/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include "D3DMaskCache.h"
{
*ppMaskCache = new D3DMaskCache();
delete *ppMaskCache;
*ppMaskCache = NULL;
}
return res;
}
{
maskCacheIndex = 0;
}
{
maskCacheIndex = 0;
}
{
this->maskCacheIndex = 0;
return S_OK;
}
{
return res;
}
{
maskCacheIndex = 0;
}
{
if (maskCacheIndex >= D3D_MASK_CACHE_MAX_INDEX ||
{
maskCacheIndex = 0;
}
// copy alpha mask into texture tile
} else {
// use special fully opaque tile
tx1 = ((float)D3D_MASK_CACHE_SPECIAL_TILE_X) /
ty1 = ((float)D3D_MASK_CACHE_SPECIAL_TILE_Y) /
}
}