Searched refs:internal_preload (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvolumetexture.c476 texture->baseTexture.internal_preload = volumetexture_internal_preload;
H A Dcubetexture.c621 texture->baseTexture.internal_preload = cubetexture_internal_preload;
H A Dtexture.c687 texture->baseTexture.internal_preload = texture_internal_preload;
H A Ddevice.c483 texture->baseTexture.internal_preload((IWineD3DBaseTexture *)texture, srgb);
5163 ((IWineD3DBaseTextureImpl *)dst_texture)->baseTexture.internal_preload(dst_texture, SRGB_RGB);
H A Dwined3d_private.h2144 void (*internal_preload)(IWineD3DBaseTexture *iface, enum WINED3DSRGB srgb); member in struct:IWineD3DBaseTextureClass
H A Dsurface.c1315 tex_impl->baseTexture.internal_preload(baseTexture, srgb);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2179 void (*internal_preload)(IWineD3DBaseTexture *iface, enum WINED3DSRGB srgb); member in struct:IWineD3DBaseTextureClass

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