Searched refs:Level (Results 1 - 25 of 73) sorted by relevance

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/vbox/src/VBox/Devices/EFI/Firmware/NetworkPkg/IpSecDxe/
H A DIpSecDebug.h21 #define IPSEC_DUMP_ADDRESS(Level, Ip, Version) IpSecDumpAddress (Level, Ip, Version)
35 @param[in] Level Debug print error level. Pass to DEBUG().
42 IN UINTN Level,
H A DIpSecDebug.c104 @param[in] Level Debug print error level. Pass to DEBUG().
111 IN UINTN Level,
118 (Level,
130 (Level,
143 (Level,
110 IpSecDumpAddress( IN UINTN Level, IN EFI_IP_ADDRESS *Ip, IN UINT8 IpVersion ) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvolumetexture.c262 static HRESULT WINAPI IWineD3DVolumeTextureImpl_GetLevelDesc(IWineD3DVolumeTexture *iface, UINT Level,WINED3DVOLUME_DESC *pDesc) { argument
264 if (Level < This->baseTexture.levels) {
265 TRACE("(%p) Level (%d)\n", This, Level);
266 return IWineD3DVolume_GetDesc(This->volumes[Level], pDesc);
268 WARN("(%p) Level (%d)\n", This, Level);
272 static HRESULT WINAPI IWineD3DVolumeTextureImpl_GetVolumeLevel(IWineD3DVolumeTexture *iface, UINT Level, IWineD3DVolume** ppVolumeLevel) { argument
274 if (Level < This->baseTexture.levels) {
275 *ppVolumeLevel = This->volumes[Level];
285 IWineD3DVolumeTextureImpl_LockBox(IWineD3DVolumeTexture *iface, UINT Level, WINED3DLOCKED_BOX* pLockedVolume, CONST WINED3DBOX* pBox, DWORD Flags) argument
300 IWineD3DVolumeTextureImpl_UnlockBox(IWineD3DVolumeTexture *iface, UINT Level) argument
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H A Dcubetexture.c374 static HRESULT WINAPI IWineD3DCubeTextureImpl_GetLevelDesc(IWineD3DCubeTexture *iface, UINT Level, WINED3DSURFACE_DESC* pDesc) { argument
377 if (Level < This->baseTexture.levels) {
378 TRACE("(%p) level (%d)\n", This, Level);
379 return IWineD3DSurface_GetDesc(This->surfaces[0][Level], pDesc);
381 WARN("(%p) level(%d) overflow Levels(%d)\n", This, Level, This->baseTexture.levels);
385 static HRESULT WINAPI IWineD3DCubeTextureImpl_GetCubeMapSurface(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level, IWineD3DSurface** ppCubeMapSurface) { argument
389 if (Level < This->baseTexture.levels && FaceType <= WINED3DCUBEMAP_FACE_NEGATIVE_Z) {
390 *ppCubeMapSurface = This->surfaces[FaceType][Level];
396 TRACE("(%p) -> faceType(%d) level(%d) returning surface@%p\n", This, FaceType, Level, This->surfaces[FaceType][Level]);
404 IWineD3DCubeTextureImpl_LockRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level, WINED3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) argument
421 IWineD3DCubeTextureImpl_UnlockRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level) argument
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H A Dtexture.c389 static HRESULT WINAPI IWineD3DTextureImpl_GetLevelDesc(IWineD3DTexture *iface, UINT Level, WINED3DSURFACE_DESC* pDesc) { argument
392 if (Level < This->baseTexture.levels) {
393 TRACE("(%p) Level (%d)\n", This, Level);
394 return IWineD3DSurface_GetDesc(This->surfaces[Level], pDesc);
396 WARN("(%p) level(%d) overflow Levels(%d)\n", This, Level, This->baseTexture.levels);
400 static HRESULT WINAPI IWineD3DTextureImpl_GetSurfaceLevel(IWineD3DTexture *iface, UINT Level, IWineD3DSurface** ppSurfaceLevel) { argument
404 if (Level < This->baseTexture.levels) {
405 *ppSurfaceLevel = This->surfaces[Level];
406 IWineD3DSurface_AddRef(This->surfaces[Level]);
417 IWineD3DTextureImpl_LockRect(IWineD3DTexture *iface, UINT Level, WINED3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) argument
434 IWineD3DTextureImpl_UnlockRect(IWineD3DTexture *iface, UINT Level) argument
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/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/Python/Common/
H A DEdkLogger.py71 # @param Level DEBUG level (DEBUG0~9)
75 def debug(Level, Message, ExtraData=None):
76 if _DebugLogger.level > Level:
78 if Level > DEBUG_9:
94 _DebugLogger.log(Level, LogText)
267 # @param Level One of log level in _LogLevel
268 def SetLevel(Level):
