Searched refs:projected (Results 1 - 12 of 12) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 1935 BOOL projected = flags & WINED3D_GLSL_SAMPLE_PROJECTED; local 1940 /* Note that there's no such thing as a projected cube texture. */ 1947 sample_function->name = projected ? "shadow1DProjLod" : "shadow1DLod"; 1952 sample_function->name = projected ? "shadow1DProjGrad" : "shadow1DGrad"; 1954 sample_function->name = projected ? "shadow1DProjGradARB" : "shadow1DGradARB"; 1963 sample_function->name = projected ? "shadow1DProj" : "shadow1D"; 1971 sample_function->name = projected ? "texture1DProjLod" : "texture1DLod"; 1976 sample_function->name = projected ? "texture1DProjGrad" : "texture1DGrad"; 1978 sample_function->name = projected ? "texture1DProjGradARB" : "texture1DGradARB"; 1987 sample_function->name = projected [all...] |
H A D | ati_fragment_shader.c | 424 if(op[stage + 1].projected == proj_none) { 426 } else if(op[stage + 1].projected == proj_count4) { 476 * coord.a is unused. If the perturbed texture is projected, this was already handled 495 if(op[stage].projected == proj_none) { 497 } else if(op[stage].projected == proj_count3) {
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H A D | utils.c | 3203 settings->op[i].projected = proj_none; 3326 settings->op[i].projected = proj_count3; 3328 settings->op[i].projected = proj_count4; 3330 settings->op[i].projected = proj_none; 3334 settings->op[i].projected = proj_none;
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H A D | arb_program_shader.c | 2351 shader_hw_sample(ins, sampler_idx, dst_str, "TB", 0 /* Only one coord, can't be projected */, NULL, NULL); 6326 if(settings->op[stage].projected == proj_none) { 6328 } else if(settings->op[stage].projected == proj_count4 || 6329 settings->op[stage].projected == proj_count3) { 6332 FIXME("Unexpected projection mode %d\n", settings->op[stage].projected); 6348 if (settings->op[stage].projected != proj_none) { 6349 if(settings->op[stage].projected == proj_count4) { 6368 } else if(settings->op[stage].projected == proj_count3) {
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H A D | wined3d_private.h | 1765 unsigned projected : 2; member in struct:texture_stage_op
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 1829 BOOL projected = flags & WINED3D_GLSL_SAMPLE_PROJECTED; local 1834 /* Note that there's no such thing as a projected cube texture. */ 1838 sample_function->name = projected ? "texture1DProjLod" : "texture1DLod"; 1843 sample_function->name = projected ? "texture1DProjGrad" : "texture1DGrad"; 1845 sample_function->name = projected ? "texture1DProjGradARB" : "texture1DGradARB"; 1854 sample_function->name = projected ? "texture1DProj" : "texture1D"; 1861 sample_function->name = projected ? "texture2DRectProjLod" : "texture2DRectLod"; 1866 sample_function->name = projected ? "texture2DRectProjGrad" : "texture2DRectGrad"; 1868 sample_function->name = projected ? "texture2DRectProjGradARB" : "texture2DRectGradARB"; 1877 sample_function->name = projected [all...] |
H A D | wined3d_private.h | 1652 unsigned projected : 2; member in struct:texture_stage_op
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 1782 BOOL projected = flags & WINED3D_GLSL_SAMPLE_PROJECTED; local 1787 /* Note that there's no such thing as a projected cube texture. */ 1791 sample_function->name = projected ? "texture1DProjLod" : "texture1DLod"; 1796 sample_function->name = projected ? "texture1DProjGrad" : "texture1DGrad"; 1798 sample_function->name = projected ? "texture1DProjGradARB" : "texture1DGradARB"; 1807 sample_function->name = projected ? "texture1DProj" : "texture1D"; 1814 sample_function->name = projected ? "texture2DRectProjLod" : "texture2DRectLod"; 1819 sample_function->name = projected ? "texture2DRectProjGrad" : "texture2DRectGrad"; 1821 sample_function->name = projected ? "texture2DRectProjGradARB" : "texture2DRectGradARB"; 1830 sample_function->name = projected [all...] |
H A D | ati_fragment_shader.c | 425 if(op[stage + 1].projected == proj_none) { 427 } else if(op[stage + 1].projected == proj_count4) { 475 * coord.a is unused. If the perturbed texture is projected, this was already handled 495 if(op[stage].projected == proj_none) { 497 } else if(op[stage].projected == proj_count3) { 1193 TRUE /* We can disable projected textures */
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H A D | utils.c | 2717 settings->op[i].projected = proj_none; 2828 settings->op[i].projected = proj_count3; 2830 settings->op[i].projected = proj_count4; 2832 settings->op[i].projected = proj_none; 2835 settings->op[i].projected = proj_none;
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H A D | arb_program_shader.c | 2234 shader_hw_sample(ins, sampler_idx, dst_str, "TB", 0 /* Only one coord, can't be projected */, NULL, NULL); 5827 if(settings->op[stage].projected == proj_none) { 5829 } else if(settings->op[stage].projected == proj_count4 || 5830 settings->op[stage].projected == proj_count3) { 5833 FIXME("Unexpected projection mode %d\n", settings->op[stage].projected); 5848 if (settings->op[stage].projected != proj_none) { 5849 if(settings->op[stage].projected == proj_count4) { 5867 } else if(settings->op[stage].projected == proj_count3) { 6263 TRUE /* We can disable projected textures */
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H A D | wined3d_private.h | 1620 unsigned projected : 2; member in struct:texture_stage_op
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