/vbox/src/VBox/Devices/EFI/Firmware/ShellPkg/Library/UefiShellLevel3CommandsLib/ |
H A D | Ver.c | 50 UINT8 Level; local 52 Level = PcdGet8(PcdShellSupportLevel); 108 SupportLevel[Level],
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/vbox/src/VBox/Devices/EFI/Firmware/MdeModulePkg/Universal/MemoryTest/NullMemoryTestDxe/ |
H A D | NullMemoryTest.c | 68 @param Level The coverage level of the memory test. 82 IN EXTENDMEM_COVERAGE_LEVEL Level, 80 InitializeMemoryTest( IN EFI_GENERIC_MEMORY_TEST_PROTOCOL *This, IN EXTENDMEM_COVERAGE_LEVEL Level, OUT BOOLEAN *RequireSoftECCInit ) argument
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/vbox/src/VBox/Devices/EFI/Firmware/NetworkPkg/IpSecDxe/ |
H A D | IpSecDebug.c | 104 @param[in] Level Debug print error level. Pass to DEBUG(). 111 IN UINTN Level, 118 (Level, 130 (Level, 143 (Level, 110 IpSecDumpAddress( IN UINTN Level, IN EFI_IP_ADDRESS *Ip, IN UINT8 IpVersion ) argument
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | evntprov.h | 52 UCHAR Level; member in struct:_EVENT_DESCRIPTOR
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H A D | evntrace.h | 88 UCHAR Level; member in struct:_EVENT_TRACE_HEADER::__anon13556::__anon13557
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/vbox/src/VBox/Devices/EFI/Firmware/MdeModulePkg/Universal/MemoryTest/GenericMemoryTestDxe/ |
H A D | LightMemoryTest.c | 425 @param[in] Level The coverage level of the memory test. 436 IN EXTENDMEM_COVERAGE_LEVEL Level, 451 Private->CoverLevel = Level; 434 InitializeMemoryTest( IN EFI_GENERIC_MEMORY_TEST_PROTOCOL *This, IN EXTENDMEM_COVERAGE_LEVEL Level, OUT BOOLEAN *RequireSoftECCInit ) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | cubetexture.c | 239 static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE8 iface, UINT Level, D3DSURFACE_DESC *pDesc) { argument 244 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc); 247 hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc); 265 static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface8 **ppCubeMapSurface) { argument 270 TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface); 273 hrc = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, &mySurface); 283 static HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT *pRect, DWORD Flags) { argument 288 iface, FaceType, Level, pLockedRect, pRect, Flags); 291 hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags); 297 static HRESULT WINAPI IDirect3DCubeTexture8Impl_UnlockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level) { argument [all...] |
H A D | texture.c | 237 static HRESULT WINAPI IDirect3DTexture8Impl_GetLevelDesc(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DSURFACE_DESC *pDesc) { argument 242 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc); 245 hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc); 263 static HRESULT WINAPI IDirect3DTexture8Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE8 iface, UINT Level, IDirect3DSurface8 **ppSurfaceLevel) { argument 268 TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel); 271 hrc = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface); 281 static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) { argument 286 iface, Level, pLockedRect, pRect, Flags); 289 hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags); 295 static HRESULT WINAPI IDirect3DTexture8Impl_UnlockRect(LPDIRECT3DTEXTURE8 iface, UINT Level) { argument [all...] |
H A D | volumetexture.c | 237 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DVOLUME_DESC* pDesc) { argument 242 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc); 245 hr = IWineD3DVolumeTexture_GetLevelDesc(This->wineD3DVolumeTexture, Level, &wined3ddesc); 263 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, IDirect3DVolume8 **ppVolumeLevel) { argument 268 TRACE("iface %p, level %u, volume %p.\n", iface, Level, ppVolumeLevel); 271 hrc = IWineD3DVolumeTexture_GetVolumeLevel(This->wineD3DVolumeTexture, Level, &myVolume); 281 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) { argument 286 iface, Level, pLockedVolume, pBox, Flags); 289 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags); 295 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level) { argument [all...] |