269 if Level not in _LogLevels:
270 info("Not supported log level (%d). Use default level instead." % Level)
271 Level
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/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/Python/UPT/Logger/
H A DLog.py118 # @param Level DEBUG level (DEBUG0~9)
122 def Debug(Level, Message, ExtraData=None):
123 if _DEBUG_LOGGER.level > Level:
125 if Level > DEBUG_9:
142 _DEBUG_LOGGER.log(Level, LogText)
283 # @param Level One of log level in _LogLevel
285 def SetLevel(Level):
286 if Level not in _LOG_LEVELS:
288 Level)
289 Level
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dcubetexture.c239 static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE8 iface, UINT Level, D3DSURFACE_DESC *pDesc) { argument
244 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
247 hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc);
265 static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface8 **ppCubeMapSurface) { argument
270 TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface);
273 hrc = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, &mySurface);
283 static HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT *pRect, DWORD Flags) { argument
288 iface, FaceType, Level, pLockedRect, pRect, Flags);
291 hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
297 static HRESULT WINAPI IDirect3DCubeTexture8Impl_UnlockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level) { argument
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H A Dtexture.c237 static HRESULT WINAPI IDirect3DTexture8Impl_GetLevelDesc(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DSURFACE_DESC *pDesc) { argument
242 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
245 hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc);
263 static HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE8 iface, UINT Level, IDirect3DSurface8 **ppSurfaceLevel) { argument
268 TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel);
271 hrc = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface);
281 static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) { argument
286 iface, Level, pLockedRect, pRect, Flags);
289 hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
295 static HRESULT WINAPI IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface, UINT Level) { argument
[all...]
H A Dvolumetexture.c237 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DVOLUME_DESC* pDesc) { argument
242 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
245 hr = IWineD3DVolumeTexture_GetLevelDesc(This->wineD3DVolumeTexture, Level, &wined3ddesc);
263 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, IDirect3DVolume8 **ppVolumeLevel) { argument
268 TRACE("iface %p, level %u, volume %p.\n", iface, Level, ppVolumeLevel);
271 hrc = IWineD3DVolumeTexture_GetVolumeLevel(This->wineD3DVolumeTexture, Level, &myVolume);
281 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) { argument
286 iface, Level, pLockedVolume, pBox, Flags);
289 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
295 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level) { argument
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ddk/
H A Dwinsplp.h60 BOOL (WINAPI *pfnEnumPorts)(LPWSTR pName, DWORD Level, LPBYTE pPorts,
66 DWORD JobId, DWORD Level, LPBYTE pDocInfo);
74 BOOL (WINAPI *pfnAddPortEx)(LPWSTR pName, DWORD Level, LPBYTE lpBuffer,
92 BOOL (WINAPI *pfnEnumPorts)(LPWSTR pName, DWORD Level, LPBYTE pPorts,
98 DWORD JobId, DWORD Level, LPBYTE pDocInfo);
106 BOOL (WINAPI *pfnAddPortEx)(LPWSTR pName, DWORD Level, LPBYTE lpBuffer,
198 BOOL (WINAPI *fpSetJob)(HANDLE hPrinter, DWORD JobID, DWORD Level,
200 BOOL (WINAPI *fpGetJob)(HANDLE hPrinter, DWORD JobID, DWORD Level,
203 DWORD Level, LPBYTE pJob, DWORD cbBuf, LPDWORD pcbNeeded,
205 HANDLE (WINAPI *fpAddPrinter)(LPWSTR pName, DWORD Level, LPBYT
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ddk/
H A Dwinsplp.h60 BOOL (WINAPI *pfnEnumPorts)(LPWSTR pName, DWORD Level, LPBYTE pPorts,
