Searched defs:front (Results 1 - 9 of 9) sorted by relevance
/vbox/src/VBox/Main/include/ |
H A D | objectslist.h | 31 * it's less typing. Iterators, front(), size(), begin() and end() 138 MyType q = m_ll.front(); 170 MyType front() function in class:ObjectsList 173 return m_ll.front();
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | swapchain_gdi.c | 48 /* release the ref to the front and back buffer parents */ 53 WARN("(%p) Something's still holding the front buffer\n",This); 91 * Helper function that blts the front buffer contents to the target window 100 IWineD3DSurfaceImpl *front = (IWineD3DSurfaceImpl *) This->frontBuffer; local 102 if(front->resource.usage & WINED3DUSAGE_RENDERTARGET) { 108 TRACE("(%p)->(%p): Copying to screen\n", front, rc); 110 hSurfaceDC = front->hDC; 130 if (front->palette) { 131 SelectPalette(hDisplayDC, front->palette->hpal, FALSE); 136 drawrect.right = front 184 IWineD3DSurfaceImpl *front, *back; local [all...] |
H A D | swapchain.c | 89 else if (iBb == -1) /* front buffer */ 164 WARN("(%p) Something's still holding the front buffer (%p).\n", 610 IWineD3DSurfaceImpl *front = (IWineD3DSurfaceImpl *) This->frontBuffer; local 613 if(front->resource.size == back->resource.size) { 615 flip_surface(front, back); 617 /* Tell the front buffer surface that is has been modified. However, 621 fbflags = front->Flags; 623 front->Flags = fbflags; 625 IWineD3DSurface_ModifyLocation((IWineD3DSurface *) front, SFLAG_INDRAWABLE, TRUE); 1036 TRACE("Creating front buffe [all...] |
H A D | surface.c | 3119 * Thread because this thread runs only on front buffers, but this method 3161 void flip_surface(IWineD3DSurfaceImpl *front, IWineD3DSurfaceImpl *back) { argument 3167 tmp = front->hDC; 3168 front->hDC = back->hDC; 3175 BOOL hasDib = front->Flags & SFLAG_DIBSECTION; 3176 tmp = front->dib.DIBsection; 3177 front->dib.DIBsection = back->dib.DIBsection; 3180 if(back->Flags & SFLAG_DIBSECTION) front->Flags |= SFLAG_DIBSECTION; 3181 else front->Flags &= ~SFLAG_DIBSECTION; 3190 tmp = front [all...] |
H A D | device.c | 5911 IWineD3DSurface *front, IWineD3DSurface *back) 5913 IWineD3DSurfaceImpl *front_impl = (IWineD3DSurfaceImpl *)front; 5918 TRACE("iface %p, front %p, back %p.\n", iface, front, back); 5928 ERR("Trying to set a front buffer which doesn't have WINED3DUSAGE_RENDERTARGET usage.\n"); 5954 if (swapchain->frontBuffer != front) 5956 TRACE("Changing the front buffer from %p to %p.\n", swapchain->frontBuffer, front); 5963 swapchain->frontBuffer = front; 5965 if (front) 5910 IWineD3DDeviceImpl_SetFrontBackBuffers(IWineD3DDevice *iface, IWineD3DSurface *front, IWineD3DSurface *back) argument [all...] |
/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/C/VfrCompile/Pccts/antlr/ |
H A D | build.c | 403 j1->p1 = g1.left; /* add generic node in front */ 436 j->p1 = g1.left; /* add node in front */ 453 * After making loop, always place generic node out front. It becomes 474 Junction *back, *front, *begin; local 479 front = newJunction(); 495 front->p1 = g1.left; /* add node to front */ 496 g1.left = (Node *) front; 508 * After making loop, always place generic node out front. It becomes 543 j3->p1 = g1.left; /* add node to front */ [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | swapchain.c | 65 else if (iBb == -1) /* front buffer */ 89 WARN("Something's still holding the front buffer (%p).\n", swapchain->front_buffer); 176 WARN("Something's still holding the front buffer (%p).\n", swapchain->front_buffer); 798 struct wined3d_surface *front = swapchain->front_buffer; local 800 if (front->resource.size == back_buffer->resource.size) 803 flip_surface(front, back_buffer); 805 /* Tell the front buffer surface that is has been modified. However, 808 fbflags = front->flags; 809 surface_modify_location(front, SFLAG_INDRAWABLE, TRUE); 810 front 857 const struct wined3d_surface *front; local 908 struct wined3d_surface *front, *back; local [all...] |
H A D | surface.c | 1103 b.front = 0; 1904 /* Use present for back -> front blits. The idea behind this is 5090 void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back) argument 5096 tmp = front->hDC; 5097 front->hDC = back->hDC; 5103 HBITMAP tmp = front->dib.DIBsection; 5104 front->dib.DIBsection = back->dib.DIBsection; 5112 tmp = front->dib.bitmap_data; 5113 front->dib.bitmap_data = back->dib.bitmap_data; 5116 tmp = front [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 1732 UINT front; member in struct:wined3d_box
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