/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | directx.c | 238 TRACE_(d3d_caps)("Destroying fake GL context.\n"); 572 TRACE_(d3d_caps)("PBO test successful.\n"); 750 TRACE_(d3d_caps)("Using ARB vs constant limit(=%u) for GLSL.\n", gl_info->limits.arb_vs_native_constants); 752 TRACE_(d3d_caps)("Using ARB ps constant limit(=%u) for GLSL.\n", gl_info->limits.arb_ps_native_constants); 762 TRACE_(d3d_caps)("Reserving 12 GLSL constants for compiler private use.\n"); 811 TRACE_(d3d_caps)("Reserving 8 GLSL constants for compiler private use.\n"); 1129 TRACE_(d3d_caps)("Overriding PCI vendor ID with: %04x\n", wined3d_settings.pci_vendor_id); 1136 TRACE_(d3d_caps)("Overriding PCI device ID with: %04x\n", wined3d_settings.pci_device_id); 1210 TRACE_(d3d_caps)("Found card %04x:%04x in driver DB.\n", vendor, device); 1220 TRACE_(d3d_cap [all...] |
H A D | swapchain_gdi.c | 246 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
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H A D | glsl_shader.c | 651 TRACE_(d3d_constants)("Loading constants %u: %i, %i, %i, %i\n", 666 TRACE_(d3d_constants)("Loading local constants %i: %i, %i, %i, %i\n", idx, 714 TRACE_(d3d_constants)("Loading constants %i: %i;\n", i, constants[i]); 735 TRACE_(d3d_constants)("Loading local constants %i: %i\n", idx, values[0]); 5154 TRACE_(d3d_caps)("Hardware vertex shader version %d.%d enabled (GLSL)\n", (pCaps->VertexShaderVersion >> 8) & 0xff, pCaps->VertexShaderVersion & 0xff); 5190 TRACE_(d3d_caps)("Hardware pixel shader version %d.%d enabled (GLSL)\n", (pCaps->PixelShaderVersion >> 8) & 0xff, pCaps->PixelShaderVersion & 0xff);
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H A D | arb_program_shader.c | 333 TRACE_(d3d_constants)("Loading constants %i: %f, %f, %f, %f\n", i, 415 TRACE_(d3d_constants)("Loading local constants %i: %f, %f, %f, %f\n", lconst->idx, 4672 TRACE_(d3d_caps)("Hardware vertex shader version 3.0 enabled (NV_VERTEX_PROGRAM3)\n"); 4678 TRACE_(d3d_caps)("Hardware vertex shader version 2.0 enabled (ARB_PROGRAM)\n"); 4683 TRACE_(d3d_caps)("Hardware vertex shader version 1.1 enabled (ARB_PROGRAM)\n"); 4693 TRACE_(d3d_caps)("Hardware pixel shader version 3.0 enabled (NV_FRAGMENT_PROGRAM2)\n"); 4699 TRACE_(d3d_caps)("Hardware pixel shader version 2.0 enabled (ARB_PROGRAM)\n"); 4704 TRACE_(d3d_caps)("Hardware pixel shader version 1.4 enabled (ARB_PROGRAM)\n");
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H A D | swapchain.c | 535 TRACE_(fps)("%p @ approx %.2ffps\n", This, 1000.0*This->frames/(time - This->prev_time));
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H A D | state.c | 4070 TRACE_(d3d_shader)("Loading array %u [VBO=%u]\n", i, stream_info->elements[i].buffer_object);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 394 TRACE_(d3d_caps)("PBO test successful.\n"); 573 TRACE_(d3d_caps)("Using ARB vs constant limit(=%u) for GLSL.\n", gl_info->limits.arb_vs_native_constants); 575 TRACE_(d3d_caps)("Using ARB ps constant limit(=%u) for GLSL.\n", gl_info->limits.arb_ps_native_constants); 585 TRACE_(d3d_caps)("Reserving 12 GLSL constants for compiler private use.\n"); 634 TRACE_(d3d_caps)("Reserving 8 GLSL constants for compiler private use.\n"); 864 TRACE_(d3d_caps)("Applying driver quirk \"%s\".\n", quirk_table[i].description); 977 TRACE_(d3d_caps)("Found OpenGL version: %d.%d.\n", major, minor); 1844 TRACE_(d3d_caps)("Applying card_selector \"%s\".\n", vendor_card_select_table[i].description); 1916 TRACE_(d3d_caps)("- %s\n", debugstr_a(pszExtension)); 1920 TRACE_(d3d_cap [all...] |
H A D | glsl_shader.c | 668 TRACE_(d3d_constants)("Loading constants %u: %i, %i, %i, %i\n", 683 TRACE_(d3d_constants)("Loading local constants %i: %i, %i, %i, %i\n", idx, 731 TRACE_(d3d_constants)("Loading constants %i: %i;\n", i, constants[i]); 752 TRACE_(d3d_constants)("Loading local constants %i: %i\n", idx, values[0]); 5295 TRACE_(d3d_caps)("Hardware vertex shader version %d.%d enabled (GLSL)\n", (pCaps->VertexShaderVersion >> 8) & 0xff, pCaps->VertexShaderVersion & 0xff); 5331 TRACE_(d3d_caps)("Hardware pixel shader version %d.%d enabled (GLSL)\n", (pCaps->PixelShaderVersion >> 8) & 0xff, pCaps->PixelShaderVersion & 0xff);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader_sm4.c | 706 TRACE_(d3d_bytecode)("[ %08x ", opcode_token); 709 TRACE_(d3d_bytecode)("%08x ", (*ptr)[i]); 711 TRACE_(d3d_bytecode)("]\n");
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H A D | swapchain.c | 760 TRACE_(fps)("%p @ approx %.2ffps\n", 959 TRACE_(fps)("@ approx %.2ffps\n", 1000.0 * frames / (time - prev_time));
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H A D | drawprim.c | 133 TRACE_(d3d_perf)("Using slow vertex array code\n");
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H A D | glsl_shader.c | 653 TRACE_(d3d_constants)("Loading constants %u: %i, %i, %i, %i\n", 669 TRACE_(d3d_constants)("Loading local constants %i: %i, %i, %i, %i\n", idx, 697 TRACE_(d3d_constants)("Loading constants %i: %i;\n", i, constants[i]); 714 TRACE_(d3d_constants)("Loading local constants %i: %i\n", idx, values[0]);
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H A D | arb_program_shader.c | 406 TRACE_(d3d_constants)("Loading constants %i: %f, %f, %f, %f\n", i, 491 TRACE_(d3d_constants)("Loading local constants %i: %f, %f, %f, %f\n", lconst->idx,
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H A D | state.c | 4175 TRACE_(d3d_shader)("Loading array %u [VBO=%u]\n", i, stream_info->elements[i].data.buffer_object);
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | debug.h | 272 #define TRACE_(ch) WINE_TRACE_(ch) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | debug.h | 297 #define TRACE_(ch) WINE_TRACE_(ch) macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | debug.h | 335 #define TRACE_(ch) WINE_TRACE_(ch) macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | debug.h | 335 #define TRACE_(ch) WINE_TRACE_(ch) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | debug.h | 331 #define TRACE_(ch) WINE_TRACE_(ch) macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | debug.h | 335 #define TRACE_(ch) WINE_TRACE_(ch) macro
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