66 DWORD JobId, DWORD Level, LPBYTE pDocInfo);
74 BOOL (WINAPI *pfnAddPortEx)(LPWSTR pName, DWORD Level, LPBYTE lpBuffer,
92 BOOL (WINAPI *pfnEnumPorts)(LPWSTR pName, DWORD Level, LPBYTE pPorts,
98 DWORD JobId, DWORD Level, LPBYTE pDocInfo);
106 BOOL (WINAPI *pfnAddPortEx)(LPWSTR pName, DWORD Level, LPBYTE lpBuffer,
198 BOOL (WINAPI *fpSetJob)(HANDLE hPrinter, DWORD JobID, DWORD Level,
200 BOOL (WINAPI *fpGetJob)(HANDLE hPrinter, DWORD JobID, DWORD Level,
203 DWORD Level, LPBYTE pJob, DWORD cbBuf, LPDWORD pcbNeeded,
205 HANDLE (WINAPI *fpAddPrinter)(LPWSTR pName, DWORD Level, LPBYT
[all...]
/vbox/src/VBox/Devices/EFI/Firmware/ShellPkg/Library/UefiShellLevel3CommandsLib/
H A DVer.c50 UINT8 Level; local
52 Level = PcdGet8(PcdShellSupportLevel);
108 SupportLevel[Level],
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dcubetexture.c278 static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) { argument
283 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
286 hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc);
304 static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) { argument
309 TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface);
312 hrc = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, &mySurface);
322 static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument
327 iface, FaceType, Level, pLockedRect, pRect, Flags);
330 hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
336 static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level) { argument
[all...]
H A Dtexture.c275 static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) { argument
280 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
283 hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc);
301 static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface, UINT Level, IDirect3DSurface9** ppSurfaceLevel) { argument
306 TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel);
309 hrc = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface);
319 static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument
324 iface, Level, pLockedRect, pRect, Flags);
327 hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
333 static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT Level) { argument
[all...]
H A Dvolumetexture.c300 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DVOLUME_DESC* pDesc) { argument
305 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
309 hr = IWineD3DVolumeTexture_GetLevelDesc(This->wineD3DVolumeTexture, Level, &wined3ddesc);
327 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, IDirect3DVolume9** ppVolumeLevel) { argument
332 TRACE("iface %p, level %u, volume %p.\n", iface, Level, ppVolumeLevel);
336 hrc = IWineD3DVolumeTexture_GetVolumeLevel(This->wineD3DVolumeTexture, Level, &myVolume);
347 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) { argument
352 iface, Level, pLockedVolume, pBox, Flags);
356 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *)pLockedVolume,
364 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) { argument
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dwinspool.h1179 DWORD Level, LPBYTE pJob, DWORD cbBuf, LPDWORD pcbNeeded,
1182 DWORD Level, LPBYTE pJob, DWORD cbBuf, LPDWORD pcbNeeded,
1203 DWORD Level, LPBYTE pDriverInfo,
1206 DWORD Level, LPBYTE pDriverInfo,
1210 BOOL WINAPI SetJobA(HANDLE hPrinter, DWORD JobID, DWORD Level, LPBYTE pJob,
1212 BOOL WINAPI SetJobW(HANDLE hPrinter, DWORD JobID, DWORD Level, LPBYTE pJob,
1216 BOOL WINAPI GetJobA(HANDLE hPrinter, DWORD JobID, DWORD Level, LPBYTE pJob,
1218 BOOL WINAPI GetJobW(HANDLE hPrinter, DWORD JobID, DWORD Level, LPBYTE pJob,
1222 HANDLE WINAPI AddPrinterA(LPSTR pName, DWORD Level, LPBYTE pPrinter);
1223 HANDLE WINAPI AddPrinterW(LPWSTR pName, DWORD Level, LPBYT
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/vbox/src/VBox/Devices/EFI/Firmware/IntelFrameworkModulePkg/Include/Library/
H A DPlatformBdsLib.h26 @param Level The memory test intensive level.
