430N/A/*
2362N/A * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
430N/A * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
430N/A *
430N/A * This code is free software; you can redistribute it and/or modify it
430N/A * under the terms of the GNU General Public License version 2 only, as
2362N/A * published by the Free Software Foundation. Oracle designates this
430N/A * particular file as subject to the "Classpath" exception as provided
2362N/A * by Oracle in the LICENSE file that accompanied this code.
430N/A *
430N/A * This code is distributed in the hope that it will be useful, but WITHOUT
430N/A * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
430N/A * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
430N/A * version 2 for more details (a copy is included in the LICENSE file that
430N/A * accompanied this code).
430N/A *
430N/A * You should have received a copy of the GNU General Public License version
430N/A * 2 along with this work; if not, write to the Free Software Foundation,
430N/A * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
430N/A *
2362N/A * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
2362N/A * or visit www.oracle.com if you need additional information or have any
2362N/A * questions.
430N/A */
430N/A
430N/A#include "D3DMaskCache.h"
430N/A
430N/AHRESULT
430N/AD3DMaskCache::CreateInstance(D3DContext *pCtx, D3DMaskCache **ppMaskCache)
430N/A{
430N/A HRESULT res;
430N/A
430N/A J2dTraceLn(J2D_TRACE_INFO, "D3DMaskCache::CreateInstance");
430N/A
430N/A *ppMaskCache = new D3DMaskCache();
430N/A if (FAILED(res = (*ppMaskCache)->Init(pCtx))) {
430N/A delete *ppMaskCache;
430N/A *ppMaskCache = NULL;
430N/A }
430N/A return res;
430N/A}
430N/A
430N/AD3DMaskCache::D3DMaskCache()
430N/A{
430N/A J2dTraceLn(J2D_TRACE_INFO, "D3DMaskCache::D3DMaskCache");
430N/A this->pCtx = NULL;
430N/A maskCacheIndex = 0;
430N/A}
430N/A
430N/AD3DMaskCache::~D3DMaskCache()
430N/A{
430N/A J2dTraceLn(J2D_TRACE_INFO, "D3DMaskCache::~D3DMaskCache");
430N/A pCtx = NULL;
430N/A maskCacheIndex = 0;
430N/A}
430N/A
430N/AHRESULT
430N/AD3DMaskCache::Init(D3DContext *pCtx)
430N/A{
430N/A J2dTraceLn1(J2D_TRACE_INFO, "D3DMaskCache::Init pCtx=%x", pCtx);
430N/A this->pCtx = pCtx;
430N/A this->maskCacheIndex = 0;
430N/A return S_OK;
430N/A}
430N/A
430N/AHRESULT D3DMaskCache::Enable()
430N/A{
430N/A HRESULT res;
430N/A
430N/A J2dTraceLn(J2D_TRACE_INFO, "D3DMaskCache::Enable");
430N/A
430N/A D3DResource *pMaskTexRes;
430N/A res = pCtx->GetResourceManager()->GetMaskTexture(&pMaskTexRes);
430N/A RETURN_STATUS_IF_FAILED(res);
430N/A
430N/A res = pCtx->SetTexture(pMaskTexRes->GetTexture(), 0);
430N/A
430N/A IDirect3DDevice9 *pd3dDevice = pCtx->Get3DDevice();
430N/A D3DTEXTUREFILTERTYPE fhint =
430N/A pCtx->IsTextureFilteringSupported(D3DTEXF_NONE) ?
430N/A D3DTEXF_NONE : D3DTEXF_POINT;
430N/A pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, fhint);
430N/A pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, fhint);
430N/A
430N/A return res;
430N/A}
430N/A
430N/AHRESULT D3DMaskCache::Disable()
430N/A{
430N/A J2dTraceLn(J2D_TRACE_INFO, "D3DMaskCache::Disable");
430N/A
430N/A maskCacheIndex = 0;
430N/A
430N/A return pCtx->SetTexture(NULL, 0);
430N/A}
430N/A
430N/AHRESULT D3DMaskCache::AddMaskQuad(int srcx, int srcy,
430N/A int dstx, int dsty,
430N/A int width, int height,
430N/A int maskscan, void *mask)
430N/A{
430N/A HRESULT res;
430N/A float tx1, ty1, tx2, ty2;
430N/A float dx1, dy1, dx2, dy2;
430N/A
430N/A J2dTraceLn1(J2D_TRACE_INFO, "D3DVertexCacher::AddMaskQuad: %d",
430N/A maskCacheIndex);
430N/A
430N/A if (maskCacheIndex >= D3D_MASK_CACHE_MAX_INDEX ||
430N/A pCtx->pVCacher->GetFreeVertices() < 6)
430N/A {
430N/A res = pCtx->pVCacher->Render();
430N/A RETURN_STATUS_IF_FAILED(res);
430N/A maskCacheIndex = 0;
430N/A }
430N/A
430N/A if (mask != NULL) {
430N/A int texx = D3D_MASK_CACHE_TILE_WIDTH *
430N/A (maskCacheIndex % D3D_MASK_CACHE_WIDTH_IN_TILES);
430N/A int texy = D3D_MASK_CACHE_TILE_HEIGHT *
430N/A (maskCacheIndex / D3D_MASK_CACHE_WIDTH_IN_TILES);
430N/A D3DResource *pMaskTexRes;
430N/A
430N/A res = pCtx->GetResourceManager()->GetMaskTexture(&pMaskTexRes);
430N/A RETURN_STATUS_IF_FAILED(res);
430N/A
430N/A // copy alpha mask into texture tile
430N/A pCtx->UploadTileToTexture(pMaskTexRes, mask,
430N/A texx, texy,
430N/A srcx, srcy,
430N/A width, height,
430N/A maskscan,
430N/A TILEFMT_1BYTE_ALPHA);
430N/A
430N/A tx1 = ((float)texx) / D3D_MASK_CACHE_WIDTH_IN_TEXELS;
430N/A ty1 = ((float)texy) / D3D_MASK_CACHE_HEIGHT_IN_TEXELS;
430N/A
430N/A maskCacheIndex++;
430N/A } else {
430N/A // use special fully opaque tile
430N/A tx1 = ((float)D3D_MASK_CACHE_SPECIAL_TILE_X) /
430N/A D3D_MASK_CACHE_WIDTH_IN_TEXELS;
430N/A ty1 = ((float)D3D_MASK_CACHE_SPECIAL_TILE_Y) /
430N/A D3D_MASK_CACHE_HEIGHT_IN_TEXELS;
430N/A }
430N/A
430N/A tx2 = tx1 + (((float)width) / D3D_MASK_CACHE_WIDTH_IN_TEXELS);
430N/A ty2 = ty1 + (((float)height) / D3D_MASK_CACHE_HEIGHT_IN_TEXELS);
430N/A
430N/A dx1 = (float)dstx;
430N/A dy1 = (float)dsty;
430N/A dx2 = dx1 + width;
430N/A dy2 = dy1 + height;
430N/A
430N/A return pCtx->pVCacher->DrawTexture(dx1, dy1, dx2, dy2,
430N/A tx1, ty1, tx2, ty2);
430N/A}