv2, size_t cb, int cBits) argument
303 const uint8_t *pb1 = (const uint8_t *)pv1;

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