Searched refs:pv2 (Results 1 - 17 of 17) sorted by relevance

/vbox/src/libs/kStuff/iprt/
H A DkHlpString-iprt.cpp34 int kHlpMemComp(const void *pv1, const void *pv2, KSIZE cb) argument
36 return memcmp(pv1, pv2, cb);
42 void *kHlpMemCopy(void *pv1, const void *pv2, KSIZE cb) argument
44 return memcpy(pv1, pv2, cb);
50 void *kHlpMemPCopy(void *pv1, const void *pv2, KSIZE cb) argument
52 return (KU8 *)memcpy(pv1, pv2, cb) + cb;
58 void *kHlpMemMove(void *pv1, const void *pv2, KSIZE cb) argument
60 return memmove(pv1, pv2, cb);
66 void *kHlpMemPMove(void *pv1, const void *pv2, KSIZE cb) argument
68 return (KU8 *)memmove(pv1, pv2, c
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/vbox/src/VBox/Runtime/common/string/
H A Dmemcmp_alias.c40 extern int (memcmp)(const void *pv1, const void *pv2, size_t cb) argument
42 return RT_NOCRT(memcmp)(pv1, pv2, cb);
H A Dmemcmp.asm33 ; @param pv2 gcc: rsi msc: rdx x86:[esp+8]
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dx9math.inl947 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2)
949 if ( !pout || !pv1 || !pv2) return NULL;
950 pout->x = pv1->x + pv2->x;
951 pout->y = pv1->y + pv2->y;
955 static inline FLOAT D3DXVec2CCW(const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2)
957 if ( !pv1 || !pv2) return 0.0f;
958 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) );
961 static inline FLOAT D3DXVec2Dot(const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2)
963 if ( !pv1 || !pv2) retur
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H A Dd3dx9math.h336 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3);
337 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, const D3DXPLANE *pp, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2);
358 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pv3, FLOAT f, FLOAT g);
359 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv0, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pv3, FLOAT s);
360 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, const D3DXVECTOR2 *pv1, const D3DXVECTOR2 *pt1, const D3DXVECTOR2 *pv2, const D3DXVECTOR2 *pt2, FLOAT s);
369 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3, FLOAT f, FLOAT g);
370 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv0, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pv3, FLOAT s);
371 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv1, const D3DXVECTOR3 *pt1, const D3DXVECTOR3 *pv2, const D3DXVECTOR3 *pt2, FLOAT s);
387 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, const D3DXVECTOR4 *pv1, const D3DXVECTOR4 *pv2, const D3DXVECTOR4 *pv3, FLOAT f, FLOAT g);
388 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, const D3DXVECTOR4 *pv0, const D3DXVECTOR4 *pv1, const D3DXVECTOR4 *pv2, cons
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/vbox/src/VBox/Runtime/testcase/
H A DtstRTMemPool.cpp115 void *pv2; local
119 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(pv, i, 'a')) == NULL, ("i=%#x pv=%p off=%#x\n", i, pv, (uintptr_t)pv2 - (uintptr_t)pv));
126 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(pv, i, 'a')) == NULL, ("i=%#x pv=%p off=%#x\n", i, pv, (uintptr_t)pv2 - (uintptr_t)pv));
129 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(pv, i, 'a')) == NULL, ("i=%#x pv=%p off=%#x\n", i, pv, (uintptr_t)pv2 - (uintptr_t)pv));
138 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(pv, i, 'a')) == NULL, ("i=%#x pv=%p off=%#x\n", i, pv, (uintptr_t)pv2 - (uintptr_t)pv));
146 RTTESTI_CHECK_MSG_RETV((pv2
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H A DtstRTStrCache.cpp174 void *pv2; local
176 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(psz, i, 'a')) == NULL && !psz[i], ("i=%#x psz=%p off=%#x\n", i, psz, (uintptr_t)pv2 - (uintptr_t)psz));
180 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(psz, i, 'a')) == NULL && !psz[i], ("i=%#x psz=%p off=%#x\n", i, psz, (uintptr_t)pv2 - (uintptr_t)psz));
182 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(psz, i, 'a')) == NULL && !psz[i], ("i=%#x psz=%p off=%#x\n", i, psz, (uintptr_t)pv2 - (uintptr_t)psz));
188 RTTESTI_CHECK_MSG_RETV((pv2 = ASMMemIsAll8(psz, i, 'a')) == NULL && !psz[i], ("i=%#x psz=%p off=%#x\n", i, psz, (uintptr_t)pv2 - (uintptr_t)psz));
195 RTTESTI_CHECK_MSG_RETV((pv2
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H A DtstUtf8.cpp301 int mymemcmp(const void *pv1, const void *pv2, size_t cb, int cBits) argument
304 const uint8_t *pb2 = (const uint8_t *)pv2;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dx8math.inl929 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
931 if ( !pout || !pv1 || !pv2) return NULL;
932 pout->x = pv1->x + pv2->x;
933 pout->y = pv1->y + pv2->y;
937 static inline FLOAT D3DXVec2CCW(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
939 if ( !pv1 || !pv2) return 0.0f;
940 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) );
943 static inline FLOAT D3DXVec2Dot(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
945 if ( !pv1 || !pv2) retur
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H A Dd3dx9math.inl929 static inline D3DXVECTOR2* D3DXVec2Add(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
