Searched refs:pow2Matrix_identity (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dtexture.c613 if ((width != 1) || (height != 1)) texture->baseTexture.pow2Matrix_identity = FALSE;
635 texture->baseTexture.pow2Matrix_identity = FALSE;
H A Dbasetexture.c76 texture->baseTexture.pow2Matrix_identity = TRUE;
H A Dcubetexture.c577 texture->baseTexture.pow2Matrix_identity = FALSE;
H A Dshader.c2063 if (!texture->baseTexture.pow2Matrix_identity)
H A Dstate.c3515 const BOOL texIsPow2 = !((IWineD3DBaseTextureImpl *)texture)->baseTexture.pow2Matrix_identity;
3582 if (!tex_impl->baseTexture.pow2Matrix_identity)
H A Dwined3d_private.h2140 BOOL pow2Matrix_identity; member in struct:IWineD3DBaseTextureClass
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c2069 if (!texture->baseTexture.pow2Matrix_identity)
H A Dwined3d_private.h2175 BOOL pow2Matrix_identity; member in struct:IWineD3DBaseTextureClass

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