H A D | device.c | 812 D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface8 **ppSurface, 821 iface, Width, Height, Format, Lockable, Discard, Level, ppSurface, 832 Level, Usage, Pool, MultiSample, MultisampleQuality); 853 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, 0); 866 0 /* Level */, ppSurface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, MultiSample, 0); 879 0 /* Level */, ppSurface, 0 /* Usage (undefined/none) */, D3DPOOL_SYSTEMMEM, D3DMULTISAMPLE_NONE, 811 IDirect3DDevice8Impl_CreateSurface(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface8 **ppSurface, UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | cubetexture.c | 278 static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) { argument 283 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc); 286 hr = IWineD3DCubeTexture_GetLevelDesc(This->wineD3DCubeTexture, Level, &wined3ddesc); 304 static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) { argument 309 TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, FaceType, Level, ppCubeMapSurface); 312 hrc = IWineD3DCubeTexture_GetCubeMapSurface(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, &mySurface); 322 static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument 327 iface, FaceType, Level, pLockedRect, pRect, Flags); 330 hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags); 336 static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level) { argument [all...] |
H A D | texture.c | 275 static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DSURFACE_DESC* pDesc) { argument 280 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc); 283 hr = IWineD3DTexture_GetLevelDesc(This->wineD3DTexture, Level, &wined3ddesc); 301 static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface, UINT Level, IDirect3DSurface9** ppSurfaceLevel) { argument 306 TRACE("iface %p, level %u, surface %p.\n", iface, Level, ppSurfaceLevel); 309 hrc = IWineD3DTexture_GetSurfaceLevel(This->wineD3DTexture, Level, &mySurface); 319 static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument 324 iface, Level, pLockedRect, pRect, Flags); 327 hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags); 333 static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface, UINT Level) { argument [all...] |
H A D | volumetexture.c | 300 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DVOLUME_DESC* pDesc) { argument 305 TRACE("iface %p, level %u, desc %p.\n", iface, Level, pDesc); 309 hr = IWineD3DVolumeTexture_GetLevelDesc(This->wineD3DVolumeTexture, Level, &wined3ddesc); 327 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, IDirect3DVolume9** ppVolumeLevel) { argument 332 TRACE("iface %p, level %u, volume %p.\n", iface, Level, ppVolumeLevel); 336 hrc = IWineD3DVolumeTexture_GetVolumeLevel(This->wineD3DVolumeTexture, Level, &myVolume); 347 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) { argument 352 iface, Level, pLockedVolume, pBox, Flags); 356 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *)pLockedVolume, 364 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) { argument [all...] |
H A D | device.c | 1196 D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface9 **ppSurface, 1210 iface, Width, Height, Format, Lockable, Discard, Level, ppSurface, 1222 Level, Usage, Pool, MultiSample, MultisampleQuality 1254 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality 1277 0 /* Level */, ppSurface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, MultiSample, MultisampleQuality 1425 0 /* Level */, ppSurface, 0 /* Usage (undefined/none) */, (WINED3DPOOL)Pool, D3DMULTISAMPLE_NONE, 1195 IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX iface, UINT Width, UINT Height, D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface9 **ppSurface, UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality , HANDLE *shared_handle , void *pvClientMem ) argument
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/vbox/src/VBox/Devices/EFI/Firmware/UefiCpuPkg/Include/Register/ |
H A D | LocalApic.h | 100 UINT32 Level:1; ///< 0 for the INIT level de-assert delivery mode. Otherwise 1. member in struct:__anon13053::__anon13054 205 UINT32 Level:1; ///< 0:Deassert, 1:Assert. Ignored for Edge triggered interrupts. member in struct:__anon13067::__anon13068 206 UINT32 TriggerMode:1; ///< 0:Edge, 1:Level.
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/vbox/src/VBox/Devices/PC/ipxe/src/interface/efi/ |
H A D | efi_bofm.c | 59 UINT8 Level; member in struct:__anon15759 75 UINT8 Level; member in struct:__anon15760
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | volumetexture.c | 262 static HRESULT WINAPI IWineD3DVolumeTextureImpl_GetLevelDesc(IWineD3DVolumeTexture *iface, UINT Level,WINED3DVOLUME_DESC *pDesc) { argument 264 if (Level < This->baseTexture.levels) { 265 TRACE("(%p) Level (%d)\n", This, Level); 266 return IWineD3DVolume_GetDesc(This->volumes[Level], pDesc); 268 WARN("(%p) Level (%d)\n", This, Level); 272 static HRESULT WINAPI IWineD3DVolumeTextureImpl_GetVolumeLevel(IWineD3DVolumeTexture *iface, UINT Level, IWineD3DVolume** ppVolumeLevel) { argument 274 if (Level < This->baseTexture.levels) { 275 *ppVolumeLevel = This->volumes[Level]; 285 IWineD3DVolumeTextureImpl_LockBox(IWineD3DVolumeTexture *iface, UINT Level, WINED3DLOCKED_BOX* pLockedVolume, CONST WINED3DBOX* pBox, DWORD Flags) argument 300 IWineD3DVolumeTextureImpl_UnlockBox(IWineD3DVolumeTexture *iface, UINT Level) argument [all...] |