35 IN EXTENDMEM_COVERAGE_LEVEL Level
/vbox/src/VBox/Devices/EFI/Firmware/MdeModulePkg/Include/Protocol/
H A DGenericMemoryTest.h40 @param Level The coverage level of the memory test.
51 IN EXTENDMEM_COVERAGE_LEVEL Level,
/vbox/src/VBox/Devices/EFI/Firmware/MdeModulePkg/Universal/MemoryTest/NullMemoryTestDxe/
H A DNullMemoryTest.h44 @param Level The coverage level of the memory test.
58 IN EXTENDMEM_COVERAGE_LEVEL Level,
/vbox/src/VBox/Devices/EFI/Firmware/UefiCpuPkg/Library/BaseXApicLib/
H A DBaseXApicLib.c238 IcrLow.Bits.Level = 1;
260 IcrLow.Bits.Level = 1;
283 IcrLow.Bits.Level = 1;
302 IcrLow.Bits.Level = 1;
324 IcrLow.Bits.Level = 1;
343 IcrLow.Bits.Level = 1;
377 IcrLow.Bits.Level = 1;
410 IcrLow.Bits.Level = 1;
750 MsiData.Bits.Level = 1;
/vbox/src/VBox/Devices/EFI/Firmware/UefiCpuPkg/Library/BaseXApicX2ApicLib/
H A DBaseXApicX2ApicLib.c321 IcrLow.Bits.Level = 1;
343 IcrLow.Bits.Level = 1;
366 IcrLow.Bits.Level = 1;
385 IcrLow.Bits.Level = 1;
407 IcrLow.Bits.Level = 1;
426 IcrLow.Bits.Level = 1;
460 IcrLow.Bits.Level = 1;
493 IcrLow.Bits.Level = 1;
833 MsiData.Bits.Level = 1;
/vbox/src/VBox/Devices/EFI/Firmware/UefiCpuPkg/Include/Register/
H A DLocalApic.h100 UINT32 Level:1; ///< 0 for the INIT level de-assert delivery mode. Otherwise 1. member in struct:__anon13053::__anon13054
205 UINT32 Level:1; ///< 0:Deassert, 1:Assert. Ignored for Edge triggered interrupts. member in struct:__anon13067::__anon13068
206 UINT32 TriggerMode:1; ///< 0:Edge, 1:Level.
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dwinspool.h1473 DWORD Level, LPBYTE pJob, DWORD cbBuf, LPDWORD pcbNeeded,
1476 DWORD Level, LPBYTE pJob, DWORD cbBuf, LPDWORD pcbNeeded,
1497 DWORD Level, LPBYTE pDriverInfo,
1500 DWORD Level, LPBYTE pDriverInfo,
1504 BOOL WINAPI SetJobA(HANDLE hPrinter, DWORD JobID, DWORD Level, LPBYTE pJob,
1506 BOOL WINAPI SetJobW(HANDLE hPrinter, DWORD JobID, DWORD Level, LPBYTE pJob,
1510 BOOL WINAPI GetJobA(HANDLE hPrinter, DWORD JobID, DWORD Level, LPBYTE pJob,
1512 BOOL WINAPI GetJobW(HANDLE hPrinter, DWORD JobID, DWORD Level, LPBYTE pJob,
1516 HANDLE WINAPI AddPrinterA(LPSTR pName, DWORD Level, LPBYTE pPrinter);
1517 HANDLE WINAPI AddPrinterW(LPWSTR pName, DWORD Level, LPBYT
[all...]
H A Devntprov.h52 UCHAR Level; member in struct:_EVENT_DESCRIPTOR

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