Searched refs:GLfloat (Results 201 - 225 of 305) sorted by relevance

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/vbox/src/VBox/GuestHost/OpenGL/packer/
H A Dpack_swap_pixelmap.c38 const GLfloat *values )
H A Dpack_swap_texture.c285 static void __handleTexEnvData( GLenum target, GLenum pname, const GLfloat *params )
317 const GLfloat *params )
330 __handleTexEnvData( target, pname, (const GLfloat *) params );
340 void PACK_APIENTRY crPackTexEnvfSWAP( GLenum target, GLenum pname, GLfloat param )
405 const GLfloat *params )
427 void PACK_APIENTRY crPackTexGenfSWAP( GLenum coord, GLenum pname, GLfloat param )
437 static GLboolean __handleTexParameterData( GLenum target, GLenum pname, const GLfloat *params )
514 const GLfloat *params )
526 if (__handleTexParameterData( target, pname, (GLfloat *) params ))
531 void PACK_APIENTRY crPackTexParameterfSWAP( GLenum target, GLenum pname, GLfloat para
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H A Dpack_texture.c298 __handleTexEnvData(GLenum target, GLenum pname, const GLfloat * params)
329 crPackTexEnvfv(GLenum target, GLenum pname, const GLfloat * params)
342 __handleTexEnvData(target, pname, (const GLfloat *) params);
348 crPackTexEnvf(GLenum target, GLenum pname, GLfloat param)
412 crPackTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
436 crPackTexGenf(GLenum coord, GLenum pname, GLfloat param)
448 __handleTexParameterData(GLenum target, GLenum pname, const GLfloat * params)
520 crPackTexParameterfv(GLenum target, GLenum pname, const GLfloat * params)
534 if (__handleTexParameterData(target, pname, (GLfloat *) params))
542 crPackTexParameterf(GLenum target, GLenum pname, GLfloat para
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Dbuffers.h40 _mesa_ClearIndex( GLfloat c );
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/math/
H A Dm_trans_tmp.h31 static void DEST_4F( GLfloat (*t)[4],
57 static void DEST_4FN( GLfloat (*t)[4],
82 static void DEST_3FN( GLfloat (*t)[3],
104 static void DEST_1F( GLfloat *t,
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/shader/slang/
H A Dslang_compile_operation.h115 GLfloat literal[4]; /**< Used for float, int and bool values */
H A Dslang_ir.h174 GLfloat Value[4]; /**< If Opcode == IR_FLOAT */
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/
H A Dswrast.h72 GLfloat attrib[FRAG_ATTRIB_MAX][4];
74 GLfloat pointSize;
137 _swrast_Accum(GLcontext *ctx, GLenum op, GLfloat value);
266 GLuint index, GLfloat val[4]);
H A Ds_linetemp.h105 GLfloat tmp = vert0->attrib[FRAG_ATTRIB_WPOS][0] + vert0->attrib[FRAG_ATTRIB_WPOS][1]
279 const GLfloat invLen = 1.0F / numPixels;
280 const GLfloat invw0 = vert0->attrib[FRAG_ATTRIB_WPOS][3];
281 const GLfloat invw1 = vert1->attrib[FRAG_ATTRIB_WPOS][3];
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_getshaders.c260 void SERVER_DISPATCH_APIENTRY crServerDispatchGetUniformfv(GLuint program, GLint location, GLfloat *params)
262 int size = __GetUniformSize(program, location) * sizeof(GLfloat);
263 GLfloat *pLocal;
265 pLocal = (GLfloat*) crAlloc(size);
330 void SERVER_DISPATCH_APIENTRY crServerDispatchGetObjectParameterfvARB( VBoxGLhandleARB obj, GLenum pname, GLfloat * params )
332 GLfloat local_params[1];
346 crServerReturnValue( &(local_params[0]), 1*sizeof(GLfloat) );
H A Dserver_texture.c142 void SERVER_DISPATCH_APIENTRY crServerDispatchTexEnvf( GLenum target, GLenum pname, GLfloat param )
149 void SERVER_DISPATCH_APIENTRY crServerDispatchTexEnvfv( GLenum target, GLenum pname, const GLfloat * params )
170 void SERVER_DISPATCH_APIENTRY crServerDispatchGetTexEnvfv( GLenum target, GLenum pname, GLfloat * params )
172 GLfloat local_params[4];
179 crServerReturnValue( &(local_params[0]), crStateHlpComponentsCount(pname)*sizeof (GLfloat) );
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_texdiff.c239 GLfloat f[4];
244 diff_api.TexGenfv (GL_S, GL_OBJECT_PLANE, (const GLfloat *) f);
252 GLfloat f[4];
257 diff_api.TexGenfv (GL_T, GL_OBJECT_PLANE, (const GLfloat *) f);
265 GLfloat f[4];
270 diff_api.TexGenfv (GL_R, GL_OBJECT_PLANE, (const GLfloat *) f);
278 GLfloat f[4];
283 diff_api.TexGenfv (GL_Q, GL_OBJECT_PLANE, (const GLfloat *) f);
302 GLfloat f[4];
307 diff_api.TexGenfv (GL_S, GL_EYE_PLANE, (const GLfloat *)
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H A Dstate_transform.c30 GLfloat f[16];