H A D | cubetexture.c | 374 static HRESULT WINAPI IWineD3DCubeTextureImpl_GetLevelDesc(IWineD3DCubeTexture *iface, UINT Level, WINED3DSURFACE_DESC* pDesc) { argument 377 if (Level < This->baseTexture.levels) { 378 TRACE("(%p) level (%d)\n", This, Level); 379 return IWineD3DSurface_GetDesc(This->surfaces[0][Level], pDesc); 381 WARN("(%p) level(%d) overflow Levels(%d)\n", This, Level, This->baseTexture.levels); 385 static HRESULT WINAPI IWineD3DCubeTextureImpl_GetCubeMapSurface(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level, IWineD3DSurface** ppCubeMapSurface) { argument 389 if (Level < This->baseTexture.levels && FaceType <= WINED3DCUBEMAP_FACE_NEGATIVE_Z) { 390 *ppCubeMapSurface = This->surfaces[FaceType][Level]; 396 TRACE("(%p) -> faceType(%d) level(%d) returning surface@%p\n", This, FaceType, Level, This->surfaces[FaceType][Level]); 404 IWineD3DCubeTextureImpl_LockRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level, WINED3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) argument 421 IWineD3DCubeTextureImpl_UnlockRect(IWineD3DCubeTexture *iface, WINED3DCUBEMAP_FACES FaceType, UINT Level) argument [all...] |
H A D | texture.c | 389 static HRESULT WINAPI IWineD3DTextureImpl_GetLevelDesc(IWineD3DTexture *iface, UINT Level, WINED3DSURFACE_DESC* pDesc) { argument 392 if (Level < This->baseTexture.levels) { 393 TRACE("(%p) Level (%d)\n", This, Level); 394 return IWineD3DSurface_GetDesc(This->surfaces[Level], pDesc); 396 WARN("(%p) level(%d) overflow Levels(%d)\n", This, Level, This->baseTexture.levels); 400 static HRESULT WINAPI IWineD3DTextureImpl_GetSurfaceLevel(IWineD3DTexture *iface, UINT Level, IWineD3DSurface** ppSurfaceLevel) { argument 404 if (Level < This->baseTexture.levels) { 405 *ppSurfaceLevel = This->surfaces[Level]; 406 IWineD3DSurface_AddRef(This->surfaces[Level]); 417 IWineD3DTextureImpl_LockRect(IWineD3DTexture *iface, UINT Level, WINED3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) argument 434 IWineD3DTextureImpl_UnlockRect(IWineD3DTexture *iface, UINT Level) argument [all...] |
H A D | device.c | 808 WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface **ppSurface, 822 iface, Width, Height, debug_d3dformat(Format), Format, Lockable, Discard, Level); 840 hr = surface_init(object, Impl, This->surface_alignment, Width, Height, Level, Lockable, 807 IWineD3DDeviceImpl_CreateSurface(IWineD3DDevice *iface, UINT Width, UINT Height, WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface **ppSurface, DWORD Usage, WINED3DPOOL Pool, WINED3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINED3DSURFTYPE Impl, IUnknown *parent, const struct wined3d_parent_ops *parent_ops , HANDLE *shared_handle , void *pvClientMem ) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | evntrace.h | 74 UCHAR Level; member in struct:_EVENT_TRACE_HEADER::__anon952::__anon953
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/vbox/src/VBox/Devices/EFI/Firmware/MdePkg/Include/Guid/ |
H A D | StatusCodeDataTypeId.h | 419 UINT32 Level; member in struct:__anon11366
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H A D | Cper.h | 294 UINT8 Level; member in struct:__anon11316 377 UINT64 Level:3; member in struct:__anon11317 428 UINT64 Level:3; member in struct:__anon11318 500 UINT64 Level:3; member in struct:__anon11319
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/vbox/src/VBox/Devices/EFI/Firmware/MdeModulePkg/Library/DxeNetLib/ |
H A D | DxeNetLib.c | 305 @param[in] Level Syslog servity level 318 IN UINT32 Level, 381 Pri = ((NET_SYSLOG_FACILITY & 31) << 3) | (Level & 7); 479 @param Level The servity level of the message. 493 IN UINT32 Level, 511 if (Level > mNetDebugLevelMax) { 532 Level, 317 SyslogBuildPacket( IN UINT32 Level, IN UINT8 *Module, IN UINT8 *File, IN UINT32 Line, IN UINT8 *Message, IN UINT32 BufLen, OUT CHAR8 *Buf ) argument 492 NetDebugOutput( IN UINT32 Level, IN UINT8 *Module, IN UINT8 *File, IN UINT32 Line, IN UINT8 *Message ) argument
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/vbox/src/VBox/HostDrivers/VBoxUSB/solaris/ |
H A D | VBoxUSB-solaris.c | 130 int VBoxUSBSolarisPower(dev_info_t *pDip, int Component, int Level); 1023 int VBoxUSBSolarisPower(dev_info_t *pDip, int Component, int Level) argument 1025 LogFunc((DEVICE_NAME ":VBoxUSBSolarisPower pDip=%p Component=%d Level=%d\n", pDip, Component, Level)); 1047 if (!USB_DEV_PWRSTATE_OK(pState->pPower->PowerStates, Level)) 1049 switch (Level)
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