Searched defs:Level (Results 1 - 25 of 32) sorted by relevance

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/vbox/src/VBox/Devices/EFI/Firmware/ShellPkg/Library/UefiShellLevel3CommandsLib/
H A DVer.c50 UINT8 Level; local
52 Level = PcdGet8(PcdShellSupportLevel);
108 SupportLevel[Level],
/vbox/src/VBox/Devices/EFI/Firmware/MdeModulePkg/Universal/MemoryTest/NullMemoryTestDxe/
H A DNullMemoryTest.c68 @param Level The coverage level of the memory test.
82 IN EXTENDMEM_COVERAGE_LEVEL Level,
80 InitializeMemoryTest( IN EFI_GENERIC_MEMORY_TEST_PROTOCOL *This, IN EXTENDMEM_COVERAGE_LEVEL Level, OUT BOOLEAN *RequireSoftECCInit ) argument
/vbox/src/VBox/Devices/EFI/Firmware/NetworkPkg/IpSecDxe/
H A DIpSecDebug.c104 @param[in] Level Debug print error level. Pass to DEBUG().
111 IN UINTN Level,
118 (Level,
130 (Level,
143 (Level,
110 IpSecDumpAddress( IN UINTN Level, IN EFI_IP_ADDRESS *Ip, IN UINT8 IpVersion ) argument
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Devntprov.h52 UCHAR Level; member in struct:_EVENT_DESCRIPTOR
H A Devntrace.h88 UCHAR Level; member in struct:_EVENT_TRACE_HEADER::__anon13556::__anon13557
/vbox/src/VBox/Devices/EFI/Firmware/MdeModulePkg/Universal/MemoryTest/GenericMemoryTestDxe/
H A DLightMemoryTest.c425 @param[in] Level The coverage level of the memory test.
436 IN EXTENDMEM_COVERAGE_LEVEL Level,
451 Private->CoverLevel = Level;
434 InitializeMemoryTest( IN EFI_GENERIC_MEMORY_TEST_PROTOCOL *This, IN EXTENDMEM_COVERAGE_LEVEL Level, OUT BOOLEAN *RequireSoftECCInit ) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dcubetexture.c239 static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE8 iface, UINT Level, D3DSURFACE_DESC *pDesc) { argument
244 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
247 hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc);
265 static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface8 **ppCubeMapSurface) { argument
270 TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface);
273 hrc = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, &mySurface);
283 static HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT *pRect, DWORD Flags) { argument
288 iface, FaceType, Level, pLockedRect, pRect, Flags);
291 hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
297 static HRESULT WINAPI IDirect3DCubeTexture8Impl_UnlockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level) { argument
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H A Dtexture.c237 static HRESULT WINAPI IDirect3DTexture8Impl_GetLevelDesc(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DSURFACE_DESC *pDesc) { argument
242 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
245 hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc);
263 static HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE8 iface, UINT Level, IDirect3DSurface8 **ppSurfaceLevel) { argument
268 TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel);
271 hrc = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface);
281 static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) { argument
286 iface, Level, pLockedRect, pRect, Flags);
289 hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
295 static HRESULT WINAPI IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface, UINT Level) { argument
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H A Dvolumetexture.c237 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DVOLUME_DESC* pDesc) { argument
242 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
245 hr = IWineD3DVolumeTexture_GetLevelDesc(This->wineD3DVolumeTexture, Level, &wined3ddesc);
263 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, IDirect3DVolume8 **ppVolumeLevel) { argument
268 TRACE("iface %p, level %u, volume %p.\n", iface, Level, ppVolumeLevel);
271 hrc = IWineD3DVolumeTexture_GetVolumeLevel(This->wineD3DVolumeTexture, Level, &myVolume);
281 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) { argument
286 iface, Level, pLockedVolume, pBox, Flags);
289 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
295 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level) { argument
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H A Ddevice.c812 D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface8 **ppSurface,
821 iface, Width, Height, Format, Lockable, Discard, Level, ppSurface,
832 Level, Usage, Pool, MultiSample, MultisampleQuality);
853 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, 0);
866 0 /* Level */, ppSurface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, MultiSample, 0);
879 0 /* Level */, ppSurface, 0 /* Usage (undefined/none) */, D3DPOOL_SYSTEMMEM, D3DMULTISAMPLE_NONE,
811 IDirect3DDevice8Impl_CreateSurface(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface8 **ppSurface, UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dcubetexture.c278 static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) { argument
283 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
286 hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc);
304 static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) { argument
309 TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface);
312 hrc = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, &mySurface);
322 static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument
327 iface, FaceType, Level, pLockedRect, pRect, Flags);
330 hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
336 static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level) { argument
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H A Dtexture.c275 static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) { argument
280 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
283 hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc);
301 static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface, UINT Level, IDirect3DSurface9** ppSurfaceLevel) { argument
306 TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel);
309 hrc = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface);
319 static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument
324 iface, Level, pLockedRect, pRect, Flags);
327 hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
333 static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT Level) { argument
[all...]