40 static void _math_transposef( GLfloat to[16], const GLfloat from[16] )
193 GLfloat x = p->x;
194 GLfloat y = p->y;
195 GLfloat z = p->z;
196 GLfloat w = p->w;
460 void STATE_APIENTRY crStateLoadMatrixf(const GLfloat *m1)
506 void STATE_APIENTRY crStateLoadTransposeMatrixfARB(const GLfloat *m1)
508 GLfloat t
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H A Dstate_point.c43 p->spriteCoordOrigin = (GLfloat)GL_UPPER_LEFT;
58 void STATE_APIENTRY crStatePointSize(GLfloat size)
84 void STATE_APIENTRY crStatePointParameterfARB(GLenum pname, GLfloat param)
99 void STATE_APIENTRY crStatePointParameterfvARB(GLenum pname, const GLfloat *params)
194 GLfloat f_param = (GLfloat) param;
200 GLfloat f_param = (GLfloat) (*params);
H A Dstate_line.c37 void STATE_APIENTRY crStateLineWidth(GLfloat width)
H A Dstate_lists.c61 #define CRSTATE_SET_FLOAT(state, cap) {GLfloat _f=g->state; diff_api.GetFloatv(cap, &_f); CRSTATE_SET_CAP(state, _f, "%f");}
67 GLfloat value[4]; \
93 GLfloat value[4]; \
107 GLfloat value[4]; \
123 #define CRSTATE_SET_TEXENV_F(state, target, pname) {GLfloat _f=g->state; diff_api.GetTexEnvfv(target, pname, &_f); CRSTATE_SET_CAP(state, _f, "%f");}
127 #define CRSTATE_SET_MATERIAL_F(state, face, pname) {GLfloat _f=g->state; diff_api.GetMaterialfv(face, pname, &_f); CRSTATE_SET_CAP(state, _f, "%f");}
130 #define CRSTATE_SET_LIGHT_F(state, light, pname) {GLfloat _f=g->state; diff_api.GetLightfv(light, pname, &_f); CRSTATE_SET_CAP(state, _f, "%f");}
134 GLfloat value[3]; \
160 GLfloat f[16], sm[16]; \
162 crMemcpy(&sm[0], &f[0], 16*sizeof(GLfloat)); \
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H A Dstate_client.c314 void STATE_APIENTRY crStatePixelStoref (GLenum pname, GLfloat param)
621 cp->bytesPerIndex *= sizeof(GLfloat);
1071 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1075 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1079 cp->p = base+4*sizeof(GLfloat)+3*sizeof(GLfloat);
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dglx.h362 extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
364 typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglx.h333 extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
335 typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
/vbox/src/VBox/HostServices/SharedOpenGL/unpacker/
H A Dunpack_texture.c140 GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
160 GLfloat param = READ_DATA( sizeof( int ) + 8, GLfloat );
267 GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
305 GLfloat *params = DATA_POINTER( sizeof( int ) + 8, GLfloat );
/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_matrix.h19 typedef struct { GLfloat x,y,z,w; } GLvectorf;
/vbox/src/VBox/Frontends/VBoxSDL/
H A DVBoxSDLTest.cpp421 GLfloat tx = (GLfloat)((float)rect.w) / guTextureWidth;
422 GLfloat ty = (GLfloat)((float)rect.h) / guTextureHeight;
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/internal/
H A Ddri_interface.h150 GLfloat readfreq, GLfloat writefreq,
151 GLfloat priority);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c808 GLfloat *feedbuffer;
835 if(vtxStride % sizeof(GLfloat)) {
840 ERR("Vertex stride is not a multiple of sizeof(GLfloat)\n");
884 static const GLfloat black[] = {0.0f, 0.0f, 0.0f, 0.0f};
885 static const GLfloat red[] = {1.0f, 0.0f, 0.0f, 0.0f};
886 static const GLfloat green[] = {0.0f, 1.0f, 0.0f, 0.0f};
887 static const GLfloat blue[] = {0.0f, 0.0f, 1.0f, 0.0f};
888 static const GLfloat white[] = {1.0f, 1.0f, 1.0f, 1.0f};
972 (const GLfloat *)data);
978 (const GLfloat *)dat
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/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dblitter.cpp539 DECLINLINE(GLfloat*) crBltVtRectTFNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
564 DECLINLINE(GLfloat*) crBltVtRectsTFNormalized(const RTRECT *paRects, uint32_t cRects, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
610 DECLINLINE(GLfloat*) crBltVtRectITNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
612 GLfloat* ret = crBltVtRectTFNormalized(pRect, normalX, normalY, pBuff, height);
639 static GLfloat* crBltVtRectsITNormalized(const RTRECT *paRects, uint32_t cRects, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, GLubyte **ppIndex, GLubyte *piBase, uint32_t height)
656 pBuff = (GLfloat*)pInde
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