Searched refs:GL_COLOR_BUFFER_BIT (Results 1 - 23 of 23) sorted by relevance
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_clear.c | 174 if ((mask & GL_COLOR_BUFFER_BIT) &&
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H A D | server_misc.c | 893 if (mask != GL_COLOR_BUFFER_BIT)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | swapchain.c | 268 GL_COLOR_BUFFER_BIT, gl_filter); 552 glClear(GL_COLOR_BUFFER_BIT);
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H A D | utils.c | 1043 glClear(GL_COLOR_BUFFER_BIT); 1225 glClear(GL_COLOR_BUFFER_BIT);
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H A D | device.c | 4609 glMask = glMask | GL_COLOR_BUFFER_BIT; 5801 glClear(GL_COLOR_BUFFER_BIT); 6023 GLbitfield mask = GL_COLOR_BUFFER_BIT; /* TODO: Support blitting depth/stencil surfaces */
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H A D | directx.c | 728 glClear(GL_COLOR_BUFFER_BIT);
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H A D | surface.c | 4657 glPushAttrib(GL_ENABLE_BIT | GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_VIEWPORT_BIT);
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H A D | wined3d_gl.h | 515 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu_cocoa_helper.m | 2380 glClear(GL_COLOR_BUFFER_BIT); 2545 glClear(GL_COLOR_BUFFER_BIT);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | swapchain.c | 506 GL_COLOR_BUFFER_BIT, gl_filter);
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H A D | utils.c | 1165 gl_info->gl_ops.gl.p_glClear(GL_COLOR_BUFFER_BIT); 1582 gl_info->gl_ops.gl.p_glClear(GL_COLOR_BUFFER_BIT);
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H A D | directx.c | 772 gl_info->gl_ops.gl.p_glClear(GL_COLOR_BUFFER_BIT); 867 gl_info->gl_ops.gl.p_glClear(GL_COLOR_BUFFER_BIT);
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H A D | surface.c | 1408 dst_rect.left, dst_rect.top, dst_rect.right, dst_rect.bottom, GL_COLOR_BUFFER_BIT, gl_filter); 5881 gl_info->gl_ops.gl.p_glPushAttrib(GL_ENABLE_BIT | GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_VIEWPORT_BIT);
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H A D | device.c | 672 clear_mask = clear_mask | GL_COLOR_BUFFER_BIT;
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 3273 GL_COLOR_BUFFER_BIT, 3968 //glPushAttrib(GL_ENABLE_BIT | GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_VIEWPORT_BIT); 4121 GL_COLOR_BUFFER_BIT, 4146 GL_COLOR_BUFFER_BIT, local 6764 mask |= GL_COLOR_BUFFER_BIT;
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 551 glClear(GL_COLOR_BUFFER_BIT);
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H A D | wined3d_gl.h | 515 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | blitter.cpp | 532 GL_COLOR_BUFFER_BIT, filter);
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_attrib.c | 140 if (mask & GL_COLOR_BUFFER_BIT) 551 if (mask & GL_COLOR_BUFFER_BIT)
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 715 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 713 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wgl.h | 458 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wgl.h | 488 #define GL_COLOR_BUFFER_BIT 0x00004000 macro
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