/openjdk7/jdk/src/share/native/sun/java2d/opengl/ |
H A D | OGLMaskBlit.c | 46 GLfloat tx1, ty1, tx2, ty2; local 80 ty1 = 0.0f; 86 j2d_glTexCoord2f(tx1, ty1); j2d_glVertex2i(dstx, dsty); 87 j2d_glTexCoord2f(tx2, ty1); j2d_glVertex2i(dstx + width, dsty);
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H A D | OGLVertexCache.c | 220 jfloat tx1, ty1, tx2, ty2; local 250 ty1 = ((jfloat)texy) / OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS; 257 ty1 = ((jfloat)OGLVC_MASK_CACHE_SPECIAL_TILE_Y) / 262 ty2 = ty1 + (((jfloat)height) / OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS); 269 OGLVC_ADD_QUAD(tx1, ty1, tx2, ty2, 276 jfloat tx1, jfloat ty1, jfloat tx2, jfloat ty2, 285 OGLVC_ADD_QUAD(tx1, ty1, tx2, ty2, 275 OGLVertexCache_AddGlyphQuad(OGLContext *oglc, jfloat tx1, jfloat ty1, jfloat tx2, jfloat ty2, jfloat dx1, jfloat dy1, jfloat dx2, jfloat dy2) argument
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H A D | OGLBlitLoops.c | 111 GLdouble tx1, ty1, tx2, ty2; local 136 ty1 = (GLdouble)sy1; 142 ty1 = ((GLdouble)sy1) / srcOps->textureHeight; 154 j2d_glTexCoord2d(tx1, ty1); j2d_glVertex2d(dx1, dy1); 155 j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx2, dy1); 264 GLdouble tx1, ty1, tx2, ty2; local 281 ty1 = 0.0f; 343 j2d_glTexCoord2d(tx1, ty1); j2d_glVertex2d(dx, dy); 344 j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx + dw, dy); 362 j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2 [all...] |
H A D | OGLTextRenderer.c | 681 cell->tx1, cell->ty1, 897 j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, cell->tx1, cell->ty1); 900 j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, cell->tx2, cell->ty1); 956 GLfloat tx1, ty1, tx2, ty2; local 992 ty1 = 0.0f; 1039 j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, tx1, ty1); 1042 j2d_glMultiTexCoord2fARB(GL_TEXTURE0_ARB, tx2, ty1);
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/openjdk7/jdk/src/windows/native/sun/java2d/d3d/ |
H A D | D3DMaskBlit.cpp | 46 jfloat tx1, ty1, tx2, ty2; local 97 ty1 = 0.0f; 103 tx1, ty1, tx2, ty2);
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H A D | D3DMaskCache.cpp | 103 float tx1, ty1, tx2, ty2; local 136 ty1 = ((float)texy) / D3D_MASK_CACHE_HEIGHT_IN_TEXELS; 143 ty1 = ((float)D3D_MASK_CACHE_SPECIAL_TILE_Y) / 148 ty2 = ty1 + (((float)height) / D3D_MASK_CACHE_HEIGHT_IN_TEXELS); 156 tx1, ty1, tx2, ty2);
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H A D | D3DBlitLoops.cpp | 407 float tx1, float ty1, float tx2, float ty2) 455 tx1, ty1, tx2adj, ty2adj); 459 tx2adj2, ty1, tx2adj, ty2adj); 478 tx1, ty1, tx2, ty2); 503 float tx1, ty1, tx2, ty2; local 531 ty1 = ((float)sy1) / th; 540 tx1, ty1, tx2, ty2); 566 double tx1, ty1, tx2, ty2; local 600 ty1 = 0.0f; 646 (float)tx1, (float)ty1, (floa 402 D3DDrawTextureWithHint(D3DContext *d3dc, D3DTEXTUREFILTERTYPE hint, jint srcWidth, jint srcHeight, float tw, float th, jint sx1, jint sy1, jint sx2, jint sy2, float dx1, float dy1, float dx2, float dy2, float tx1, float ty1, float tx2, float ty2) argument [all...] |
H A D | D3DTextRenderer.cpp | 318 cell->tx1, cell->ty1, 586 cell->tx1, cell->ty1, 638 jfloat tx1, ty1, tx2, ty2; local 684 ty1 = 0.0f; 744 tx1, ty1, tx2, ty2,
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/openjdk7/jdk/src/share/native/sun/font/ |
H A D | AccelGlyphCache.h | 68 jfloat ty1; member in struct:_CacheCellInfo
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/openjdk7/jdk/src/solaris/native/sun/java2d/x11/ |
H A D | X11Renderer.c | 290 long ty1, ty2, tx1, tx2, cx, cy, cxw, cyh, local 325 ty1 = CLAMP_TO_SHORT(y + halfH + 1); 334 topH = (ty1 - cy) * 2; 358 if (ty1 <= ty2) { 360 cx, ty1, cx, ty2); 363 cxw, ty1, cxw, ty2); 697 long ty1, ty2, tx1, tx2, cx, cy, cxw, cyh, local 732 ty1 = CLAMP_TO_SHORT(y + halfH + 1); 741 topH = (ty1 - cy) * 2; 758 if (cy < ty1) { [all...] |