H A Dvolumetexture.c300 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DVOLUME_DESC* pDesc) { argument
305 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc);
309 hr = IWineD3DVolumeTexture_GetLevelDesc(This->wineD3DVolumeTexture, Level, &wined3ddesc);
327 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, IDirect3DVolume9** ppVolumeLevel) { argument
332 TRACE("iface %p, level %u, volume %p.\n", iface, Level, ppVolumeLevel);
336 hrc = IWineD3DVolumeTexture_GetVolumeLevel(This->wineD3DVolumeTexture, Level, &myVolume);
347 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) { argument
352 iface, Level, pLockedVolume, pBox, Flags);
356 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *)pLockedVolume,
364 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) { argument
[all...]
H A Ddevice.c1196 D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface9 **ppSurface,
1210 iface, Width, Height, Format, Lockable, Discard, Level, ppSurface,
1222 Level, Usage, Pool, MultiSample, MultisampleQuality
1254 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality
1277 0 /* Level */, ppSurface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality
1425 0 /* Level */, ppSurface, 0 /* Usage (undefined/none) */, (WINED3DPOOL)Pool, D3DMULTISAMPLE_NONE,
1195 IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height, D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface9 **ppSurface, UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality , HANDLE *shared_handle , void *pvClientMem ) argument
/vbox/src/VBox/Devices/EFI/Firmware/UefiCpuPkg/Include/Register/
H A DLocalApic.h100 UINT32 Level:1; ///< 0 for the INIT level de-assert delivery mode. Otherwise 1. member in struct:__anon13053::__anon13054
205 UINT32 Level:1; ///< 0:Deassert, 1:Assert. Ignored for Edge triggered interrupts. member in struct:__anon13067::__anon13068
206 UINT32 TriggerMode:1; ///< 0:Edge, 1:Level.
/vbox/src/VBox/Devices/PC/ipxe/src/interface/efi/
H A Defi_bofm.c59 UINT8 Level; member in struct:__anon15759
75 UINT8 Level; member in struct:__anon15760
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvolumetexture.c262 static HRESULT WINAPI IWineD3DVolumeTextureImpl_GetLevelDesc(IWineD3DVolumeTexture *iface, UINT Level,WINED3DVOLUME_DESC *pDesc) { argument
264 if (Level < This->baseTexture.levels) {
265 TRACE("(%p) Level (%d)\n", This, Level);
266 return IWineD3DVolume_GetDesc(This->volumes[Level], pDesc);
268 WARN("(%p) Level (%d)\n", This, Level);
272 static HRESULT WINAPI IWineD3DVolumeTextureImpl_GetVolumeLevel(IWineD3DVolumeTexture *iface, UINT Level, IWineD3DVolume** ppVolumeLevel) { argument
274 if (Level < This->baseTexture.levels) {
275 *ppVolumeLevel = This->volumes[Level];
285 IWineD3DVolumeTextureImpl_LockBox(IWineD3DVolumeTexture *iface, UINT Level, WINED3DLOCKED_BOX* pLockedVolume, CONST WINED3DBOX* pBox, DWORD Flags) argument
300 IWineD3DVolumeTextureImpl_UnlockBox(IWineD3DVolumeTexture *iface, UINT Level) argument
[all...]
H A Dcubetexture.c374 static HRESULT WINAPI IWineD3DCubeTextureImpl_GetLevelDesc(IWineD3DCubeTexture *iface, UINT Level, WINED3DSURFACE_DESC* pDesc) { argument
377 if (Level < This->baseTexture.levels) {
378 TRACE("(%p) level (%d)\n", This, Level);
379 return IWineD3DSurface_GetDesc(This->surfaces[0][Level], pDesc);
381 WARN("(%p) level(%d) overflow Levels(%d)\n", This, Level, This->baseTexture.levels);
385 static HRESULT WINAPI IWineD3DCubeTextureImpl_GetCubeMapSurface(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level, IWineD3DSurface** ppCubeMapSurface) { argument
389 if (Level < This->baseTexture.levels && FaceType <= WINED3DCUBEMAP_FACE_NEGATIVE_Z) {
390 *ppCubeMapSurface = This->surfaces[FaceType][Level];
396 TRACE("(%p) -> faceType(%d) level(%d) returning surface@%p\n", This, FaceType, Level, This->surfaces[FaceType][Level]);
404 IWineD3DCubeTextureImpl_LockRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level, WINED3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) argument
421 IWineD3DCubeTextureImpl_UnlockRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level) argument
[all...]
