Searched defs:front (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Main/include/
H A Dobjectslist.h31 * it's less typing. Iterators, front(), size(), begin() and end()
138 MyType q = m_ll.front();
170 MyType front() function in class:ObjectsList
173 return m_ll.front();
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dswapchain_gdi.c48 /* release the ref to the front and back buffer parents */
53 WARN("(%p) Something's still holding the front buffer\n",This);
91 * Helper function that blts the front buffer contents to the target window
100 IWineD3DSurfaceImpl *front = (IWineD3DSurfaceImpl *) This->frontBuffer; local
102 if(front->resource.usage & WINED3DUSAGE_RENDERTARGET) {
108 TRACE("(%p)->(%p): Copying to screen\n", front, rc);
110 hSurfaceDC = front->hDC;
130 if (front->palette) {
131 SelectPalette(hDisplayDC, front->palette->hpal, FALSE);
136 drawrect.right = front
184 IWineD3DSurfaceImpl *front, *back; local
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H A Dswapchain.c89 else if (iBb == -1) /* front buffer */
164 WARN("(%p) Something's still holding the front buffer (%p).\n",
610 IWineD3DSurfaceImpl *front = (IWineD3DSurfaceImpl *) This->frontBuffer; local
613 if(front->resource.size == back->resource.size) {
615 flip_surface(front, back);
617 /* Tell the front buffer surface that is has been modified. However,
621 fbflags = front->Flags;
623 front->Flags = fbflags;
625 IWineD3DSurface_ModifyLocation((IWineD3DSurface *) front, SFLAG_INDRAWABLE, TRUE);
1036 TRACE("Creating front buffe
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H A Dsurface.c3119 * Thread because this thread runs only on front buffers, but this method
3161 void flip_surface(IWineD3DSurfaceImpl *front, IWineD3DSurfaceImpl *back) { argument
3167 tmp = front->hDC;
3168 front->hDC = back->hDC;
3175 BOOL hasDib = front->Flags & SFLAG_DIBSECTION;
3176 tmp = front->dib.DIBsection;
3177 front->dib.DIBsection = back->dib.DIBsection;
3180 if(back->Flags & SFLAG_DIBSECTION) front->Flags |= SFLAG_DIBSECTION;
3181 else front->Flags &= ~SFLAG_DIBSECTION;
3190 tmp = front
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H A Ddevice.c5911 IWineD3DSurface *front, IWineD3DSurface *back)
5913 IWineD3DSurfaceImpl *front_impl = (IWineD3DSurfaceImpl *)front;
5918 TRACE("iface %p, front %p, back %p.\n", iface, front, back);
5928 ERR("Trying to set a front buffer which doesn't have WINED3DUSAGE_RENDERTARGET usage.\n");
5954 if (swapchain->frontBuffer != front)
5956 TRACE("Changing the front buffer from %p to %p.\n", swapchain->frontBuffer, front);
5963 swapchain->frontBuffer = front;
5965 if (front)
5910 IWineD3DDeviceImpl_SetFrontBackBuffers(IWineD3DDevice *iface, IWineD3DSurface *front, IWineD3DSurface *back) argument
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/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/C/VfrCompile/Pccts/antlr/
H A Dbuild.c403 j1->p1 = g1.left; /* add generic node in front */
436 j->p1 = g1.left; /* add node in front */
453 * After making loop, always place generic node out front. It becomes
474 Junction *back, *front, *begin; local
479 front = newJunction();
495 front->p1 = g1.left; /* add node to front */
496 g1.left = (Node *) front;
508 * After making loop, always place generic node out front. It becomes
543 j3->p1 = g1.left; /* add node to front */
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dswapchain.c65 else if (iBb == -1) /* front buffer */
89 WARN("Something's still holding the front buffer (%p).\n", swapchain->front_buffer);
176 WARN("Something's still holding the front buffer (%p).\n", swapchain->front_buffer);
798 struct wined3d_surface *front = swapchain->front_buffer; local
800 if (front->resource.size == back_buffer->resource.size)
803 flip_surface(front, back_buffer);
805 /* Tell the front buffer surface that is has been modified. However,
808 fbflags = front->flags;
809 surface_modify_location(front, SFLAG_INDRAWABLE, TRUE);
810 front
857 const struct wined3d_surface *front; local
908 struct wined3d_surface *front, *back; local
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H A Dsurface.c1103 b.front = 0;
1904 /* Use present for back -> front blits. The idea behind this is
5090 void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back) argument
5096 tmp = front->hDC;
5097 front->hDC = back->hDC;
5103 HBITMAP tmp = front->dib.DIBsection;
5104 front->dib.DIBsection = back->dib.DIBsection;
5112 tmp = front->dib.bitmap_data;
5113 front->dib.bitmap_data = back->dib.bitmap_data;
5116 tmp = front
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1732 UINT front; member in struct:wined3d_box

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