931 if ( !pout || !pv1 || !pv2) return NULL;
932 pout->x = pv1->x + pv2->x;
933 pout->y = pv1->y + pv2->y;
937 static inline FLOAT D3DXVec2CCW(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
939 if ( !pv1 || !pv2) return 0.0f;
940 return ( (pv1->x) * (pv2->y) - (pv1->y) * (pv2->x) );
943 static inline FLOAT D3DXVec2Dot(CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2)
945 if ( !pv1 || !pv2) retur
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H A Dd3dx8math.h317 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3);
318 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, CONST D3DXPLANE *pp, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2);
335 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT f, FLOAT g);
336 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv0, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT s);
337 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pt1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pt2, FLOAT s);
343 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT f, FLOAT g);
344 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv0, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT s);
345 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pt1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pt2, FLOAT s);
353 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONST D3DXVECTOR4 *pv3, FLOAT f, FLOAT g);
354 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv0, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONS
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H A Dd3dx9math.h317 D3DXPLANE* WINAPI D3DXPlaneFromPoints(D3DXPLANE *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3);
318 D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, CONST D3DXPLANE *pp, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2);
336 D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT f, FLOAT g);
337 D3DXVECTOR2* WINAPI D3DXVec2CatmullRom(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv0, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT s);
338 D3DXVECTOR2* WINAPI D3DXVec2Hermite(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pt1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pt2, FLOAT s);
347 D3DXVECTOR3* WINAPI D3DXVec3BaryCentric(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT f, FLOAT g);
348 D3DXVECTOR3* WINAPI D3DXVec3CatmullRom( D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv0, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pv3, FLOAT s);
349 D3DXVECTOR3* WINAPI D3DXVec3Hermite(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pt1, CONST D3DXVECTOR3 *pv2, CONST D3DXVECTOR3 *pt2, FLOAT s);
362 D3DXVECTOR4* WINAPI D3DXVec4BaryCentric(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONST D3DXVECTOR4 *pv3, FLOAT f, FLOAT g);
363 D3DXVECTOR4* WINAPI D3DXVec4CatmullRom(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv0, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2, CONS
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/vbox/src/VBox/VMM/testcase/
H A DtstVMMR0CallHost-1.cpp126 void *pv2 = alloca((i % 63) | 1); local
127 size_t cb2 = (uintptr_t)pvPrev - (uintptr_t)pv2;
128 RTTESTI_CHECK_MSG(cb2 >= 16 && cb2 <= 128, ("cb2=%zu pv2=%p pvPrev=%p iAlloca=%d\n", cb2, pv2, pvPrev, iItr));
129 memset(pv2, 0xff, cb2);
131 pvPrev = pv2;
/vbox/src/VBox/Devices/Audio/
H A DDrvHostDSound.cpp189 LPVOID pv1, LPVOID pv2,
192 HRESULT hr = IDirectSoundBuffer_Unlock(pDSB, pv1, cb1, pv2, cb2);
201 LPVOID pv1, LPVOID pv2,
204 HRESULT hr = IDirectSoundCaptureBuffer_Unlock(pDSCB, pv1, cb1, pv2, cb2);
221 LPVOID pv2 = NULL; local
225 HRESULT hr = IDirectSoundBuffer_Lock(pDSB, dwOffset, dwBytes, &pv1, &cb1, &pv2, &cb2, dwFlags);
231 hr = IDirectSoundBuffer_Lock(pDSB, dwOffset, dwBytes, &pv1, &cb1, &pv2, &cb2, dwFlags);
242 || (pv2 && (cb2 & pProps->uAlign)))
245 dsoundUnlockOutput(pDSB, pv1, pv2, cb1, cb2);
250 *ppv2 = pv2;
188 dsoundUnlockOutput(LPDIRECTSOUNDBUFFER pDSB, LPVOID pv1, LPVOID pv2, DWORD cb1, DWORD cb2) argument
200 dsoundUnlockInput(LPDIRECTSOUNDCAPTUREBUFFER pDSCB, LPVOID pv1, LPVOID pv2, DWORD cb1, DWORD cb2) argument
264 LPVOID pv2 = NULL; local
477 LPVOID pv1, pv2; local
1150 LPVOID pv1, pv2; local
1373 LPVOID pv1, pv2; local
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/vbox/include/iprt/nocrt/
H A Dstring.h34 int RT_NOCRT(memcmp)(const void *pv1, const void *pv2, size_t cb);
/vbox/src/VBox/VMM/VMMRZ/
H A DPGMRZDynMap.cpp2507 void *pv2 = (void *)(intptr_t)-2;
2509 int rc2 = pgmRZDynMapHCPageCommon(pVM, cr3, &pv2 RTLOG_COMMA_SRC_POS);
2513 && pv == pv2)
2525 for (i = 0 ; i < UINT16_MAX*2 - 1 && RT_SUCCESS(rc) && pv2 == pv; i++)
2527 pv2 = (void *)(intptr_t)-4;
2528 rc = pgmRZDynMapHCPageCommon(pVM, cr3, &pv2 RTLOG_COMMA_SRC_POS);
2531 if (RT_FAILURE(rc) || pv != pv2)
2533 LogRel(("failed(%d): rc=%Rrc; pv=%p pv2=%p i=%p\n", __LINE__, rc, pv, pv2, i));
2563 pv2
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/vbox/src/VBox/Runtime/r3/posix/
H A Drtmempage-exec-mmap-heap-posix.cpp582 void *pv2 = RTAvlrPVRemove(&pHeap->BlockTree, pBlock->Core.Key); Assert(pv2); NOREF(pv2); local

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