H A Dtexture.c389 static HRESULT WINAPI IWineD3DTextureImpl_GetLevelDesc(IWineD3DTexture *iface, UINT Level, WINED3DSURFACE_DESC* pDesc) { argument
392 if (Level < This->baseTexture.levels) {
393 TRACE("(%p) Level (%d)\n", This, Level);
394 return IWineD3DSurface_GetDesc(This->surfaces[Level], pDesc);
396 WARN("(%p) level(%d) overflow Levels(%d)\n", This, Level, This->baseTexture.levels);
400 static HRESULT WINAPI IWineD3DTextureImpl_GetSurfaceLevel(IWineD3DTexture *iface, UINT Level, IWineD3DSurface** ppSurfaceLevel) { argument
404 if (Level < This->baseTexture.levels) {
405 *ppSurfaceLevel = This->surfaces[Level];
406 IWineD3DSurface_AddRef(This->surfaces[Level]);
417 IWineD3DTextureImpl_LockRect(IWineD3DTexture *iface, UINT Level, WINED3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) argument
434 IWineD3DTextureImpl_UnlockRect(IWineD3DTexture *iface, UINT Level) argument
[all...]
H A Ddevice.c808 WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface **ppSurface,
822 iface, Width, Height, debug_d3dformat(Format), Format, Lockable, Discard, Level);
840 hr = surface_init(object, Impl, This->surface_alignment, Width, Height, Level, Lockable,
807 IWineD3DDeviceImpl_CreateSurface(IWineD3DDevice *iface, UINT Width, UINT Height, WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface **ppSurface, DWORD Usage, WINED3DPOOL Pool, WINED3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINED3DSURFTYPE Impl, IUnknown *parent, const struct wined3d_parent_ops *parent_ops , HANDLE *shared_handle , void *pvClientMem ) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Devntrace.h74 UCHAR Level; member in struct:_EVENT_TRACE_HEADER::__anon952::__anon953
/vbox/src/VBox/Devices/EFI/Firmware/MdePkg/Include/Guid/
H A DStatusCodeDataTypeId.h419 UINT32 Level; member in struct:__anon11366
H A DCper.h294 UINT8 Level; member in struct:__anon11316
377 UINT64 Level:3; member in struct:__anon11317
428 UINT64 Level:3; member in struct:__anon11318
500 UINT64 Level:3; member in struct:__anon11319
/vbox/src/VBox/Devices/EFI/Firmware/MdeModulePkg/Library/DxeNetLib/
H A DDxeNetLib.c305 @param[in] Level Syslog servity level
318 IN UINT32 Level,
381 Pri = ((NET_SYSLOG_FACILITY & 31) << 3) | (Level & 7);
479 @param Level The servity level of the message.
493 IN UINT32 Level,
511 if (Level > mNetDebugLevelMax) {
532 Level,
317 SyslogBuildPacket( IN UINT32 Level, IN UINT8 *Module, IN UINT8 *File, IN UINT32 Line, IN UINT8 *Message, IN UINT32 BufLen, OUT CHAR8 *Buf ) argument
492 NetDebugOutput( IN UINT32 Level, IN UINT8 *Module, IN UINT8 *File, IN UINT32 Line, IN UINT8 *Message ) argument
/vbox/src/VBox/HostDrivers/VBoxUSB/solaris/
H A DVBoxUSB-solaris.c130 int VBoxUSBSolarisPower(dev_info_t *pDip, int Component, int Level);
1023 int VBoxUSBSolarisPower(dev_info_t *pDip, int Component, int Level) argument
1025 LogFunc((DEVICE_NAME ":VBoxUSBSolarisPower pDip=%p Component=%d Level=%d\n", pDip, Component, Level));
1047 if (!USB_DEV_PWRSTATE_OK(pState->pPower->PowerStates, Level))
1049 switch (Level)

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